Re: [hlds] Killing Floor 2 Required Update - Now

2018-05-07 Thread Jared
This update is going live now.  This will allow players to opt into a 
future beta program and opt out without a negative impact on their 
experience gain.


Jared Creasy
Community Relations
Tripwire Interactive

On 5/7/2018 10:33 AM, Jared wrote:
We are preparing a required update for clients and servers that will 
go out later today.  This update will not feature any direct changes 
for players or admins, but will allow us to better support a future 
change related to the next Killing Floor 2 beta branch.





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[hlds] Killing Floor 2 Required Update - Later today

2018-05-07 Thread Jared
We are preparing a required update for clients and servers that will go 
out later today.  This update will not feature any direct changes for 
players or admins, but will allow us to better support a future change 
related to the next Killing Floor 2 beta branch.


--
Jared Creasy
Community Relations
Tripwire Interactive


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[hlds] Killing Floor 2 Required Update - 1059 The Krampus Christmas

2017-12-12 Thread Jared
This is a follow up as an earlier mail may not have properly gone out.  
Killing Floor 2 has been updated with a required update to version 1059 
bringing along the new seasonal event the Krampus Christmas.


Of note there may be an issue (we are currently tracking and 
investigating) where servers with custom content have excessive logging 
which may impact performance.



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Re: [hlds] Killing Floor 2 required update

2017-11-12 Thread Dimitri Popovic
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Re: [hlds] Killing Floor 2 required update

2017-11-12 Thread pedro polo
Can I unsubscribe?

From: hlds <hlds-boun...@list.valvesoftware.com> on behalf of Jared 
<ja...@tripwireinteractive.com>
Sent: Wednesday, November 1, 2017 7:04:11 AM
To: Half-Life dedicated Win32 server mailing list; 
hlds_li...@list.valvesoftware.com; TWI Server Admins
Subject: [hlds] Killing Floor 2 required update

A required update is now live for Killing Floor 2 servers.  The client
update will follow shortly later today.

This update addresses an issue where players will not always properly be
granted dosh vault crates.

--
Jared Creasy
Community Relations
Tripwire Interactive


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[hlds] Killing Floor 2 required update

2017-11-01 Thread Jared
A required update is now live for Killing Floor 2 servers.  The client 
update will follow shortly later today.


This update addresses an issue where players will not always properly be 
granted dosh vault crates.


--
Jared Creasy
Community Relations
Tripwire Interactive


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[hlds] Killing Floor 2 Required Update Incoming

2015-04-29 Thread Jared
In the near future we are going to push live a required update for 
servers and clients.  This will bring the build to version 1007. The 
server is live as of right now, the client will update shortly. We are 
also setting the Steam Version (for those who have tools that use this 
functionality).  The changelog is as follows:


Interface:

 * Fixed healer screen not updating


Server browser:

 * Fixed max player count not showing on server browser
 * Added refresh indicator for server browser
 * Party leader can now bring their party with them when joining a
   passworded server
 * Fixed players not being able to join a server when using the Russian
   language


Gameplay:

 * Adjusted door health and weld integrity values
 * Fixed single-load guns sometimes not hitting zeds after reloading
 * Fixed toggling Steam UI unpausing a paused, standalone game


Perks:

 * Fixed medic with healing surge being unable to heal after level up
 * Fixed commando not receiving large mags bonus for current weapon
 * Fixed medic combatant skill giving armor every time the player
   switches to it
 * Fixed bug that allowed players at a skill unlock tier (5, 10, etc.)
   to change skills any time during game


Level design:

 * Fixed Hans getting stuck in firing range on Outpost
 * Fixed zeds being unable to navigate off new helipad
 * Fixed some minor art-related issues


Localization:

 * Updated localization
 * Removed references to flashlights in SCAR, AK-12, and Bullpup
   descriptions


GFX:

 * Fixed some third-person artifacting related to muzzle flashes
 * Fixed issues with flamethrower charring online


Audio:

 * Fixed un-ending clot grab sounds
 * Fixed silent battle chatter for German and Russian (now uses English
   audio)
 * Fixed persistent muffled audio bug


Input:

 * Fixed issue with rebinding clicks with multiple commands (like
   fire/spectate next)
 * Fixed caps lock being un-bindable
 * Fixed voice chat binding blocking input


Security:

 * Fixed several cheats/hacks/exploits


Dedicated server:

 * Added servername and numplayers to window title
 * Fixed -autoupdate command (this will make the server check for a
   newer version and shut down if it detects one)


Crashes

 * Additional gameplay crash fixes (we are still investigating and
   working on many of the launch crashes)



--
Jared Creasy
Community Relations
Tripwire Interactive

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