Considering the changes between 1.4.0 and 1.4.1, this seems unlikely.
Could you give it another shot and see if you see the same behaviour?
Sent from my iPhone
On 5 Mar 2012, at 19:45, m33crob ad...@m33crob.com wrote:
Also, I just recently got around to updating SM from 1.4.0 to 1.4.1. Once I
We run a Saxton Hale server and a lot of client crashes and some
server crashes point in the direction of custom player models. In
particular it seems to happen when a player with a custom model dies
on the client, while I'm not quite sure on the server. I'm also rather
scared of the bone setup
On Mon, Mar 5, 2012 at 2:51 AM, Rowedahelicon
theoneando...@rowedahelicon.com wrote:
*Hey everybody, Rowdy here with some information for you. This bug with
the frequent client crashes is an annoying one, you'll be amazing how not
fun it is for a server owner to keep a full server when
On 3/5/2012 10:16 AM, Ken Bateman wrote:
On Mon, Mar 5, 2012 at 2:51 AM, Rowedahelicon
theoneando...@rowedahelicon.com
mailto:theoneando...@rowedahelicon.com wrote:
*Hey everybody, Rowdy here with some information for you. This
bug with the frequent client crashes is an annoying one,
No, the random drops of clients isn't related to this. If there is such
exploit, it's a separate issue. Not everyone crashes off on our servers
when the crash event occurs. Sometimes they all do crash though.
-ics
5.3.2012 17:16, Ken Bateman kirjoitti:
On Mon, Mar 5, 2012 at 2:51 AM,
Yep - been seeing this more lately. 12-15 players all crash at once, with
no discernible cause. At this point, I think it's an engine/steam issue,
but who knows - there could very well be another exploit in the wild.
Hopefully, the TF2 team is aware and tracking down a cause.
On Mon, Mar 5, 2012
On 3/5/2012 10:25 AM, hlds wrote:
And is this chat message a SourceMOD command by any chance?
Nope. Works even when server has an empty addons directory.
-Ken
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if you know the exploit, tell Fletcher about it.
fletch...@valvesoftware.com so they get it fixed.
-ics
5.3.2012 19:06, Ken Bateman kirjoitti:
On 3/5/2012 10:25 AM, hlds wrote:
And is this chat message a SourceMOD command by any chance?
Nope. Works even when server has an empty addons
On 3/5/2012 12:17 PM, ics wrote:
if you know the exploit, tell Fletcher about it.
fletch...@valvesoftware.com so they get it fixed.
I've put the details in a bug report submitted from my tf2 client, and
gave them this email. Still, if somebody from valve emails me I'll
reply to them with
For what it's worth, if this helps... I have noticed that my Linux servers
have this crashing issue whereas my Windows server does not. Also, I just
recently got around to updating SM from 1.4.0 to 1.4.1. Once I did this,
the crashes increased by 10 fold and I was forced to downgrade back to
All of my servers are windows 2008 R2 64bit, and the problem persists on
them, so I don't think it's an OS issue.
On Mon, Mar 5, 2012 at 2:45 PM, m33crob ad...@m33crob.com wrote:
For what it's worth, if this helps... I have noticed that my Linux servers
have this crashing issue whereas my
I use windows 2003 enterprise, Debian, sm 1.39 and getting people
crashing out.
On 3/5/2012 2:47 PM, E. Olsen wrote:
All of my servers are windows 2008 R2 64bit, and the problem persists
on them, so I don't think it's an OS issue.
On Mon, Mar 5, 2012 at 2:45 PM, m33crob ad...@m33crob.com
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