Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread AnAkIn
Nice, there is no longer a thousand of fake servers with gametype clasic. There are still many non steam/cracked servers in the list though. 2012/8/8 Dominik Friedrichs d...@forlix.org On 2012/08/08 21:14, jainil shah wrote: Quick question. In past whenever, if my hlds server didn't appear in

Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread Invalid Protocol
Wait few days. They will update the fake servers to latest engine and will spam again the servers list. I already see 40-50 fake servers for same real server, all having 18/21 or 19/22 or 20/23 players. Probably they can still spoof the number of connected players because the bots appear as

Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread Dominik Friedrichs
What is the purpose of these fake servers anyway? Do they have some ads in the MOTDs to make money of or is it just to annoy people? On 2012/08/09 19:50, Invalid Protocol wrote: Wait few days. They will update the fake servers to latest engine and will spam again the servers list. I already

Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread Invalid Protocol
A HL1 server can force the players to execute the connect command or even you can reply with a redirect packet when they connect. So any kid can host 10 fake servers (usually using the names of other servers), all being almost full, and redirect the players to a real server. Some real servers have

Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread Tuga aka mabaclu
Why isn't there a redirect accept option to the client like there is in CS:S? Players would press F3 to allow redirection. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread Dominik Friedrichs
On 2012/08/09 20:25, Invalid Protocol wrote: A HL1 server can force the players to execute the connect command or even you can reply with a redirect packet when they connect. So any kid can host 10 fake servers (usually using the names of other servers), all being almost full, and redirect the

Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread AnAkIn
Fixing the redirect exploit would make them stop making fake servers. 2012/8/9 Dominik Friedrichs d...@forlix.org On 2012/08/09 20:25, Invalid Protocol wrote: A HL1 server can force the players to execute the connect command or even you can reply with a redirect packet when they connect. So

Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread RSS List User
That's what I thought as well, but from another hand, if people can't do that, they might rage quit and the game might die. Its a 2 edged sword. On 8/9/2012 4:57 PM, AnAkIn wrote: Fixing the redirect exploit would make them stop making fake servers. 2012/8/9 Dominik Friedrichs d...@forlix.org

Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread Andreas Grimm
I started HL1 deathmatch and CS 1.6 to check out how many players are still active in this community a few weeks ago. The only thing I saw was thousands of fake servers. No way to find a real gameserver, result: I never started the games again. From: hlds-boun...@list.valvesoftware.com

Re: [hlds] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-08-09 Thread AnAkIn
Update v1.8: - The plugin has been renamed to AnAkIn’s Anti-Cheat as it got more than the triggerbot detection - The detections were not working for some servers running Sourcemod, this has now been fixed - New detection, name hacks, it detects if someone is using a different name in game than on

Re: [hlds] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-08-09 Thread Leon Hunter
AnAkIn, When posting change logs for 'fix' modifications, its always best to include a download link so new users on the mailing list can download it. (And in this case, I have the old link but you have indicated it was renamed, so I don't know if it's the old version or not) -Leon

Re: [hlds] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-08-09 Thread AnAkIn
I thought the original post was included in, but just found out it wasn't. The link it still the same: http://tftrue.redline-utilities.net/TriggerBotDetector.zip and the plugin auto updates. 2012/8/10 Leon Hunter l...@ozzyfurocity.net AnAkIn, ** ** When posting change logs for ‘fix’

Re: [hlds] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-08-09 Thread Kyle Sanderson
He actually replied to the existing thread :O Download: http://tftrue.redline-utilities.net/TriggerBotDetector.zip Looking inside of the Readme.txt file inside the archive, it describes those new features, so I think it's the same name. Thanks, Kyle. On Thu, Aug 9, 2012 at 4:07 PM, Leon

Re: [hlds] Half-Life 1 dedicated server update released

2012-08-09 Thread ics
Fake servers were fixed in CS Source some years ago and it didn't kill it. It requires user to press a key now to join forward if they connect to a fake server. No auto redirect. -ics 10.8.2012 0:11, RSS List User kirjoitti: That's what I thought as well, but from another hand, if people