I just had one last nite..I dont know whats causing it.
But loading the mdmp file points at engine.dll this time
http://www.tf2right.com/Steam_mdmp.zip
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Are any of you using a hex'd engine.dll, by chance?
On Jan 4, 2008 5:21 AM, Ray [EMAIL PROTECTED] wrote:
I just had one last nite..I dont know whats causing it.
But loading the mdmp file points at engine.dll this time
http://www.tf2right.com/Steam_mdmp.zip
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Of course.
Nephyrin Zey wrote:
Are any of you using a hex'd engine.dll, by chance?
On Jan 4, 2008 5:21 AM, Ray [EMAIL PROTECTED] wrote:
I just had one last nite..I dont know whats causing it.
I get random timeouts as a player from many different servers, and
only recently. I was playing perfectly fine (no lag, no freeze at all)
up to the point, then I get disconnected with the message. I can
reconnect instantly.
On Jan 4, 2008 4:23 PM, Nephyrin Zey [EMAIL PROTECTED] wrote:
Since my
Since my server has been up I've been noticing a fair number of people
timing out from my server, and then rejoining. Not a massive amount,
maybe 1 in 40 people timeout over the course of a day. My server has
zero lag and runs well - is this just something that happens or is it
indicative of a
I can confirm this on both client and server
- Original Message -
From: Ryan Veltidi [EMAIL PROTECTED]
To: hlds@list.valvesoftware.com
Sent: Friday, January 04, 2008 5:56 PM
Subject: Re: [hlds] Client Timed Out
I get random timeouts as a player from many different servers, and
only
Try it without a hexed dll maybe?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of [??R] The-/iller
Sent: Friday, January 04, 2008 2:47 PM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Crashes (link to mdmps enclosed)
This is a multi-part message
Yeah I've had a couple of these today too.
On Jan 4, 2008, at 3:15 PM, [EMAIL PROTECTED] wrote:
I get random timeouts as a player from many different servers, and
only recently. I was playing perfectly fine (no lag, no freeze at
all)
up to the point, then I get disconnected with the
im running a 32players server with no crash
On Jan 4, 2008 7:57 PM, Ray [EMAIL PROTECTED] wrote:
At 02:08 PM 1/4/2008, you wrote:
Are any of you using a hex'd engine.dll, by chance?
no.. stock dlls...1 plugin..mine..msdev shows engine.dll
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