[hlds] Mandatory updates coming later today

2011-05-05 Thread Eric Smith
We're getting ready to release mandatory updates for TF2, CS:S, DoD:S, and 
HL2:DM this afternoon. This is just a heads-up that they're coming.

-Eric


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Re: [hlds] Mandatory updates coming later today

2011-05-05 Thread Eric Smith
We're about 45 minutes from having it be released.

-Eric


-Original Message-
From: Eric Smith 
Sent: Thursday, May 05, 2011 11:02 AM
To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com'
Subject: Mandatory updates coming later today

We're getting ready to release mandatory updates for TF2, CS:S, DoD:S, and 
HL2:DM this afternoon. This is just a heads-up that they're coming.

-Eric


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Re: [hlds] Mandatory updates coming later today

2011-05-05 Thread Dominik Friedrichs
Either Valve decided to be more cooperative with the server owners from 
now on or something very evil is about to happen...


On 2011/05/06 02:26, Eric Smith wrote:

We're about 45 minutes from having it be released.

-Eric


-Original Message-
From: Eric Smith
Sent: Thursday, May 05, 2011 11:02 AM
To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com'
Subject: Mandatory updates coming later today

We're getting ready to release mandatory updates for TF2, CS:S, DoD:S, and 
HL2:DM this afternoon. This is just a heads-up that they're coming.

-Eric


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Re: [hlds] Mandatory updates coming later today

2011-05-05 Thread Spencer 'Voogru' MacDonald
This is just to let you know that the light of the end of the tunnel is 
actually a STEAM powered TRAIN.


- voogru.

On 5/5/2011 8:32 PM, Dominik Friedrichs wrote:
Either Valve decided to be more cooperative with the server owners 
from now on or something very evil is about to happen...


On 2011/05/06 02:26, Eric Smith wrote:

We're about 45 minutes from having it be released.

-Eric


-Original Message-
From: Eric Smith
Sent: Thursday, May 05, 2011 11:02 AM
To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com'
Subject: Mandatory updates coming later today

We're getting ready to release mandatory updates for TF2, CS:S, 
DoD:S, and HL2:DM this afternoon. This is just a heads-up that 
they're coming.


-Eric


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Re: [hlds] Mandatory updates coming later today

2011-05-05 Thread Shizzle Nizzle
any update on this? Was waiting around for it. If it's happening
tomorrow it would be nice to know :)

On Thu, May 5, 2011 at 7:35 PM, Spencer 'Voogru' MacDonald
voo...@voogru.com wrote:
 This is just to let you know that the light of the end of the tunnel is
 actually a STEAM powered TRAIN.

 - voogru.

 On 5/5/2011 8:32 PM, Dominik Friedrichs wrote:

 Either Valve decided to be more cooperative with the server owners from
 now on or something very evil is about to happen...

 On 2011/05/06 02:26, Eric Smith wrote:

 We're about 45 minutes from having it be released.

 -Eric


 -Original Message-
 From: Eric Smith
 Sent: Thursday, May 05, 2011 11:02 AM
 To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com'
 Subject: Mandatory updates coming later today

 We're getting ready to release mandatory updates for TF2, CS:S, DoD:S,
 and HL2:DM this afternoon. This is just a heads-up that they're coming.

 -Eric


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 please visit:
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[hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-05-05 Thread Jason Ruymen
Required updates for Team Fortress 2, Counter-Strike: Source, Day of Defeat: 
Source and Half-Life 2: Deathmatch are now available.  The specific changes 
include:


Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

- Fixed an OpenGL crash for Mac players

- Fixed several crashes related to Alt-Tab in fullscreen mode on Windows

- Fixed client crash caused by invalid mesh

- Updated shared interfaces to support the new Replay feature in TF2



Counter-Strike: Source

- Updated the localization files



Team Fortress 2

- Added the Replay feature:  http://www.teamfortress.com/replayupdate

  - Known issue with blurry Mac replay rendering will be fixed in the next 
update

- Launched the First Annual Saxxy Awards: 
http://www.teamfortress.com/saxxyawards

- Added 8 new Replay achievements

- Added 10 new hats

- Added The Director's Vision, an item that provides you with a new taunt

- Fixed a problem with certain equippable items rendering incorrectly on the 
loadout screen

- Fixed a problem causing the Mann Co. store previews to render incorrectly

- Crafted items will now remember/display who crafted them

- Added a reward for the early crafters of new items

- Added a new style to the  Aperture Labs Hard Hat

- Added a new style to the Blighted Beak

- Fixed bugs with the refurbish items interface so that some properties will no 
longer be un-removable under certain circumstances

- Fixed the briefcase not being drawn on players when it's being carried in CTF 
maps

- Fixed the Gloves of Running Urgently not using the correct skin in the 
character loadout screen

- Fixed the Kritzkrieg not drawing the correct model in the character loadout 
screen

- Fixed the Horseless Headless Horsemann displaying the burning material in 
DirectX8

- Fixed the Aperture Labs Hard Hat displaying the burning material in DirectX8

- Fixed removing the burning/jarated conditions on players who are being 
critboosted by a Medic using the Kritzkrieg

- Added Mad Milk to the conditions that are cleared when players are made 
invulnerable by a Medic with an ÜberCharge

- For web developers: added tool and capability information to the 
IEconItems_440/GetSchema Web API

Jason

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Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-05-05 Thread Brian Simon
10 new hats! Oh boy!

On Thu, May 5, 2011 at 10:37 PM, Jason Ruymen jas...@valvesoftware.comwrote:

 Required updates for Team Fortress 2, Counter-Strike: Source, Day of
 Defeat: Source and Half-Life 2: Deathmatch are now available.  The specific
 changes include:



 Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

 - Fixed an OpenGL crash for Mac players

 - Fixed several crashes related to Alt-Tab in fullscreen mode on Windows

 - Fixed client crash caused by invalid mesh

 - Updated shared interfaces to support the new Replay feature in TF2



 Counter-Strike: Source

 - Updated the localization files



 Team Fortress 2

 - Added the Replay feature:  http://www.teamfortress.com/replayupdate

   - Known issue with blurry Mac replay rendering will be fixed in the next
 update

 - Launched the First Annual Saxxy Awards:
 http://www.teamfortress.com/saxxyawards

 - Added 8 new Replay achievements

 - Added 10 new hats

 - Added The Director's Vision, an item that provides you with a new taunt

 - Fixed a problem with certain equippable items rendering incorrectly on
 the loadout screen

 - Fixed a problem causing the Mann Co. store previews to render incorrectly

 - Crafted items will now remember/display who crafted them

 - Added a reward for the early crafters of new items

 - Added a new style to the  Aperture Labs Hard Hat

 - Added a new style to the Blighted Beak

 - Fixed bugs with the refurbish items interface so that some properties
 will no longer be un-removable under certain circumstances

 - Fixed the briefcase not being drawn on players when it's being carried in
 CTF maps

 - Fixed the Gloves of Running Urgently not using the correct skin in the
 character loadout screen

 - Fixed the Kritzkrieg not drawing the correct model in the character
 loadout screen

 - Fixed the Horseless Headless Horsemann displaying the burning material in
 DirectX8

 - Fixed the Aperture Labs Hard Hat displaying the burning material in
 DirectX8

 - Fixed removing the burning/jarated conditions on players who are being
 critboosted by a Medic using the Kritzkrieg

 - Added Mad Milk to the conditions that are cleared when players are made
 invulnerable by a Medic with an ÜberCharge

 - For web developers: added tool and capability information to the
 IEconItems_440/GetSchema Web API



 Jason



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Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-05-05 Thread Drew LaPour
I keep getting the following;

Checking bootstrapper version ...
Updating Installation
Command aborted

On Thu, May 5, 2011 at 9:37 PM, Jason Ruymen jas...@valvesoftware.comwrote:

 Required updates for Team Fortress 2, Counter-Strike: Source, Day of
 Defeat: Source and Half-Life 2: Deathmatch are now available.  The specific
 changes include:



 Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

 - Fixed an OpenGL crash for Mac players

 - Fixed several crashes related to Alt-Tab in fullscreen mode on Windows

 - Fixed client crash caused by invalid mesh

 - Updated shared interfaces to support the new Replay feature in TF2



 Counter-Strike: Source

 - Updated the localization files



 Team Fortress 2

 - Added the Replay feature:  http://www.teamfortress.com/replayupdate

   - Known issue with blurry Mac replay rendering will be fixed in the next
 update

 - Launched the First Annual Saxxy Awards:
 http://www.teamfortress.com/saxxyawards

 - Added 8 new Replay achievements

 - Added 10 new hats

 - Added The Director's Vision, an item that provides you with a new taunt

 - Fixed a problem with certain equippable items rendering incorrectly on
 the loadout screen

 - Fixed a problem causing the Mann Co. store previews to render incorrectly

 - Crafted items will now remember/display who crafted them

 - Added a reward for the early crafters of new items

 - Added a new style to the  Aperture Labs Hard Hat

 - Added a new style to the Blighted Beak

 - Fixed bugs with the refurbish items interface so that some properties
 will no longer be un-removable under certain circumstances

 - Fixed the briefcase not being drawn on players when it's being carried in
 CTF maps

 - Fixed the Gloves of Running Urgently not using the correct skin in the
 character loadout screen

 - Fixed the Kritzkrieg not drawing the correct model in the character
 loadout screen

 - Fixed the Horseless Headless Horsemann displaying the burning material in
 DirectX8

 - Fixed the Aperture Labs Hard Hat displaying the burning material in
 DirectX8

 - Fixed removing the burning/jarated conditions on players who are being
 critboosted by a Medic using the Kritzkrieg

 - Added Mad Milk to the conditions that are cleared when players are made
 invulnerable by a Medic with an ÜberCharge

 - For web developers: added tool and capability information to the
 IEconItems_440/GetSchema Web API



 Jason



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Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-05-05 Thread Shizzle Nizzle
I tried to download 3 times I'm getting replayevents.res is missing
and shuts down automatically. Did they forget to pack a file?

On Thu, May 5, 2011 at 10:03 PM, Drew LaPour drew.lap...@gmail.com wrote:
 I keep getting the following;

 Checking bootstrapper version ...
 Updating Installation
 Command aborted

 On Thu, May 5, 2011 at 9:37 PM, Jason Ruymen jas...@valvesoftware.com
 wrote:

 Required updates for Team Fortress 2, Counter-Strike: Source, Day of
 Defeat: Source and Half-Life 2: Deathmatch are now available.  The specific
 changes include:



 Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

 - Fixed an OpenGL crash for Mac players

 - Fixed several crashes related to Alt-Tab in fullscreen mode on Windows

 - Fixed client crash caused by invalid mesh

 - Updated shared interfaces to support the new Replay feature in TF2



 Counter-Strike: Source

 - Updated the localization files



 Team Fortress 2

 - Added the Replay feature:  http://www.teamfortress.com/replayupdate

   - Known issue with blurry Mac replay rendering will be fixed in the next
 update

 - Launched the First Annual Saxxy Awards:
 http://www.teamfortress.com/saxxyawards

 - Added 8 new Replay achievements

 - Added 10 new hats

 - Added The Director's Vision, an item that provides you with a new taunt

 - Fixed a problem with certain equippable items rendering incorrectly on
 the loadout screen

 - Fixed a problem causing the Mann Co. store previews to render
 incorrectly

 - Crafted items will now remember/display who crafted them

 - Added a reward for the early crafters of new items

 - Added a new style to the  Aperture Labs Hard Hat

 - Added a new style to the Blighted Beak

 - Fixed bugs with the refurbish items interface so that some properties
 will no longer be un-removable under certain circumstances

 - Fixed the briefcase not being drawn on players when it's being carried
 in CTF maps

 - Fixed the Gloves of Running Urgently not using the correct skin in the
 character loadout screen

 - Fixed the Kritzkrieg not drawing the correct model in the character
 loadout screen

 - Fixed the Horseless Headless Horsemann displaying the burning material
 in DirectX8

 - Fixed the Aperture Labs Hard Hat displaying the burning material in
 DirectX8

 - Fixed removing the burning/jarated conditions on players who are being
 critboosted by a Medic using the Kritzkrieg

 - Added Mad Milk to the conditions that are cleared when players are made
 invulnerable by a Medic with an ÜberCharge

 - For web developers: added tool and capability information to the
 IEconItems_440/GetSchema Web API



 Jason



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 please visit:
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