We're actively investigating a server outage that impacts
AuthenticateUserTicket (part of the multiplayer authentication system).
I will update this thread when we have more details or the issue is
resolved.
This means our SourceMod does not work, since it won't accept invalid
client by
Can we bring CSS up to date with srcds changes?
On 10/17/2012 6:26 PM, Eric Smith wrote:
We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed the disconnect command
Add +map de_whatever to the command and the custom map will load and
therefore, start your mapcycle.
On 10/14/2012 12:07 PM, Paul Williams wrote:
Hi there. Yes, sorry was too tired to bother earlier. ZZzzz.
(Aside: I am still having trouble with mapcycle.txt seemingly being
ignored, but
** For Half-Life 2 Deathmatch **
All our servers since upgrading to the new update today will not load
any map with this update.
To double-check, we downloaded a fresh copy from hldsupdatetool and
tried to run it, with the console saying map started, but the map not
List User
l...@redspeedservers.com mailto:l...@redspeedservers.com wrote:
** For Half-Life 2 Deathmatch **
All our servers since upgrading to the new update today will not
load any map with this update.
To double-check, we downloaded a fresh copy from
...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User
*Sent:* Friday, September 21, 2012 4:57 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Steam update broke HL2DM vanilla server.
Can Valve provide a fix? I have customers breathing down my
, 2012 at 7:14 PM, RSS List User
l...@redspeedservers.com mailto:l...@redspeedservers.com wrote:
This is also valid for DOD:S and GMOD (garry's problem right? =P).
Do we have any further information like if this affects a certain OS?
Thanks,
Artie
On 9/21/2012 8:01 PM
:
Is this issue affecting tf2? If so Debian seems fine and running
with no issues.
On 9/21/2012 5:17 PM, RSS List User wrote:
Excellent, thank you Mark. =)
I will also add that ingame grav gun for HL2DM is malfunctioning
in a way I can't describe. I'm sure someone will describe
...@list.valvesoftware.com] *On Behalf Of *RSS List User
*Sent:* Friday, September 21, 2012 5:57 PM
*To:* Half-Life dedicated Win32 server mailing list
*Subject:* Re: [hlds] Steam update broke HL2DM vanilla server.
Our TF2 servers seen to be working fine.
Thanks,
Artie
On 9/21/2012 8:56 PM
HL2:DM is now working, so confirmed.
Thanks,
Artie
On 9/21/2012 9:19 PM, Eric Smith wrote:
We've released mandatory updates to DoD:S and HL2:DM. The notes for the updates
are below.
-Eric
--
- Updated with other Orange Box client/server fixes
What was that cvar for srcds which disables the log buffer so it will
write the logs, even if crashed?
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I don't see how taking screenshots is a problem. Punkbuster does it and
no one complains. It's a powerful cheater stopping tool. I'd enjoy it.
I do think that the plugin should have a option to not make any outside
connections, especially because it's closed source.
On 9/10/2012 10:40 AM,
Haven't we screwed with client's TF2 servers enough? Cant even get a
days worth of break time! :)
On 8/21/2012 7:22 AM, Sampson Rogers wrote:
Very doubtful.
On Mon, Aug 20, 2012 at 10:52 PM, Yuki d...@dazzozo.com
mailto:d...@dazzozo.com wrote:
...first thing tomorrow?
On
Great! Then people won't expect to us to let them host a 6 slot person
28 bot server for $6 dollars. Pay for 32 and let your bots run wild!
On 8/14/2012 2:27 PM, Fletcher Dunn wrote:
The server will need to launch with -maxplayers 32 to host MvM properly.
-Original Message-
From:
Is there any way VALVe can notify providers (such as us) if our IPs are
being used for such things?
On 8/10/2012 9:04 PM, Todd Pettit wrote:
Any server who wants to squeeze 50 Ads in a MOTD window that is their
prerogative. The window displays one time on connection.
Also if you have a
Your right, does anyone have a list of what the codes that thing returns
mean?
On 8/10/2012 9:13 PM, 1nsane wrote:
You can use the API fletcher posted to check your ips against at any time.
On Fri, Aug 10, 2012 at 9:11 PM, RSS List User
l...@redspeedservers.com mailto:l
That's what I thought as well, but from another hand, if people can't do
that, they might rage quit and the game might die. Its a 2 edged sword.
On 8/9/2012 4:57 PM, AnAkIn wrote:
Fixing the redirect exploit would make them stop making fake servers.
2012/8/9 Dominik Friedrichs d...@forlix.org
Am I missing something or why can't he just put the WordPress blog on
WordPress.com? They host it for you. myBB recently did that and it's
working out fine for them.
On 7/23/2012 8:38 AM, Albert Davis wrote:
In all honesty, I would run the TF2 server on it's own box or GSP.
On Mon, Jul 23,
Unless VALVe runs a ranked service provider program, they will not be
able to ban this stuff. It's too time consuming to check and ban/delist
these servers.
On 7/14/2012 8:59 PM, Cameron Munroe wrote:
Eventually people will learn and just blacklist your server. The
biggest thing is that valve
You could run them with ServiceEx, where it will run as a Service and
set interactive to false. The benefit with this is also that when the
machine reboots, you will not need to login for the servers to start.
http://serviceex.com/
On 7/11/2012 2:32 AM, Bruno Garcia wrote:
Hello,
I'm using a
Where can we get this other account? I am tried of sharing my personal
account for work.
On 7/6/2012 12:54 PM, Alfred Reynolds wrote:
- CS:GO is a special case because it is in closed beta, access to its
dedicated server is limited to blessed accounts which is why you need
a special login. If
Hello all,
I don't really keep up to date on steamcmd, but what games are currently
using steamcmd?
Thanks!
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:
CS:GO Beta
On 6 July 2012 00:32, RSS List User l...@redspeedservers.com
mailto:l...@redspeedservers.com wrote:
Hello all,
I don't really keep up to date on steamcmd, but what games are
currently using steamcmd?
Thanks
Try using this.
hldsupdatetool -command update -game Counter-Strike Source -dir
C:\CSSServer
I believe Counter-Strike Source must be in quotes.
On 1/4/2012 9:36 PM, jarett ambrosat wrote:
I'm trying to set up a CS:S server and i'm having trouble with the
update tool. I enter in the cmd
Merry Christmas to you too.
And happy holidays to everyone who has other traditions!
And if this is what we got in 2011 with the list, imagine what 2012
will be.
On 12/25/2011 12:11 AM, Ook wrote:
Seriously.
Merry Christmas
I've seen this email multiple times, but I have yet to see any policing.
Please, what actions have you taken right now? As I still see these
servers.
On 12/8/2011 7:39 PM, Fletcher Dunn wrote:
Date for expected compliance: right now.
*From:*hlds-boun...@list.valvesoftware.com
Same just happened to me!
On 11/4/2011 11:04 PM, Team BOOM! wrote:
ALL 7 my servers are full again! How bizarre!
*From:*hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of
I have a question:
What can us, GSPs, do to control and get information regarding what
customers are doing with our IP addresses?
On 10/28/2011 3:13 PM, Fletcher Dunn wrote:
Just one last comment.
Engaged game server administrators who police their community,
experiment with rule changes
WOOT!
Halloween time is the only time where I run a TF2 server.
On 10/27/2011 9:25 PM, Brian Cagle wrote:
FINALLY!!! *Dances*
From: jas...@valvesoftware.com
To: hlds_li...@list.valvesoftware.com; hlds@list.valvesoftware.com;
hlds_annou...@list.valvesoftware.com
Date: Fri, 28 Oct 2011
Lucky. I can't update this server since release.
On 10/27/2011 10:08 PM, gamead...@127001.org wrote:
I don't know if we were just ahead of the curve or something, but the
updates tonight were incredibly quick.
*From:*hlds-boun...@list.valvesoftware.com
Has any launch date been announced yet?
On 10/25/2011 12:23 AM, Fletcher Dunn wrote:
Yes, drops are tied to particular maps.
*From:*hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *m33crob
*Sent:* Monday, October 24, 2011 9:22 PM
*To:*
I currently have the following commands running on my server:
bot_quota 4
bot_quota_mode: fill
bot_auto_vacate 1
The bots are in the server 24/7 with or without the players. I want the
bots to leave when a players joins, for example
if 1 player joins 1 bot leaves, if 2 players join 2 bots leave
Hello,
Does anyone know if the update for source engine 2009 has been released?
I believe it's the one which locks FPS.
Thanks!
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Did Tony say anything about the update getting pushed back today as
well? Or are we still on plan?
Thanks!
On 10/13/2011 4:23 PM, Jonah Hirsch wrote:
There has been no update released yet today.
---
Jonah Hirsch
On Thu, Oct 13, 2011 at 1:20 PM, RSS List User
li
Well, actually they seem not to care. We always wait until around 4
hours before updating.
Can anyone confirm that SourceMod works with this update?
On 10/13/2011 5:32 PM, Ant wrote:
You mean since last update.
I am sure they will address this issue ASAP.
---
On Thu, Oct 13, 2011 at 2:38 PM, RSS List User
li...@redspeedservers.com mailto:li...@redspeedservers.com wrote:
Can anyone confirm that SourceMod works
Hello,
I've been unable to get this update to work.
Connecting to 216.172.106.26:27015...
The server you are trying to connect to is running
an older version of the game.
Server has been updated with -verify_all flag as well.
Any ideas?
On 10/14/2011 1:06 AM, pilger wrote:
It's nothing but
is not the intended recipient, you are hereby notified that
any dissemination, distribution, or copying of this communication is
strictly prohibited. Thank you.
*From:*hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User
*Sent:* Friday
Hmm, did cstrike get put into css from orangebox?
On 10/14/2011 1:19 AM, RSS List User wrote:
Ah yes.
Counter-Strike Source.
Windows 2008 Standard R2.
All modifications on that server are disabled.
On 10/14/2011 1:18 AM, Lane Eckley wrote:
You may want to mention which game J
*Lane
It's not on the update list and it's downloading css/cstrike.
Should be orangebox/cstrike.
On 10/14/2011 1:29 AM, Ant wrote:
maybe you should read the update list posted
*From:*hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] *On Behalf Of *RSS List User
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