[hlds] Mandatory CS:S update released

2012-09-24 Thread Eric Smith
We've released a mandatory update to CS:S. The notes for the update are below.

-Eric

--

Counter-Strike: Source
- Fixed a client crash bug caused by overflow of the audio cache
- Fixed a bug that allowed server browser network activity to continue after 
choosing a server


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[hlds] Mandatory CS:S update released

2012-09-11 Thread Eric Smith
We've released a mandatory update to CS:S. The notes for the update are below.

-Eric

--

Counter-Strike: Source
- Added a new command kickall which kicks all connected clients except for 
HLTV and the listenserver host if applicable
- Fixed a bug that allowed malicious servers to execute restricted console 
commands on players
- Fixed a bug that allowed malicious servers to prevent players from executing 
console commands
- Updated Steam binaries; fixes Linux crash on shutdown or restart
- Performance improvements


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Re: [hlds] Mandatory CS:S update released

2012-09-11 Thread Dominik Friedrichs
I wouldnt be surprised if they just listed performance improvements to 
satisfy Kyle :)))


On 2012/09/11 20:40, Eric Smith wrote:

We've released a mandatory update to CS:S. The notes for the update are below.

-Eric

--

Counter-Strike: Source
- Added a new command kickall which kicks all connected clients except for 
HLTV and the listenserver host if applicable
- Fixed a bug that allowed malicious servers to execute restricted console 
commands on players
- Fixed a bug that allowed malicious servers to prevent players from executing 
console commands
- Updated Steam binaries; fixes Linux crash on shutdown or restart
- Performance improvements


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Re: [hlds] Mandatory CS:S update released

2012-09-11 Thread Kyle Sanderson
Well, they moved to VS 2010 (2012?) on Windows which only affects my client :(

Regardless, thanks for the sync!
Kyle.

On Tue, Sep 11, 2012 at 12:16 PM, Dominik Friedrichs d...@forlix.org wrote:
 I wouldnt be surprised if they just listed performance improvements to
 satisfy Kyle :)))


 On 2012/09/11 20:40, Eric Smith wrote:

 We've released a mandatory update to CS:S. The notes for the update are
 below.

 -Eric

 --

 Counter-Strike: Source
 - Added a new command kickall which kicks all connected clients except
 for HLTV and the listenserver host if applicable
 - Fixed a bug that allowed malicious servers to execute restricted console
 commands on players
 - Fixed a bug that allowed malicious servers to prevent players from
 executing console commands
 - Updated Steam binaries; fixes Linux crash on shutdown or restart
 - Performance improvements


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[hlds] Mandatory CS:S update released

2012-08-22 Thread Eric Smith
We've released a mandatory update to CS:S. The notes for the update are below.

-Eric

--

Counter-Strike: Source
- Fixed a client crash on exit (after connecting to a server using sv_pure)
- Added sv_namechange_cooldown_seconds, to throttle clients from changing their 
name too rapidly. (Defaults to 20 seconds)
- Added sv_netspike_on_reliable_snapshot_overflow to selectively enable the 
automatic dumping of netspike file if a client drops due to reliable snapshot 
overflow (defaults to 0, which disables the debugging)
- Added check to prevent player names from containing color codes
- setinfo console command will now reject attempts to set / change convars with 
any unusual characters
- Marked mem_force_flush as a cheat to prevent client exploits
- Fixed %n console crash in the client
- Updated client rate value to default to 3 to improve network performance 
for most players
   - Rate was previously set by Steam's Internet connection speed setting
- Updated client rate value to be stored in the config.cfg file
- Fixed a Linux dedicated server crash on exit

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Re: [hlds] Mandatory CS:S update released

2012-08-22 Thread Sebastian Nicolas Medina Sepulveda
Thanks Eric!

2012/8/22 Eric Smith er...@valvesoftware.com

 We've released a mandatory update to CS:S. The notes for the update are
 below.

 -Eric

 --

 Counter-Strike: Source
 - Fixed a client crash on exit (after connecting to a server using sv_pure)
 - Added sv_namechange_cooldown_seconds, to throttle clients from changing
 their name too rapidly. (Defaults to 20 seconds)
 - Added sv_netspike_on_reliable_snapshot_overflow to selectively enable
 the automatic dumping of netspike file if a client drops due to reliable
 snapshot overflow (defaults to 0, which disables the debugging)
 - Added check to prevent player names from containing color codes
 - setinfo console command will now reject attempts to set / change convars
 with any unusual characters
 - Marked mem_force_flush as a cheat to prevent client exploits
 - Fixed %n console crash in the client
 - Updated client rate value to default to 3 to improve network
 performance for most players
- Rate was previously set by Steam's Internet connection speed setting
 - Updated client rate value to be stored in the config.cfg file
 - Fixed a Linux dedicated server crash on exit

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 please visit:
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Re: [hlds] Mandatory CS:S update released

2012-08-22 Thread Bruno Garcia
Thank you Eric.

I believe there's a problem with the sound system that didn't allow mods to
play sounds.
Perhaps this is because mods are obligated to use outdated SDKs.

Will there be a fix for this?

Thank you.


On Wed, Aug 22, 2012 at 5:51 PM, Sebastian Nicolas Medina Sepulveda 
xheb...@gmail.com wrote:

 Thanks Eric!

 2012/8/22 Eric Smith er...@valvesoftware.com

 We've released a mandatory update to CS:S. The notes for the update are
 below.

 -Eric

 --

 Counter-Strike: Source
 - Fixed a client crash on exit (after connecting to a server using
 sv_pure)
 - Added sv_namechange_cooldown_seconds, to throttle clients from changing
 their name too rapidly. (Defaults to 20 seconds)
 - Added sv_netspike_on_reliable_snapshot_overflow to selectively enable
 the automatic dumping of netspike file if a client drops due to reliable
 snapshot overflow (defaults to 0, which disables the debugging)
 - Added check to prevent player names from containing color codes
 - setinfo console command will now reject attempts to set / change
 convars with any unusual characters
 - Marked mem_force_flush as a cheat to prevent client exploits
 - Fixed %n console crash in the client
 - Updated client rate value to default to 3 to improve network
 performance for most players
- Rate was previously set by Steam's Internet connection speed setting
 - Updated client rate value to be stored in the config.cfg file
 - Fixed a Linux dedicated server crash on exit

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 please visit:
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