Re: [hlds] CSS: changelevel2 causes server crash

2011-10-21 Thread bl4nk
A simple plugin can fix that. 2011/10/21 Dusan Tomic d...@mojsajt.co.uk Thx for trying to help. I didn't write this emails just because, i know i can change level with changelevel, but what if some kid finds exploit how to crash server. I mean, even if this command is for single player, it

[hlds] TF2 and it's replay folders - mrd of files

2011-10-21 Thread Andreas Grimm
Hi, I have a few million .dmx files in my /orangebox/tf/replay/server/blocks and /sessions folder. All collected since June 2011. Deleting that folder in the windows explorer costs more than 24 hours. Does anyone know a good and fast way to delete a folder where it doesn't take ages?

Re: [hlds] TF2 and it's replay folders - mrd of files

2011-10-21 Thread Lambda
Try a del *.dmx /Q from the command line inside that folder :) 2011/10/21 Andreas Grimm l...@gmx.net Hi, I have a few million .dmx files in my /orangebox/tf/replay/server/blocks and /sessions folder. All collected since June 2011. Deleting that folder in the windows explorer costs more than

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread pilger
I'm getting that when people try to access my personal dedicated server. I've tried -verify_all, deleting install.blob and it didn't help. Any ideas? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] TF2 and it's replay folders - mrd of files

2011-10-21 Thread Drogen Viech
Oh god, it's the saigns guy, creating plugins to fake status command output, not knowing how to delete a bunch of files - you made my day, thank you. 2011/10/21 Lambda lambdace...@gmail.com: Try a del *.dmx /Q from the command line inside that folder :) 2011/10/21 Andreas Grimm l...@gmx.net

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread Adam Gustafson
This is an issue that is widespread when using the steam tool version of the dedicated server. Valve is looking into the issue. There's more information on the user forums in the dedicated server area. On Fri, Oct 21, 2011 at 9:40 AM, pilger pilger...@gmail.com wrote: I'm getting that when

Re: [hlds] TF2 and it's replay folders - mrd of files

2011-10-21 Thread hasser css
He also likes his mathacks. http://steamcommunity.com/id/Tauphi/screenshot/596938569376982385/ (http://i.imgur.com/QvxCh.png if he deletes it). Pretty funny... an admin using pay-2-win plugins still needs to use wallhacks to win. Hahaha. I agree, thanks for making my day. Sorry for the offtopic.

Re: [hlds] SM Crash Info Related to the TF2 Patch on 10/20/11

2011-10-21 Thread Eli Witt
I updated our servers to the latest snapshot build day of the 1st patch in this bunch, as the slay issue I picked up on immediately. I posted that somewhere else in the list as well. Ours has been stable, crashless (save the clients crashing out) since the first day. On Fri, Oct 21, 2011 at 1:17

Re: [hlds] TF2 and it's replay folders - mrd of files

2011-10-21 Thread Andreas Grimm
never tested sv_pure 1 on own servers, hm? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of hasser css Sent: Friday, October 21, 2011 6:21 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] TF2

Re: [hlds] TF2 and it's replay folders - mrd of files

2011-10-21 Thread hasser css
You don't need to test sv_pure. Should use sv_pure 2 anyways, but you won't as that would conflict with your pay-2-win garbage. You're just lucky Valve doesn't ban for mathacks. On Fri, Oct 21, 2011 at 12:50 PM, Andreas Grimm l...@gmx.net wrote: never tested sv_pure 1 on own servers, hm?

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread pilger
I was actually using the hlsdupdatetool. The very same used on public and professional dedicated servers. I've tried the forum and everything said there and it was of no use. You think that downloading the whole deal again with hlsdupdatetool might do the trick!? On 21 October 2011 14:09, Adam

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread Eugenio Roman
It works now! Thanks! On Fri, Oct 21, 2011 at 12:24 AM, Team BOOM! teamb...@comcast.net wrote: ** Additional info: ** ** I re-ran the update tool on one of our servers that was experiencing the client crashes for some clients. I just saw the following update came down evn thought I

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread Jason
Has anyone noticed when starting their servers a lot of messages about specular texture files (or something like that) and something dealing with UGC medals among a couple other errors (one of which I have a screen shot at home but don't have it available here at work)? The servers come up

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread admin
Yeah getting the same errors on 2 of my linux servers. Both are running SM 1.3.9-hg3188 with updated gamedata files from 1.4 and MM 1.8.8-hg777. I'll check the windows servers in an hour when I get home. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On

Re: [hlds] Team Fortress 2 Update Released

2011-10-21 Thread pilger
I have noticed the same thing. On 21 October 2011 16:52, Jason pctool...@gmail.com wrote: Has anyone noticed when starting their servers a lot of messages about specular texture files (or something like that) and something dealing with UGC medals among a couple other errors (one of which I

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread James Botting
This problem is normally caused with an incorrect appid number in steam_appid.txt For tf2 that file should contain 440 On 21 Oct 2011, at 19:10, pilger pilger...@gmail.com wrote: I was actually using the hlsdupdatetool. The very same used on public and professional dedicated servers. I've

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread pilger
It does, already. :\ On 21 October 2011 17:12, James Botting bottswan...@googlemail.com wrote: This problem is normally caused with an incorrect appid number in steam_appid.txt For tf2 that file should contain 440 On 21 Oct 2011, at 19:10, pilger pilger...@gmail.com wrote: I was actually

Re: [hlds] [TF2 Dedicated Server] S3: Client connected with ticket for the wrong game: UserID: 2

2011-10-21 Thread Roger Smith
The appid fix is not working for a lot of people since the 10/13 update. It's a widespread issue as I said. It's not user related or config related. We just need to await a fix. On Fri, Oct 21, 2011 at 2:28 PM, pilger pilger...@gmail.com wrote: It does, already. :\ On 21 October 2011 17:12,

[hlds] Halloween 2011

2011-10-21 Thread Jon Lippincott
We're going to be launching some new Halloween content in the near future and wanted to give you all a quick heads-up. There will be random gift drops, but this year we are requiring that participants register their servers. If you choose not to register, you can still run the Halloween maps,

Re: [hlds] Halloween 2011

2011-10-21 Thread DontWannaName!
Are you going to whitelist cp_manor_event for just Halloween? Its currently not enabled for match making in the FAQ. On Fri, Oct 21, 2011 at 7:32 PM, Jon Lippincott j...@valvesoftware.comwrote: We’re going to be launching some new Halloween content in the near future and wanted to give you all

Re: [hlds] Halloween 2011

2011-10-21 Thread m33crob
So are you saying that operators such as myself who host custom maps are completely SOL. I will register my server if needed for the event, however, I don't register my servers because I would not get quickplay traffic anyway. On Fri, Oct 21, 2011 at 7:32 PM, Jon Lippincott

Re: [hlds] Halloween 2011

2011-10-21 Thread Yeef
Same here. I purposely didn't register my server for matchmaking, because we're a relatively small group of players and aren't really interested in matchmaking traffic since it's already common for people to have to wait for a spot. I've asked my players if they're interested in the gift drops,

Re: [hlds] Halloween 2011

2011-10-21 Thread Jeff Sugar
There seems to be some confusion as to the differences between registering your server and enabling quickplay. - Your server must be registered to enable quickplay. - You don't have to enable quickplay if you register (use tf_server_identity_disable_quickplay 1) So, in order to

Re: [hlds] Halloween 2011

2011-10-21 Thread Violent Crimes
Would setting up a 10 person private server for you and your friends to get the gifts and not have to deal with other people be abusing the system? From: Jon Lippincott j...@valvesoftware.com To: Half-Life dedicated Linux server mailing list