Server files are now available for a required Rising Storm 2 update,
client files will follow shortly. Patch notes are as follows:
Double XP Period Over
Thank you to everyone who played in the first two weeks of the
Bushranger Content Update! XP gains will now be at the normal rate until
our next Double XP event. We’re using this opportunity to roll out some
bugfixes, which are listed below:
Bugfixes
EAC
*
Fixed an error with the installation of EAC, if the game was not
behaving normally due to issues with Easy Anti-Cheat, this update
should fix those problems.
Levels
Rung Sac
*
Fixed an issue where the Canberra and Napalm Strike would fail to
trigger sometimes on this map. Thank you to all community members
who reported this issue so that we could fix it
Long Tan
*
Fixed an issue which caused players killed while inside the bunker
at Objective C to be fired through the ceiling and into the air
*
Added a very special boot, which was missing from the level at the
release of the Bushranger Content Update. I wonder what it’s for...
Operation Forrest
*
Fixed a hole in the terrain in Objective C, through which players
could fall to their deaths
*
Removed a floating metal pan from the street in Objective E
*
Added a blocking volume to a pit on the edge of the map into which
players could fall and become stuck - this pit will be removed
altogether in a future update
UI
*
Fixed an issue where players could spawn into the game with no
objective markers on the overhead map, or letters in objective
markers in the tactical view
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