Hi,
Give this a try. Add +voice_forcemicrecord 0 in the launch options.
Source: http://support.creative.com/kb/ShowArticle.aspx?sid=12197
Doesn't quite describe your problem, but the cvar looks promising to me!
Steve
Andreas Grimm wrote:
Hello,
first off, sorry for the small off-topic
Looks dodgy to me. .scr files are executable - download this file from a
stranger at your own risk!
Andrew A wrote:
this is going around my css community
*http://steamtube.bt-clan.com/videos/CS-Demo.scr*http://steamtube.bt-clan.com/videos/CS-Demo.scr
steam accounts getting stolen
The command is openserverbrowser, always has been.
Robert Whelan wrote:
Dunno what to tell yeah:-
serverbrowser
Unknown command serverbrowser
This used to open a server listing of l4d servers, disabled after yesterdays
update
From: Alex Smith [EMAIL
Not checked since the update, but used to get this a lot a while back.
We now run each client behind the same ip on a different client port and
get no problems - but as I said, haven't been on tf2 with two machines
since said update.
Don't know if the above will help or not!
turb0z wrote:
...@list.valvesoftware.com [mailto:
hlds-boun...@list.valvesoftware.com] On Behalf Of Steve Colebourne
Sent: Monday, May 04, 2009 10:27 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 - Concurrent Connections from one public IP
blocked
Not checked since the update, but used to get
Hi Jake,
There's a mathematical relationship between the Steam ID and the
community ID. You'll find lots by googling: steam id to community id.
As far as I know, there's no way of determining the account name.
Someone else might shed more light than me, though!
Jake E wrote:
Hi,
Is there any
If I remember correctly, you are delisted based on your server rank,
which is calculated when people join and leave your server. If people
leave your server after not a lot of time then you will have a low
server rank, and hence be delisted.
Valve isn't delisting your server because you have
: Steve Colebourne steve.colebou...@gmail.com
To: Half-Life dedicated Win32 server mailing list
hlds@list.valvesoftware.com
Cc: steve colebourne steve.colebou...@gmail.com
Sent: Saturday, May 30, 2009 5:25:01 AM GMT -05:00 US/Canada Eastern
Subject: Re: [hlds] Valve doesn't delist servers
It really depends what you deem fair. It was explained in the blog post
that the only servers getting delisted are those at the extreme bottom
end of the scale.
The system was developed to catch people who were poorly advertising
their servers, and in particular, running fake clients.
Given
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