A required update for Counter-Strike: Source Beta is now available.  The 
specific changes include:

- Fixed a memory leak in the dedicated server.
- Fixed a problem that could cause the crosshair to expand briefly after the 
trigger is released.
- Made crosshair scale independently of framerate, matching the old behavior at 
100 fps.  This does not affect actual recoil, fire rate, or spread - only the 
expansion of the crosshair.  Added cl_legacy_crosshair, which defaults to the 
new behavior.
- Made the crosshair for the Glock and Famas scale correctly upon firing in 
burst mode.
- Removed ability to jump to inaccessible locations using grenades 
(flashboosting).  Added sv_enableboost (defaulted to 0) for those who prefer to 
allow this behavior.
- Fixed an issue with involving incorrect armor protection vs. grenade damage.  
Added sv_legacy_grenade_damage (defaulted to 0) to allow servers to revert to 
the original behavior.
- Fixed an issue that sometimes caused the freezecam sound to be heard when 
spectating a player who dies.
- Fixed an issue that could cause KeyHintText to generate junk characters.
- Prevented ragdoll spasm that could occur when using the jointeam command.
- Addressed a problem with the sniper rifles that prevented unzooming during 
auto-reload after shooting all the bullets in a clip.
- Fixed an issue with the AWP and Scout that could cause their zooms to vibrate 
briefly after a reload.
- Fixed map cycling so that the cycle now starts from the map selected by the 
user instead of going back to the first map.
- Fixed mp_restartgame so that it resets MVPs as well as score and deaths.
- Removed fun fact from achievements summary screen and associated 
playerblotter functionality.
- Throttled warning messages for disabled achievements to no more than once 
every 60 seconds.
- Made disconnect messages wrap so they don't get truncated.
- Made kick / disconnect messages more legible.
- Made the silhouette that appears when you hit AUTO-SELECT on the Terrorist 
choose a class screen fit within its borders.
- Made the 'X' that closes the achievements screen visible by default in 
1280x720 resolution.
- Fixed lock radar rotation option in the GUI.  Setting this option now works.
- Fixed a buffer overrun exploit that could be used to attack/crash servers.
- Fixed a crash at startup when no sound emitter scripts were loaded.
- Smoke grenades:
        - fixed occlusion bug.
        - made it bigger.
        - reduced grenade elasticity.
- De_Inferno
        -fixed known exploits and bugs.

Jason


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