Re: [hlds] Server crashing....
When you say 'top of the stack', do you mean the first thing in the 'exception information'? On Mon, Dec 21, 2009 at 11:03 AM, Tony Paloma drunkenf...@hotmail.comwrote: If you have Visual Studio, you can open it with that and get a stack trace. You'll only see DLL names though since you don't have the debug info. If you don't have Visual Studio, you can try minidumpview: http://www.debuginfo.com/tools/minidumpview.html If sourcemod or something not from Valve is on the top of the stack, it's definitely a plugin problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Attaul N Sent: Monday, December 21, 2009 10:36 AM To: hlds@list.valvesoftware.com Subject: [hlds] Server crashing How can i read crash files that end with .mdmp? My servers are crashing every 2-3 hours sometimes more and everytime they crash they generate a file similar to Steam__273447__2009_12_21T5_18_51C21205187.mdmp in the orangebox folder. I am hosting these servers on a windows box. I would like to mention that these crashes did start right after the latest update from valve. I have looked at my plugins and server logs and everything looks normal, nothing sticks out that might cause a crash... Any help will be appreciated _ Windows Live: Make it easier for your friends to see what you're up to on Facebook. http://go.microsoft.com/?linkid=9691816 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server crashing....
If the first dll listed in the call stack shows SM then its a plugin. If its a server.dll only then its Valve. If its both then check SM and file a bug, On Tue, Dec 22, 2009 at 2:35 AM, Mike Kurfis mkur...@gmail.com wrote: When you say 'top of the stack', do you mean the first thing in the 'exception information'? On Mon, Dec 21, 2009 at 11:03 AM, Tony Paloma drunkenf...@hotmail.com wrote: If you have Visual Studio, you can open it with that and get a stack trace. You'll only see DLL names though since you don't have the debug info. If you don't have Visual Studio, you can try minidumpview: http://www.debuginfo.com/tools/minidumpview.html If sourcemod or something not from Valve is on the top of the stack, it's definitely a plugin problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Attaul N Sent: Monday, December 21, 2009 10:36 AM To: hlds@list.valvesoftware.com Subject: [hlds] Server crashing How can i read crash files that end with .mdmp? My servers are crashing every 2-3 hours sometimes more and everytime they crash they generate a file similar to Steam__273447__2009_12_21T5_18_51C21205187.mdmp in the orangebox folder. I am hosting these servers on a windows box. I would like to mention that these crashes did start right after the latest update from valve. I have looked at my plugins and server logs and everything looks normal, nothing sticks out that might cause a crash... Any help will be appreciated _ Windows Live: Make it easier for your friends to see what you're up to on Facebook. http://go.microsoft.com/?linkid=9691816 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server crashing....
For example: http://screencast.com/t/MzRjYWViMD Thanks, - Saul. 2009/12/22 DontWannaName! ad...@topnotchclan.com If the first dll listed in the call stack shows SM then its a plugin. If its a server.dll only then its Valve. If its both then check SM and file a bug, On Tue, Dec 22, 2009 at 2:35 AM, Mike Kurfis mkur...@gmail.com wrote: When you say 'top of the stack', do you mean the first thing in the 'exception information'? On Mon, Dec 21, 2009 at 11:03 AM, Tony Paloma drunkenf...@hotmail.com wrote: If you have Visual Studio, you can open it with that and get a stack trace. You'll only see DLL names though since you don't have the debug info. If you don't have Visual Studio, you can try minidumpview: http://www.debuginfo.com/tools/minidumpview.html If sourcemod or something not from Valve is on the top of the stack, it's definitely a plugin problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Attaul N Sent: Monday, December 21, 2009 10:36 AM To: hlds@list.valvesoftware.com Subject: [hlds] Server crashing How can i read crash files that end with .mdmp? My servers are crashing every 2-3 hours sometimes more and everytime they crash they generate a file similar to Steam__273447__2009_12_21T5_18_51C21205187.mdmp in the orangebox folder. I am hosting these servers on a windows box. I would like to mention that these crashes did start right after the latest update from valve. I have looked at my plugins and server logs and everything looks normal, nothing sticks out that might cause a crash... Any help will be appreciated _ Windows Live: Make it easier for your friends to see what you're up to on Facebook. http://go.microsoft.com/?linkid=9691816 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server crashing....
Got to fix this fast, asshole keep doing it. 2009/12/22 Saul Rennison saul.renni...@gmail.com For example: http://screencast.com/t/MzRjYWViMD Thanks, - Saul. 2009/12/22 DontWannaName! ad...@topnotchclan.com If the first dll listed in the call stack shows SM then its a plugin. If its a server.dll only then its Valve. If its both then check SM and file a bug, On Tue, Dec 22, 2009 at 2:35 AM, Mike Kurfis mkur...@gmail.com wrote: When you say 'top of the stack', do you mean the first thing in the 'exception information'? On Mon, Dec 21, 2009 at 11:03 AM, Tony Paloma drunkenf...@hotmail.com wrote: If you have Visual Studio, you can open it with that and get a stack trace. You'll only see DLL names though since you don't have the debug info. If you don't have Visual Studio, you can try minidumpview: http://www.debuginfo.com/tools/minidumpview.html If sourcemod or something not from Valve is on the top of the stack, it's definitely a plugin problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Attaul N Sent: Monday, December 21, 2009 10:36 AM To: hlds@list.valvesoftware.com Subject: [hlds] Server crashing How can i read crash files that end with .mdmp? My servers are crashing every 2-3 hours sometimes more and everytime they crash they generate a file similar to Steam__273447__2009_12_21T5_18_51C21205187.mdmp in the orangebox folder. I am hosting these servers on a windows box. I would like to mention that these crashes did start right after the latest update from valve. I have looked at my plugins and server logs and everything looks normal, nothing sticks out that might cause a crash... Any help will be appreciated _ Windows Live: Make it easier for your friends to see what you're up to on Facebook. http://go.microsoft.com/?linkid=9691816 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server crashing....
Wrong thread sorry. 2009/12/22 Flubber flub...@gmail.com Got to fix this fast, asshole keep doing it. 2009/12/22 Saul Rennison saul.renni...@gmail.com For example: http://screencast.com/t/MzRjYWViMD Thanks, - Saul. 2009/12/22 DontWannaName! ad...@topnotchclan.com If the first dll listed in the call stack shows SM then its a plugin. If its a server.dll only then its Valve. If its both then check SM and file a bug, On Tue, Dec 22, 2009 at 2:35 AM, Mike Kurfis mkur...@gmail.com wrote: When you say 'top of the stack', do you mean the first thing in the 'exception information'? On Mon, Dec 21, 2009 at 11:03 AM, Tony Paloma drunkenf...@hotmail.com wrote: If you have Visual Studio, you can open it with that and get a stack trace. You'll only see DLL names though since you don't have the debug info. If you don't have Visual Studio, you can try minidumpview: http://www.debuginfo.com/tools/minidumpview.html If sourcemod or something not from Valve is on the top of the stack, it's definitely a plugin problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Attaul N Sent: Monday, December 21, 2009 10:36 AM To: hlds@list.valvesoftware.com Subject: [hlds] Server crashing How can i read crash files that end with .mdmp? My servers are crashing every 2-3 hours sometimes more and everytime they crash they generate a file similar to Steam__273447__2009_12_21T5_18_51C21205187.mdmp in the orangebox folder. I am hosting these servers on a windows box. I would like to mention that these crashes did start right after the latest update from valve. I have looked at my plugins and server logs and everything looks normal, nothing sticks out that might cause a crash... Any help will be appreciated _ Windows Live: Make it easier for your friends to see what you're up to on Facebook. http://go.microsoft.com/?linkid=9691816 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server crashes related to a buff banner glitch
Fix it fast valve, it's starting to ruin server. 2009/12/22 ics i...@ics-base.net Once they use it and rush back to the supply closet in their own base (spawn), everyone's game crashes. This was posted on steampowered forums multiple times so i guess it's pretty much public knowledge already. Only way to block it, is to prevent players from using buff banner somehow for now, untill fix is issued by Valve. -ics MONDO kirjoitti: We've found that some folks are crashing our servers (actually crashing all clients in game) by performing a glitch related to the buff banner. Has anyone else been able to confirm this? Does anyone know how to block it yet? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server crashing....
I'm using the minidumpview that was mentioned earlier. I get a wall of text in a command prompt window. There's a section called Exception Information, which I assume to point to the culprit, but I can't decipher it. Looks like this: EXCEPTION INFORMATION - Thread ID: 618 Code: Flags: 0001 Address: 7d4e237e Nested exception: Parameters:0 Thread context: Context flags: 00010007 EIP: 7d4e237e ESP: 2075dad0 EBP: 2075db24 EFLAGS: 0246 EAX: 2075dad4 EBX: 20b57acd ECX: 1891c224 EDX: 000a EDI: 20ad2d88 ESI: CS: 20750023 SS: 002b DS: 2075002b ES: 002b FS: 20750053 GS: 002b DR0: 2075d920 DR1: 2075d918 DR2: 2075d7f0 DR3: 2075d8e0 DR6: 00964290 DR7: There follows a list of loaded modules, but I don't know how to correlate the above with any of them. I should probably just see about getting Visual Studio, I suppose... On Tue, Dec 22, 2009 at 4:28 AM, DontWannaName! ad...@topnotchclan.comwrote: If the first dll listed in the call stack shows SM then its a plugin. If its a server.dll only then its Valve. If its both then check SM and file a bug, On Tue, Dec 22, 2009 at 2:35 AM, Mike Kurfis mkur...@gmail.com wrote: When you say 'top of the stack', do you mean the first thing in the 'exception information'? On Mon, Dec 21, 2009 at 11:03 AM, Tony Paloma drunkenf...@hotmail.com wrote: If you have Visual Studio, you can open it with that and get a stack trace. You'll only see DLL names though since you don't have the debug info. If you don't have Visual Studio, you can try minidumpview: http://www.debuginfo.com/tools/minidumpview.html If sourcemod or something not from Valve is on the top of the stack, it's definitely a plugin problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Attaul N Sent: Monday, December 21, 2009 10:36 AM To: hlds@list.valvesoftware.com Subject: [hlds] Server crashing How can i read crash files that end with .mdmp? My servers are crashing every 2-3 hours sometimes more and everytime they crash they generate a file similar to Steam__273447__2009_12_21T5_18_51C21205187.mdmp in the orangebox folder. I am hosting these servers on a windows box. I would like to mention that these crashes did start right after the latest update from valve. I have looked at my plugins and server logs and everything looks normal, nothing sticks out that might cause a crash... Any help will be appreciated _ Windows Live: Make it easier for your friends to see what you're up to on Facebook. http://go.microsoft.com/?linkid=9691816 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server crashing....
Sometimes a plug-in can cause a crash and not have anything in the stack trace. So it's not a sure thing. But where did you get the symbols for the engine.dll? - voogru -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison Sent: Tuesday, December 22, 2009 8:43 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server crashing For example: http://screencast.com/t/MzRjYWViMD Thanks, - Saul. 2009/12/22 DontWannaName! ad...@topnotchclan.com If the first dll listed in the call stack shows SM then its a plugin. If its a server.dll only then its Valve. If its both then check SM and file a bug, On Tue, Dec 22, 2009 at 2:35 AM, Mike Kurfis mkur...@gmail.com wrote: When you say 'top of the stack', do you mean the first thing in the 'exception information'? On Mon, Dec 21, 2009 at 11:03 AM, Tony Paloma drunkenf...@hotmail.com wrote: If you have Visual Studio, you can open it with that and get a stack trace. You'll only see DLL names though since you don't have the debug info. If you don't have Visual Studio, you can try minidumpview: http://www.debuginfo.com/tools/minidumpview.html If sourcemod or something not from Valve is on the top of the stack, it's definitely a plugin problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Attaul N Sent: Monday, December 21, 2009 10:36 AM To: hlds@list.valvesoftware.com Subject: [hlds] Server crashing How can i read crash files that end with .mdmp? My servers are crashing every 2-3 hours sometimes more and everytime they crash they generate a file similar to Steam__273447__2009_12_21T5_18_51C21205187.mdmp in the orangebox folder. I am hosting these servers on a windows box. I would like to mention that these crashes did start right after the latest update from valve. I have looked at my plugins and server logs and everything looks normal, nothing sticks out that might cause a crash... Any help will be appreciated _ Windows Live: Make it easier for your friends to see what you're up to on Facebook. http://go.microsoft.com/?linkid=9691816 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Server crashing....
I followed the link that Tony Paloma provided above: If you don't have Visual Studio, you can try minidumpview: http://www.debuginfo.com/tools/minidumpview.html; Doesn't seem to be any way to introduce any specific symbol files into the mix there. Like I said, it's probably time to get VS anyway. On Tue, Dec 22, 2009 at 11:06 AM, Spencer 'voogru' MacDonald voo...@voogru.com wrote: Sometimes a plug-in can cause a crash and not have anything in the stack trace. So it's not a sure thing. But where did you get the symbols for the engine.dll? - voogru -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saul Rennison Sent: Tuesday, December 22, 2009 8:43 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Server crashing For example: http://screencast.com/t/MzRjYWViMD Thanks, - Saul. 2009/12/22 DontWannaName! ad...@topnotchclan.com If the first dll listed in the call stack shows SM then its a plugin. If its a server.dll only then its Valve. If its both then check SM and file a bug, On Tue, Dec 22, 2009 at 2:35 AM, Mike Kurfis mkur...@gmail.com wrote: When you say 'top of the stack', do you mean the first thing in the 'exception information'? On Mon, Dec 21, 2009 at 11:03 AM, Tony Paloma drunkenf...@hotmail.com wrote: If you have Visual Studio, you can open it with that and get a stack trace. You'll only see DLL names though since you don't have the debug info. If you don't have Visual Studio, you can try minidumpview: http://www.debuginfo.com/tools/minidumpview.html If sourcemod or something not from Valve is on the top of the stack, it's definitely a plugin problem. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Attaul N Sent: Monday, December 21, 2009 10:36 AM To: hlds@list.valvesoftware.com Subject: [hlds] Server crashing How can i read crash files that end with .mdmp? My servers are crashing every 2-3 hours sometimes more and everytime they crash they generate a file similar to Steam__273447__2009_12_21T5_18_51C21205187.mdmp in the orangebox folder. I am hosting these servers on a windows box. I would like to mention that these crashes did start right after the latest update from valve. I have looked at my plugins and server logs and everything looks normal, nothing sticks out that might cause a crash... Any help will be appreciated _ Windows Live: Make it easier for your friends to see what you're up to on Facebook. http://go.microsoft.com/?linkid=9691816 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Coming
A required update for Team Fortress 2 is on the way. Assuming our testing goes well, we'll be releasing it later today. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
cool 2009/12/22 Jason Ruymen jas...@valvesoftware.com A required update for Team Fortress 2 is on the way. Assuming our testing goes well, we'll be releasing it later today. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
You test? Wow. Thanks, - Saul. 2009/12/22 Scott scottish2c...@gmail.com yay cant wait On Tue, Dec 22, 2009 at 5:57 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is on the way. Assuming our testing goes well, we'll be releasing it later today. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
I know, I'm surprised by this too. On Tue, Dec 22, 2009 at 6:25 PM, Saul Rennison saul.renni...@gmail.comwrote: You test? Wow. Thanks, - Saul. 2009/12/22 Scott scottish2c...@gmail.com yay cant wait On Tue, Dec 22, 2009 at 5:57 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is on the way. Assuming our testing goes well, we'll be releasing it later today. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
[hlds] Team Fortress 2 Update Available
A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added an equipped tag to currently equipped items in the Backpack and Crafting screens - Fixed the TFBots not reacting correctly to stun effects - Fixed the Heavy picking up his own thrown sandvich if it was thrown while running forward - Fixed Pyros not getting the proper kill icon for kills with deflected Direct Hit rockets - Fixed the player keeping their rage setting when the Buff Banner isn't equipped - Fixed resupply cabinet not clearing the rage and the buff status effect - Fixed the Buff Banner not working when +reload has been forced in console - Fixed the motion blur on charging Demomen not always drawing - Fixed the Direct Hit mini-critting enemies submerged in water - Fixed the Chargin' Targe's crit not working on servers with tf_weapon_criticals 0 - Capped the amount of overhealing from taking heads to the player's max buffed health - Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player - Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon. - Updated the Baseball and Jarate HUD indicators to stay on screen when full Crafting improvements: - Spy's unlockable PDAs can now be smelted into scrap metal - Recipes can no longer produce items matching any of the items used in the crafting - Added some new recipes Achievement fixes: - Fixed the Ride of the Valkartie Soldier achievement being earned by Soldiers on the defending team - Fixed the Gorky Parked Heavy achievement being incremented by committing suicide on a control point - Fixed several Scout achievements that were broken by the new type of bat stun - Fixed the Ghastly Gibus Grab achievement not awarding the hat correctly - Updated the Big Pharma (Medic) and Division of Labor (Heavy) achievements to be 10 kills in a single life - Updated the Ubi concordia, ibi victoria Medic achievement to only be 3 assists Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
so does this fix the buff banner exploit?? On Tue, Dec 22, 2009 at 7:08 PM, Jason Ruymen jas...@valvesoftware.comwrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added an equipped tag to currently equipped items in the Backpack and Crafting screens - Fixed the TFBots not reacting correctly to stun effects - Fixed the Heavy picking up his own thrown sandvich if it was thrown while running forward - Fixed Pyros not getting the proper kill icon for kills with deflected Direct Hit rockets - Fixed the player keeping their rage setting when the Buff Banner isn't equipped - Fixed resupply cabinet not clearing the rage and the buff status effect - Fixed the Buff Banner not working when +reload has been forced in console - Fixed the motion blur on charging Demomen not always drawing - Fixed the Direct Hit mini-critting enemies submerged in water - Fixed the Chargin' Targe's crit not working on servers with tf_weapon_criticals 0 - Capped the amount of overhealing from taking heads to the player's max buffed health - Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player - Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon. - Updated the Baseball and Jarate HUD indicators to stay on screen when full Crafting improvements: - Spy's unlockable PDAs can now be smelted into scrap metal - Recipes can no longer produce items matching any of the items used in the crafting - Added some new recipes Achievement fixes: - Fixed the Ride of the Valkartie Soldier achievement being earned by Soldiers on the defending team - Fixed the Gorky Parked Heavy achievement being incremented by committing suicide on a control point - Fixed several Scout achievements that were broken by the new type of bat stun - Fixed the Ghastly Gibus Grab achievement not awarding the hat correctly - Updated the Big Pharma (Medic) and Division of Labor (Heavy) achievements to be 10 kills in a single life - Updated the Ubi concordia, ibi victoria Medic achievement to only be 3 assists Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Coming
I don't believe it. The updates are far too buggy. Saul Rennison wrote: You test? Wow. Thanks, - Saul. 2009/12/22 Scott scottish2c...@gmail.com yay cant wait On Tue, Dec 22, 2009 at 5:57 PM, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is on the way. Assuming our testing goes well, we'll be releasing it later today. Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4665 (20091206) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4665 (20091206) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
Hi. Smelting spy watches still doesn't work. 2009/12/23 Jason Ruymen jas...@valvesoftware.com A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added an equipped tag to currently equipped items in the Backpack and Crafting screens - Fixed the TFBots not reacting correctly to stun effects - Fixed the Heavy picking up his own thrown sandvich if it was thrown while running forward - Fixed Pyros not getting the proper kill icon for kills with deflected Direct Hit rockets - Fixed the player keeping their rage setting when the Buff Banner isn't equipped - Fixed resupply cabinet not clearing the rage and the buff status effect - Fixed the Buff Banner not working when +reload has been forced in console - Fixed the motion blur on charging Demomen not always drawing - Fixed the Direct Hit mini-critting enemies submerged in water - Fixed the Chargin' Targe's crit not working on servers with tf_weapon_criticals 0 - Capped the amount of overhealing from taking heads to the player's max buffed health - Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player - Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon. - Updated the Baseball and Jarate HUD indicators to stay on screen when full Crafting improvements: - Spy's unlockable PDAs can now be smelted into scrap metal - Recipes can no longer produce items matching any of the items used in the crafting - Added some new recipes Achievement fixes: - Fixed the Ride of the Valkartie Soldier achievement being earned by Soldiers on the defending team - Fixed the Gorky Parked Heavy achievement being incremented by committing suicide on a control point - Fixed several Scout achievements that were broken by the new type of bat stun - Fixed the Ghastly Gibus Grab achievement not awarding the hat correctly - Updated the Big Pharma (Medic) and Division of Labor (Heavy) achievements to be 10 kills in a single life - Updated the Ubi concordia, ibi victoria Medic achievement to only be 3 assists Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
nice. 2009/12/23 Jason Ruymen jas...@valvesoftware.com A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added an equipped tag to currently equipped items in the Backpack and Crafting screens - Fixed the TFBots not reacting correctly to stun effects - Fixed the Heavy picking up his own thrown sandvich if it was thrown while running forward - Fixed Pyros not getting the proper kill icon for kills with deflected Direct Hit rockets - Fixed the player keeping their rage setting when the Buff Banner isn't equipped - Fixed resupply cabinet not clearing the rage and the buff status effect - Fixed the Buff Banner not working when +reload has been forced in console - Fixed the motion blur on charging Demomen not always drawing - Fixed the Direct Hit mini-critting enemies submerged in water - Fixed the Chargin' Targe's crit not working on servers with tf_weapon_criticals 0 - Capped the amount of overhealing from taking heads to the player's max buffed health - Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player - Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon. - Updated the Baseball and Jarate HUD indicators to stay on screen when full Crafting improvements: - Spy's unlockable PDAs can now be smelted into scrap metal - Recipes can no longer produce items matching any of the items used in the crafting - Added some new recipes Achievement fixes: - Fixed the Ride of the Valkartie Soldier achievement being earned by Soldiers on the defending team - Fixed the Gorky Parked Heavy achievement being incremented by committing suicide on a control point - Fixed several Scout achievements that were broken by the new type of bat stun - Fixed the Ghastly Gibus Grab achievement not awarding the hat correctly - Updated the Big Pharma (Medic) and Division of Labor (Heavy) achievements to be 10 kills in a single life - Updated the Ubi concordia, ibi victoria Medic achievement to only be 3 assists Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
as soon as we got this update the server and everyone on it crashed -.- On Tue, Dec 22, 2009 at 7:25 PM, Alex chewy_s...@hotmail.com wrote: Yet no client crash fixing, im disappointed. Jason Ruymen wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added an equipped tag to currently equipped items in the Backpack and Crafting screens - Fixed the TFBots not reacting correctly to stun effects - Fixed the Heavy picking up his own thrown sandvich if it was thrown while running forward - Fixed Pyros not getting the proper kill icon for kills with deflected Direct Hit rockets - Fixed the player keeping their rage setting when the Buff Banner isn't equipped - Fixed resupply cabinet not clearing the rage and the buff status effect - Fixed the Buff Banner not working when +reload has been forced in console - Fixed the motion blur on charging Demomen not always drawing - Fixed the Direct Hit mini-critting enemies submerged in water - Fixed the Chargin' Targe's crit not working on servers with tf_weapon_criticals 0 - Capped the amount of overhealing from taking heads to the player's max buffed health - Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player - Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon. - Updated the Baseball and Jarate HUD indicators to stay on screen when full Crafting improvements: - Spy's unlockable PDAs can now be smelted into scrap metal - Recipes can no longer produce items matching any of the items used in the crafting - Added some new recipes Achievement fixes: - Fixed the Ride of the Valkartie Soldier achievement being earned by Soldiers on the defending team - Fixed the Gorky Parked Heavy achievement being incremented by committing suicide on a control point - Fixed several Scout achievements that were broken by the new type of bat stun - Fixed the Ghastly Gibus Grab achievement not awarding the hat correctly - Updated the Big Pharma (Medic) and Division of Labor (Heavy) achievements to be 10 kills in a single life - Updated the Ubi concordia, ibi victoria Medic achievement to only be 3 assists Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4665 (20091206) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4665 (20091206) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
Yet no client crash fixing, im disappointed. Jason Ruymen wrote: A required update for Team Fortress 2 is now available. Please run hldsupdatetool to receive the update. The specific changes include: - Added an equipped tag to currently equipped items in the Backpack and Crafting screens - Fixed the TFBots not reacting correctly to stun effects - Fixed the Heavy picking up his own thrown sandvich if it was thrown while running forward - Fixed Pyros not getting the proper kill icon for kills with deflected Direct Hit rockets - Fixed the player keeping their rage setting when the Buff Banner isn't equipped - Fixed resupply cabinet not clearing the rage and the buff status effect - Fixed the Buff Banner not working when +reload has been forced in console - Fixed the motion blur on charging Demomen not always drawing - Fixed the Direct Hit mini-critting enemies submerged in water - Fixed the Chargin' Targe's crit not working on servers with tf_weapon_criticals 0 - Capped the amount of overhealing from taking heads to the player's max buffed health - Updated the Gunboats to absorb damage from any self-inflicted rocket blast that doesn't hurt another player - Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon. - Updated the Baseball and Jarate HUD indicators to stay on screen when full Crafting improvements: - Spy's unlockable PDAs can now be smelted into scrap metal - Recipes can no longer produce items matching any of the items used in the crafting - Added some new recipes Achievement fixes: - Fixed the Ride of the Valkartie Soldier achievement being earned by Soldiers on the defending team - Fixed the Gorky Parked Heavy achievement being incremented by committing suicide on a control point - Fixed several Scout achievements that were broken by the new type of bat stun - Fixed the Ghastly Gibus Grab achievement not awarding the hat correctly - Updated the Big Pharma (Medic) and Division of Labor (Heavy) achievements to be 10 kills in a single life - Updated the Ubi concordia, ibi victoria Medic achievement to only be 3 assists Jason ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4665 (20091206) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4665 (20091206) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
Here too. 2009/12/23 Michael Krasnow mnk...@gmail.com: as soon as we got this update the server and everyone on it crashed -.- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
Im doing ok with 4 windows servers :) On Tue, Dec 22, 2009 at 4:42 PM, François vader...@gmail.com wrote: Here too. 2009/12/23 Michael Krasnow mnk...@gmail.com: as soon as we got this update the server and everyone on it crashed -.- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
No problems here -eVaDog TheVille.Org - Sent from my Sinclair ZX80 - ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
The game launches :) Success!!! But, everyone's on different hardware, different mods, i'd image it's very difficult to test everything. Alex wrote: That makes me wonder what they mean when they say test François wrote: Here too. 2009/12/23 Michael Krasnow mnk...@gmail.com: as soon as we got this update the server and everyone on it crashed -.- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4710 (20091222) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4710 (20091222) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
Still client crashes (got 2, around 15 since the demo update) and i've never crash before. 2009/12/23 Jake Eisenman ad...@oneskylitnight.org The game launches :) Success!!! But, everyone's on different hardware, different mods, i'd image it's very difficult to test everything. Alex wrote: That makes me wonder what they mean when they say test François wrote: Here too. 2009/12/23 Michael Krasnow mnk...@gmail.com: as soon as we got this update the server and everyone on it crashed -.- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4710 (20091222) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4710 (20091222) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
My servers still up. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Flubber Sent: Tuesday, December 22, 2009 8:39 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Available Still client crashes (got 2, around 15 since the demo update) and i've never crash before. 2009/12/23 Jake Eisenman ad...@oneskylitnight.org The game launches :) Success!!! But, everyone's on different hardware, different mods, i'd image it's very difficult to test everything. Alex wrote: That makes me wonder what they mean when they say test François wrote: Here too. 2009/12/23 Michael Krasnow mnk...@gmail.com: as soon as we got this update the server and everyone on it crashed -.- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4710 (20091222) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4710 (20091222) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] Team Fortress 2 Update Available
Same, only for me the game is virtually unplayable. Flubber wrote: Still client crashes (got 2, around 15 since the demo update) and i've never crash before. 2009/12/23 Jake Eisenman ad...@oneskylitnight.org The game launches :) Success!!! But, everyone's on different hardware, different mods, i'd image it's very difficult to test everything. Alex wrote: That makes me wonder what they mean when they say test François wrote: Here too. 2009/12/23 Michael Krasnow mnk...@gmail.com: as soon as we got this update the server and everyone on it crashed -.- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4710 (20091222) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4710 (20091222) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ Information from ESET Smart Security, version of virus signature database 4710 (20091222) __ The message was checked by ESET Smart Security. http://www.eset.com __ Information from ESET Smart Security, version of virus signature database 4710 (20091222) __ The message was checked by ESET Smart Security. http://www.eset.com ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds