A required update for Counter-Strike: Source Beta is now available. The specific changes include:
- Fixed a memory leak in the dedicated server. - Fixed a problem that could cause the crosshair to expand briefly after the trigger is released. - Made crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread - only the expansion of the crosshair. Added cl_legacy_crosshair, which defaults to the new behavior. - Made the crosshair for the Glock and Famas scale correctly upon firing in burst mode. - Removed ability to jump to inaccessible locations using grenades (flashboosting). Added sv_enableboost (defaulted to 0) for those who prefer to allow this behavior. - Fixed an issue with involving incorrect armor protection vs. grenade damage. Added sv_legacy_grenade_damage (defaulted to 0) to allow servers to revert to the original behavior. - Fixed an issue that sometimes caused the freezecam sound to be heard when spectating a player who dies. - Fixed an issue that could cause KeyHintText to generate junk characters. - Prevented ragdoll spasm that could occur when using the jointeam command. - Addressed a problem with the sniper rifles that prevented unzooming during auto-reload after shooting all the bullets in a clip. - Fixed an issue with the AWP and Scout that could cause their zooms to vibrate briefly after a reload. - Fixed map cycling so that the cycle now starts from the map selected by the user instead of going back to the first map. - Fixed mp_restartgame so that it resets MVPs as well as score and deaths. - Removed fun fact from achievements summary screen and associated playerblotter functionality. - Throttled warning messages for disabled achievements to no more than once every 60 seconds. - Made disconnect messages wrap so they don't get truncated. - Made kick / disconnect messages more legible. - Made the silhouette that appears when you hit AUTO-SELECT on the Terrorist choose a class screen fit within its borders. - Made the 'X' that closes the achievements screen visible by default in 1280x720 resolution. - Fixed lock radar rotation option in the GUI. Setting this option now works. - Fixed a buffer overrun exploit that could be used to attack/crash servers. - Fixed a crash at startup when no sound emitter scripts were loaded. - Smoke grenades: - fixed occlusion bug. - made it bigger. - reduced grenade elasticity. - De_Inferno -fixed known exploits and bugs. Jason _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds