[hlds] Upate today

2011-05-12 Thread Jon Lippincott
After today's update, you can remove +exec replay.cfg from your command line.  
Instead, use -replay which will:


1.   Automatically exec replay.cfg after valve.rc on startup.

2.   Fix the max players bug.

-Jon
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Re: [hlds] Upate today

2011-05-12 Thread Tony Paloma
Jon,

 

What about running multiple servers from the same directory? Before, I could
do +exec replay_#.cfg and have a different config for each server. Now I
cannot?

 

Thanks,

Tony

 

From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jon Lippincott
Sent: Thursday, May 12, 2011 12:39 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated
Win32 server mailing list'
Subject: [hlds] Upate today

 

After today's update, you can remove +exec replay.cfg from your command
line.  Instead, use -replay which will:

 

1.   Automatically exec replay.cfg after valve.rc on startup.

2.   Fix the max players bug.

 

-Jon

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Re: [hlds] Upate today

2011-05-12 Thread Jon Lippincott
You can run with -replay config filename or just -replay, which will 
default to replay.cfg.

-Jon

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jon Lippincott
Sent: Thursday, May 12, 2011 12:39 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated Win32 
server mailing list'
Subject: [hlds_linux] Upate today

After today's update, you can remove +exec replay.cfg from your command line.  
Instead, use -replay which will:


1.   Automatically exec replay.cfg after valve.rc on startup.

2.   Fix the max players bug.

-Jon
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Re: [hlds] Upate today

2011-05-12 Thread Tony Paloma
Will +exec replay.cfg still work? What's the benefit to -replay config?

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jon Lippincott
Sent: Thursday, May 12, 2011 3:42 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated
Win32 server mailing list'
Subject: Re: [hlds] Upate today

You can run with -replay config filename or just -replay, which will
default to replay.cfg.

-Jon

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jon
Lippincott
Sent: Thursday, May 12, 2011 12:39 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated
Win32 server mailing list'
Subject: [hlds_linux] Upate today

After today's update, you can remove +exec replay.cfg from your command
line.  Instead, use -replay which will:


1.   Automatically exec replay.cfg after valve.rc on startup.

2.   Fix the max players bug.

-Jon
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[hlds] replay and sourcetv

2011-05-12 Thread steve grout
ok, we're having issues getting replay and sourcetv to run side by side 
on windows.  We can get it working on our linux box though withought 
problems.  I've posted on the forums under the relevant thread however 
im not sure how many of you guys frequent them so posted here to get a 
better response (hopefully) :D


here's the command line in windows

c:\UserFiles\user\GameServers\TC348018116743178466 
78316\orangebox\srcds.exe -console -game tf +ip xx.xx.xx.xx -port 27015 
+maxplayers 19 +exec server.cfg +tv_enable 1 +tv_port 27025 
+tv_maxclients 20 -tickrate 66 -replayserverdir match4 -replay_port 
27041 +map ctf_2fort


here's the config

replay_enable 1
replay_record 1
replay_fileserver_offload_enable 1
replay_fileserver_offload_hostname www.ourhost.eu
replay_fileserver_offload_login username
replay_fileserver_offload_maxuploads 24
replay_fileserver_offload_password password
replay_fileserver_offload_protocol ftp
replay_fileserver_offload_port 21
replay_fileserver_offload_remotepath 
replay_fileserver_path /tf2/replays
replay_fileserver_port 80
replay_fileserver_protocol http
replay_port 27041

the server comes up but when a few people join it then crashes. I was 
just testing it with someone so there were 2 of us on and it was fine 
until he shot a rocket, then it crashed.


the command line in linux is

./srcds_run -game tf -norestart -ip xx.xx.xx.xx -port 27019 -maxplayers 
18 +tv_port 27029


yeah there are differences in the cmd lines but the linux servers 
configs are built from indiviual files through symlinking.


we did alter the windows command line to be

c:\UserFiles\user\GameServers\TC348018116743178466 
78316\orangebox\srcds.exe -console -game tf +ip xx.xx.xx.xx -port 27015 
+maxplayers 19 +exec server.cfg +tv_port 27025 +tv_maxclients 20 
-tickrate 66 +map ctf_2fort


still to no avail.






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Re: [hlds] Upate today

2011-05-12 Thread Jon Lippincott
It fixes the max players bug. 

-Jon

-Original Message-
From: Tony Paloma [mailto:drunkenf...@hotmail.com] 
Sent: Thursday, May 12, 2011 4:24 PM
To: 'Half-Life dedicated Win32 server mailing list'; Jon Lippincott
Subject: RE: [hlds] Upate today

Will +exec replay.cfg still work? What's the benefit to -replay config?

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jon Lippincott
Sent: Thursday, May 12, 2011 3:42 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated
Win32 server mailing list'
Subject: Re: [hlds] Upate today

You can run with -replay config filename or just -replay, which will
default to replay.cfg.

-Jon

-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Jon
Lippincott
Sent: Thursday, May 12, 2011 12:39 PM
To: Half-Life dedicated Linux server mailing list; 'Half-Life dedicated
Win32 server mailing list'
Subject: [hlds_linux] Upate today

After today's update, you can remove +exec replay.cfg from your command
line.  Instead, use -replay which will:


1.   Automatically exec replay.cfg after valve.rc on startup.

2.   Fix the max players bug.

-Jon
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Re: [hlds] replay and sourcetv

2011-05-12 Thread MjrNuT
Don't you need -tvmasteronly in the command line?




On Thu, May 12, 2011 at 4:33 PM, steve grout steve.gr...@gmail.com wrote:

 ok, we're having issues getting replay and sourcetv to run side by side on
 windows.  We can get it working on our linux box though withought problems.
  I've posted on the forums under the relevant thread however im not sure how
 many of you guys frequent them so posted here to get a better response
 (hopefully) :D

 here's the command line in windows

 c:\UserFiles\user\GameServers\TC348018116743178466
 78316\orangebox\srcds.exe -console -game tf +ip xx.xx.xx.xx -port 27015
 +maxplayers 19 +exec server.cfg +tv_enable 1 +tv_port 27025 +tv_maxclients
 20 -tickrate 66 -replayserverdir match4 -replay_port 27041 +map ctf_2fort

 here's the config

 replay_enable 1
 replay_record 1
 replay_fileserver_offload_enable 1
 replay_fileserver_offload_hostname www.ourhost.eu
 replay_fileserver_offload_login username
 replay_fileserver_offload_maxuploads 24
 replay_fileserver_offload_password password
 replay_fileserver_offload_protocol ftp
 replay_fileserver_offload_port 21
 replay_fileserver_offload_remotepath 
 replay_fileserver_path /tf2/replays
 replay_fileserver_port 80
 replay_fileserver_protocol http
 replay_port 27041

 the server comes up but when a few people join it then crashes. I was just
 testing it with someone so there were 2 of us on and it was fine until he
 shot a rocket, then it crashed.

 the command line in linux is

 ./srcds_run -game tf -norestart -ip xx.xx.xx.xx -port 27019 -maxplayers 18
 +tv_port 27029

 yeah there are differences in the cmd lines but the linux servers configs
 are built from indiviual files through symlinking.

 we did alter the windows command line to be

 c:\UserFiles\user\GameServers\TC348018116743178466
 78316\orangebox\srcds.exe -console -game tf +ip xx.xx.xx.xx -port 27015
 +maxplayers 19 +exec server.cfg +tv_port 27025 +tv_maxclients 20 -tickrate
 66 +map ctf_2fort

 still to no avail.






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Re: [hlds] Upate today

2011-05-12 Thread John

On 5/12/2011 4:49 PM, Jon Lippincott wrote:

It fixes the max players bug.

Could you describe the bug that you're referring to?

Are there plans to fix the bug for configuration files executed on the 
fly, as well? It's very nice to just be able to turn it on without 
restarting the server.


-John

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[hlds] Team Fortress 2 Update Released

2011-05-12 Thread Jason Ruymen
A required update for Team Fortress 2 is now available.  The specific changes 
include:

Team Fortress 2
- Added a Show in Backpack Order setting to the loadout slot select screen
   - This flag also affects the Quickswitch dialog
- Updated the Furious Fukaamigasa, the Hero's Hachimaki and the Connoisseur's 
Cap to be craftable
- Updated the localization files
- Replay 
   - Added a new command line parameter -replay that will increase maxplayers 
by 1 at startup and automatically execute replay.cfg for the server
   - Fixed another bug that caused Mac replay renders to be blurry
   - Fixed a bug where Replay FTP offloading was not using 
replay_fileserver_offload_port
   - Improved detection of Replay server config problems
   - Replay is automatically disabled on servers if the Replay publish test 
fails
   - Saved Replay movies that were exported as TGA's/WAV will report more 
descriptive errors if YouTube(TM) upload or Export is attempted

Jason


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Re: [hlds] Upate today

2011-05-12 Thread Jon Lippincott
Max player count is increased by 1.

You should be able to execute configs on the fly, but changes won't take effect 
until after the next changelevel.

-Jon

-Original Message-
From: hlds-boun...@list.valvesoftware.com 
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of John
Sent: Thursday, May 12, 2011 5:10 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Upate today

On 5/12/2011 4:49 PM, Jon Lippincott wrote:
 It fixes the max players bug.
Could you describe the bug that you're referring to?

Are there plans to fix the bug for configuration files executed on the 
fly, as well? It's very nice to just be able to turn it on without 
restarting the server.

-John

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Re: [hlds] Team Fortress 2 Update Released

2011-05-12 Thread Spencer 'Voogru' MacDonald

Is anyone getting crashes at map changes?

On 5/12/2011 8:15 PM, Jason Ruymen wrote:

A required update for Team Fortress 2 is now available.  The specific changes 
include:

Team Fortress 2
- Added a Show in Backpack Order setting to the loadout slot select screen
- This flag also affects the Quickswitch dialog
- Updated the Furious Fukaamigasa, the Hero's Hachimaki and the Connoisseur's 
Cap to be craftable
- Updated the localization files
- Replay
- Added a new command line parameter -replay that will increase 
maxplayers by 1 at startup and automatically execute replay.cfg for the server
- Fixed another bug that caused Mac replay renders to be blurry
- Fixed a bug where Replay FTP offloading was not using 
replay_fileserver_offload_port
- Improved detection of Replay server config problems
- Replay is automatically disabled on servers if the Replay publish test 
fails
- Saved Replay movies that were exported as TGA's/WAV will report more descriptive 
errors if YouTube(TM) upload or Export is attempted

Jason


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Re: [hlds] Team Fortress 2 Update Released

2011-05-12 Thread Spencer 'Voogru' MacDonald

If replay_fileserver_path is empty, it crashes on map change.

On 5/12/2011 10:42 PM, Spencer 'Voogru' MacDonald wrote:

Is anyone getting crashes at map changes?

On 5/12/2011 8:15 PM, Jason Ruymen wrote:
A required update for Team Fortress 2 is now available.  The specific 
changes include:


Team Fortress 2
- Added a Show in Backpack Order setting to the loadout slot select 
screen

- This flag also affects the Quickswitch dialog
- Updated the Furious Fukaamigasa, the Hero's Hachimaki and the 
Connoisseur's Cap to be craftable

- Updated the localization files
- Replay
- Added a new command line parameter -replay that will increase 
maxplayers by 1 at startup and automatically execute replay.cfg for 
the server

- Fixed another bug that caused Mac replay renders to be blurry
- Fixed a bug where Replay FTP offloading was not using 
replay_fileserver_offload_port

- Improved detection of Replay server config problems
- Replay is automatically disabled on servers if the Replay 
publish test fails
- Saved Replay movies that were exported as TGA's/WAV will report 
more descriptive errors if YouTube(TM) upload or Export is attempted


Jason


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[hlds] TF2 Replays

2011-05-12 Thread TRISTAN MARLER
Hey Folks,

With the new replay system, has the server-side demo system changed to be more 
efficient at all? Say, record only when people are playing?


Thanks,
BloodyIron
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