Re: [hlds] TF2 - New weapon exploit?

2014-11-13 Thread Alex Kowald
Video reference: https://www.youtube.com/watch?v=iKwWeRW9cxg but chances are Valve already knows about this. On Thu, Nov 13, 2014 at 10:39 AM, Ross Bemrose rbemr...@gmail.com wrote: Note: I haven't seen this exploit in person. I've been hearing about an exploit that is allowing players to

Re: [hlds] TF2 - New weapon exploit?

2014-11-13 Thread William Pickard
The only way I know how to have a minicrit minigun is have your melee slot removed with a sourcemod plugin with no replacement, forcing the game to switch you to your primary because you end up with no secondary or melee On 2014-11-13 10:46 AM, Alex Kowald abkow...@gmail.com wrote: Video

Re: [hlds] TF2 - New weapon exploit?

2014-11-13 Thread A Fearts
http://imgur.com/vBjC7ZQ On Thu, Nov 13, 2014 at 11:55 AM, William Pickard lollol22...@gmail.com wrote: The only way I know how to have a minicrit minigun is have your melee slot removed with a sourcemod plugin with no replacement, forcing the game to switch you to your primary because you

Re: [hlds] TF2 - New weapon exploit?

2014-11-13 Thread Derek Howard
As demonstrated in the video (linked to in the email that you just replied to ... ), a Sourcemod plugin is not required. This exploit functions even on Valve servers. On Nov 13, 2014 8:57 AM, William Pickard lollol22...@gmail.com wrote: The only way I know how to have a minicrit minigun is have

Re: [hlds] TF2 - New weapon exploit?

2014-11-13 Thread Mike Vail
Yeah, I banned a guy for this after seeing him do it on one of my servers yesterday, but only after he rage-quit. I camped outside his spawn as a cloaked spy and back-stabbed him at least a dozen times before he could do anything. God that was so fun! People were cracking up! Have a good day