Not at this time, running 1000fps is a good way to cause your server to hurt 
when it shouldn't but if you want to run that way then fine.

> -----Original Message-----
> From: William Balkcom [mailto:w.balk...@griffinrun.net]
> Sent: Monday, July 18, 2011 3:50 PM
> To: Alfred Reynolds
> Cc: Half-Life dedicated Linux server mailing list;
> 'hlds@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
> Subject: Re: [hlds_announce] Half-Life 1 engine beta update released
> 
> Does Valve also plan to limit and eventually remove the FPS cvar from
> the Half-Life 1 engine? Based on your last email I'm assuming valve
> does
> not recommend running 1000FPS servers on the HL1 engine either.
> 
> Thanks
> 
> 
> 
> On 7/18/2011 6:43 PM, Alfred Reynolds wrote:
> > We have released an update to the beta, run the hldsupdatetool with
> "-beta hlbeta" to get this update. Changes for this update are:
> >
> > - rolled back previous sv_downloadurl and dlfile changes, added some
> more checks to prevent inappropriate dlfile calls at other times
> > - Increased "sv_filetransfermaxsize" back to 10mbytes by default
> > - Added "sv_allow_dlfile" cvar, set this to 0 to disable using dlfile
> at all (useful safe valve if getting hit by this attack)
> > - Allow up to 128 mbyte heap via -heapsize command (up from previous
> 40mbytes), for some 3rd party games
> > - Added sv_logsecret support, same implementation as on Source engine
> > - Rate limit user voice data to one per frame, fixes voice_inputdata
> exploit. If you run 1000FPS server and still have a problem, stop
> running a 1000FPS server.
> >
> >
> >
> >
> >> -----Original Message-----
> >> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> >> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> >> Sent: Monday, July 18, 2011 10:37 AM
> >> To: Half-Life dedicated Linux server mailing list;
> >> 'hlds@list.valvesoftware.com';
> 'hlds_annou...@list.valvesoftware.com'
> >> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> >>
> >> I received a couple bug reports over the weekend so I am going to
> take
> >> the time to dig into those, expect another beta release or two
> before a
> >> full release.
> >>
> >>> -----Original Message-----
> >>> From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-
> >>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> >>> Sent: Friday, July 15, 2011 1:29 PM
> >>> To: 'hlds@list.valvesoftware.com'; Half-Life dedicated Linux server
> >>> mailing list; 'hlds_annou...@list.valvesoftware.com'
> >>> Subject: Re: [hlds_linux] Half-Life 1 engine beta update released
> >>>
> >>> We have released an update to the beta, run the hldsupdatetool with
> >> "-
> >>> beta hlbeta" to get this update. Changes for this update are:
> >>>
> >>> - more input checking on some MSG_X functions
> >>>
> >>> There were no known exploits this is fixing but better safe than
> >> sorry.
> >>> My plan is to release this publically on Monday, so make sure you
> try
> >>> these new binaries over the weekend.
> >>>
> >>> - Alfred
> >>>
> >>>> -----Original Message-----
> >>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> >>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> >>>> Sent: Monday, July 11, 2011 4:04 PM
> >>>> To: 'hlds@list.valvesoftware.com'; Half-Life dedicated Linux
> server
> >>>> mailing list; 'hlds_annou...@list.valvesoftware.com'
> >>>> Subject: Re: [hlds] Half-Life 1 engine beta update released
> >>>>
> >>>> We have released an update to the beta, run the hldsupdatetool
> with
> >>> "-
> >>>> beta hlbeta" to get this update. Changes for this update are:
> >>>>
> >>>> - Changed sv_filetransfermaxsize to 1mbyte by default
> >>>> - Disallow the dlfile command if the server is configured with a
> >>>> sv_downloadurl
> >>>>
> >>>>
> >>>> The dlfile command is used internally by the engine to allow users
> >> to
> >>>> download custom maps using the in-game channel, unfortunately the
> >>>> processing for large files is done inline and can stall the
> server.
> >>> Re-
> >>>> architecting this is beyond the scope for HL1 so the solution
> would
> >>> be
> >>>> to use the sv_downloadurl feature if you want to host custom
> >> content
> >>>> (or increase the sv_filetransfermaxsize cvar but risk your server
> >> FPS
> >>>> stuttering).
> >>>>
> >>>> - Alfred
> >>>>
> >>>>> -----Original Message-----
> >>>>> From: hlds-boun...@list.valvesoftware.com [mailto:hlds-
> >>>>> boun...@list.valvesoftware.com] On Behalf Of Alfred Reynolds
> >>>>> Sent: Thursday, July 07, 2011 6:20 PM
> >>>>> To: Half-Life dedicated Linux server mailing list;
> >>>>> 'hlds@list.valvesoftware.com';
> >>> 'hlds_annou...@list.valvesoftware.com'
> >>>>> Subject: [hlds] Half-Life 1 engine beta update released
> >>>>>
> >>>>> We have released a beta update for Half-Life 1 engine based games
> >>>>> (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this
> >>>>> update run the hldsupdatetool with "-beta hlbeta" on the command
> >>>> line.
> >>>>> This update continues on some exploit fixes we have already
> >> shipped
> >>>>> within this beta.
> >>>>>
> >>>>> Changes:
> >>>>> - Added sv_filetransfermaxsize cvar to limit the size of a file a
> >>>>> server will try to send to a client, by default 10mbytes.
> >>>>> - Prevented halflife.wad from being downloaded from a server
> >> (fixes
> >>>>> server hang/stall).
> >>>>>
> >>>>>
> >>>>> There is also a couple client side fixes, if you run your Steam
> >>>> client
> >>>>> with "-beta hlbeta" on its command line and run Half-Life games
> >> you
> >>>>> will have some fixes that prevent server redirection.
> >>>>>
> >>>>>
> >>>>>
> >>>>> - Alfred
> >>>>>
> >>>>> _______________________________________________
> >>>>> To unsubscribe, edit your list preferences, or view the list
> >>>> archives,
> >>>>> please visit:
> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>> _______________________________________________
> >>>> To unsubscribe, edit your list preferences, or view the list
> >>> archives,
> >>>> please visit:
> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>> _______________________________________________
> >>> To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list
> archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds_linux
> > _______________________________________________
> > hlds_announce mailing list
> > hlds_annou...@list.valvesoftware.com
> > http://list.valvesoftware.com/mailman/listinfo/hlds_announce

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to