I know at one time I had found a program posted on a random forum that ran
in the background and it would automatically click ok when those crash
messages came up, then using a modified version of this bat file:
http://forums.srcds.com/viewtopic/2388 it would automatically reboot. I
cannot find
An alternative option is to use an AutoIt executable that will automatically
close the dialog box. Here's the source:
$var1=1
While $var1=1
WinWait (srcds.exe - Application Error)
WinActivate(srcds.exe - Application Error)
ControlClick(srcds.exe - Application Error,,Button1)
send({ENTER})
WEnd
You could also use FireDaemon to hide the window and restart the server
for you as well. It has options to handle dialog boxes as well.
P. Bhandal wrote:
An alternative option is to use an AutoIt executable that will automatically
close the dialog box. Here's the source:
$var1=1
While
I use FireDaemon and it is not able to close these dialogs.
The service just freeze and nothing happens.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of bl4nk
Sent: Monday, July 13, 2009 11:19 PM
To: Half-Life
I use fd all the time no problem. Maybe you had it setup wrong.
On 7/13/09, Andreas Grimm l...@gmx.net wrote:
I use FireDaemon and it is not able to close these dialogs.
The service just freeze and nothing happens.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
What version FireDaemon are you using? I'm using the Trinity version,
and have a whole tab related to popup windows where I can easily
configure that kind of stuff.
P. Bhandal wrote:
An alternative option is to use an AutoIt executable that will automatically
close the dialog box. Here's the
Hello,
I start my gameservers in Windows 2003/2008 with the command line option
-nocrashdialog which should disable all crash dialogs.
But I have still some crashes in Team Fortress 2 which show that dialog.
The bad thing is, I have to click ok first before my restart script is
able to restart
*Relating to that, the Developer Wiki states that it Suppresses some
'memory could not be read' unhandled errors., but it should suppress those
errors too.
http://developer.valvesoftware.com/wiki/Command_Line_Options#Source_Dedicated_Server
On Sun, Jul 12, 2009 at 1:13 PM, Jonah Hirsch
Hi,
D/l + serverchecker, it disables all notifications for you.
Cheers,
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andreas Grimm
Sent: zondag 12 juli 2009 21:49
To: 'Half-Life dedicated Win32 server mailing
add -nocrashdialog to the startup command line.
On Sun, Jul 12, 2009 at 12:48 PM, Andreas Grimm l...@gmx.net wrote:
Hello,
I start my gameservers in Windows 2003/2008 with the command line option
-nocrashdialog which should disable all crash dialogs.
But I have still some crashes in Team
You /are/ kidding, right?
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonah Hirsch
Sent: 12 July 2009 21:14
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Any way to disable the crash dialog
@Jonah
Read my post first, I wrote, that I already use the -nocrashdialog
parameter ;D
@Saint
What do you mean with D/l ? But I need the option to set the process
affinity, too.
When i remember correct, serverchecker doesn't support it to set gameserver
to a specific cpu core, does it?
Sorry, not sure.
When you start the program the first time it asks you if it needs to
disable all errors etc. You won't have to use the program after.
Cheers,
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Andreas
it seems that there is a problem with the gamefiles i would try using the
-verifyall parameter
On Sun, Jul 12, 2009 at 4:30 PM, Saint K. sai...@specialattack.net wrote:
Sorry, not sure.
When you start the program the first time it asks you if it needs to
disable all errors etc. You won't
the gamefiles are ok btw - one of the errors is confirmed by valve, but
they are not able to fix it.
that's the reason why i need a way to disable that dialogs
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Michael
Unfortunately those engine errors have to be closed by an automated process.
You can either use a program like ServerDoc, FireDaemon, or ServerChecker to
make sure these are closed properly and run your game servers. I've had good
luck with ServerDoc and FireDaemon.
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Cc2iscooL
Head Admin/Owner
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