Re: [hlds] Mandatory TF2 update coming
Stop That Tank was the newest thing released but most of us server ops havent showed much interest in it. I honestly hate quickplay and disable it on all my servers whether they do well or not. Multiply a Weapon Stats by 10 was released also and has tons more servers now. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update coming
I have never ran a stop that tank server that was the official server hosters that had it on it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] cvar sv_vote_issue_nextlevel_allowextend broken in tf2?
Well here is my config that pretty much disables all of it. sv_allow_votes 0 sv_vote_failure_timer 300 sv_vote_issue_kick_allowed 0 sv_vote_kick_ban_duration 2 sv_vote_issue_nextlevel_allowed 0 sv_vote_issue_nextlevel_allowextend 0 sv_vote_issue_nextlevel_choicesmode 0 sv_vote_issue_changelevel_allowed 0 sv_vote_issue_restart_game_allowed 0 sv_vote_issue_scramble_teams_allowed 0 sv_vote_issue_changelevel_allowed_mvm 0 sv_vote_issue_kick_allowed_mvm 0 ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Master Server List Issues - Can you help me?
You need to make sure the server isnt running in LAN mode. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [hlds_announce] Mandatory TF2 update released
broken on both windows and linux servers also the dev version doesnt fix it either. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] killing floor 2 dedicated server usage
so KF2 is running really well only using about 6% cpu and about 800 to 900mb ram when full. Xeon processor variations. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] lgsl query for killing floor 2
I found out you have to set lgsl to source half life 2 and set it to the query port not the connect port and it will show the KF2 server stats. Also if server ops servers dont show in the browser port 27015 is in use by something else change your query port in pc kf engine.ini and put queryport= at the bottom. I also noticed on updating the server sometimes it resets your admin password in command line so you have to fix it again. The server also needs a lot of directx files I had to install like 3 of them. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [TF2 SRCDS] Getting a Host_Error. Any help?
could be an outdated extension or plugin thats activated that is outdated causing it. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server Hosting Open For All
ServerOPs we currently only have enough servers online to support 2100 players give or take a few we probably need to get some more servers online before tuesday so shit doesnt hit the fan. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server Hosting Open For All
Then again I forgot about all these pre-ordered ones that arent online yet hopefully its enough. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server Hosting Open For All
Does anyone know what port killing floor 2 runs on so I can query the server is it the same as KF1 ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server Hosting Open For All
http://x10.hosted.nfoservers.com/kf2.png Xexon E5 2690 2.90GHz with 2Gb ram operating with 4 players I cant test the server since I dont have the game I would assume your doing an open beta before early access also. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] [TWI Serveradmins] Killing Floor 2 Beta Server Hosting Open For All
It does work using anonymous. The beta players want to know when you are shutting it off on the 16th at midnight ? Plus a lot of the players have requested the servers to set to longer waves as KF1 players they think its a bit easy. You can adjust the settings using the webpanel. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] linux mvm servers will not stay connected to steam
I run mvm servers on ubuntu 14.10 and everytime they disconnect from steam which is about every 3 to 5 mins or less they give clients steam auth code failure 6. I have tried re-installing the server and adding the ip to the startup command line and nothing works. This only happens on my mvm servers the rest of the servers seem unaffected on occasionally having this problem. Anyone else have any problems with this and it happens on mvm_ghost_town. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] pl_goldrush using too many edicts
is anyone else having problems with payload goldrush on their windows and linux servers this map is using over 1400 edicts on server boot with no players that only leave like 600 for players and everything else which causes the server to crash reboot due to it running out of edicts ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] pl_goldrush using too many edicts
yes I run 32 I removed the map from rotation 24 slot servers or less should be fine on this map plus the server runs x10 so that eats up more than normal. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Mandatory TF2 update released update tf2items.txt gamedata should fix
Games { tf { Offsets { GiveNamedItem { windows 471 linux478 mac 478 windows 470 linux477 } ItemIterateAttributes { windows 16 linux 17 mac 17 } AttributeIterateAttributes { windows 22 linux 29 mac 29 } } } } ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] TF2 beta problem
Since the latest update the server crashes on startup even with sourcemod disabled on windows server x64 2003. The server never actually starts now. Did the command line for the beta change again ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds