Server files are now available for a required Rising Storm 2 update, client files will follow shortly.  Patch notes are as follows:

Double XP Period Over


Thank you to everyone who played in the first two weeks of the Bushranger Content Update! XP gains will now be at the normal rate until our next Double XP event. We’re using this opportunity to roll out some bugfixes, which are listed below:


Bugfixes


EAC


 *

   Fixed an error with the installation of EAC, if the game was not
   behaving normally due to issues with Easy Anti-Cheat, this update
   should fix those problems.


Levels


Rung Sac


 *

   Fixed an issue where the Canberra and Napalm Strike would fail to
   trigger sometimes on this map. Thank you to all community members
   who reported this issue so that we could fix it


Long Tan


 *

   Fixed an issue which caused players killed while inside the bunker
   at Objective C to be fired through the ceiling and into the air

 *

   Added a very special boot, which was missing from the level at the
   release of the Bushranger Content Update. I wonder what it’s for...


Operation Forrest


 *

   Fixed a hole in the terrain in Objective C, through which players
   could fall to their deaths

 *

   Removed a floating metal pan from the street in Objective E

 *

   Added a blocking volume to a pit on the edge of the map into which
   players could fall and become stuck - this pit will be removed
   altogether in a future update


UI


 *

   Fixed an issue where players could spawn into the game with no
   objective markers on the overhead map, or letters in objective
   markers in the tactical view

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to