[hlds] New update broke a lot of textures on custom maps
So, anyone of you who runs custom maps on their CS Source servers, be aware that following maps (and propably a lot more) have broken textures due to the latest update. It seems that the textures have been removed from the game for some reason and there is a checkerboard texture now replacing them or just transparent wall. Textures that are mostly missing are stairs, doors, railings and metal related. I would put up some list here which ones but i can't open Source SDK after the update. I guess that's partly broken too. The following maps are now broken: de_phoenix (the most broken one) de_strata de_season de_cityfever de_hiekka de_varasto_v3 de_tehdas cs/de_pariah de_scorch de_frost cs_muutto de_kunta as_hiekka as_crisis + many more. Just thought that it's worth mentioning. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New update broke a lot of textures on custom maps
Got a hammer finally running so i checked the textures from some of the maps i could get open. They are as follows: EFFECTS/METALFENCE007A EFFECTS/METALDOOR017A EFFECTS/STAIRSAFRNT Best thing to do would be to readd them to the game so the maps wouldn't have checkerboard textures. Some of these are very well loved on servers and it would be a shame to leave them as they are. I doubt the mappers are around to fix all of them. -ics 24.6.2010 15:34, ics kirjoitti: So, anyone of you who runs custom maps on their CS Source servers, be aware that following maps (and propably a lot more) have broken textures due to the latest update. It seems that the textures have been removed from the game for some reason and there is a checkerboard texture now replacing them or just transparent wall. Textures that are mostly missing are stairs, doors, railings and metal related. I would put up some list here which ones but i can't open Source SDK after the update. I guess that's partly broken too. The following maps are now broken: de_phoenix (the most broken one) de_strata de_season de_cityfever de_hiekka de_varasto_v3 de_tehdas cs/de_pariah de_scorch de_frost cs_muutto de_kunta as_hiekka as_crisis + many more. Just thought that it's worth mentioning. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New update broke a lot of textures on custom maps
SDK changes/removals are relevant to server administration? I thought not. On Thu, 2010-06-24 at 22:06 +0300, ics wrote: Got a hammer finally running so i checked the textures from some of the maps i could get open. They are as follows: EFFECTS/METALFENCE007A EFFECTS/METALDOOR017A EFFECTS/STAIRSAFRNT Best thing to do would be to readd them to the game so the maps wouldn't have checkerboard textures. Some of these are very well loved on servers and it would be a shame to leave them as they are. I doubt the mappers are around to fix all of them. -ics 24.6.2010 15:34, ics kirjoitti: So, anyone of you who runs custom maps on their CS Source servers, be aware that following maps (and propably a lot more) have broken textures due to the latest update. It seems that the textures have been removed from the game for some reason and there is a checkerboard texture now replacing them or just transparent wall. Textures that are mostly missing are stairs, doors, railings and metal related. I would put up some list here which ones but i can't open Source SDK after the update. I guess that's partly broken too. The following maps are now broken: de_phoenix (the most broken one) de_strata de_season de_cityfever de_hiekka de_varasto_v3 de_tehdas cs/de_pariah de_scorch de_frost cs_muutto de_kunta as_hiekka as_crisis + many more. Just thought that it's worth mentioning. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New update broke a lot of textures on custom maps
Il 24/06/2010 22:37, msleeper ha scritto: SDK changes/removals are relevant to server administration? I thought not. Whining is? I thought not. They are relevant since they break map textures. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New update broke a lot of textures on custom maps
Missing textures from maps, and servers crashing due to certain maps IS relevant to server administration. Thanks, Kyle. On Thu, Jun 24, 2010 at 1:37 PM, msleeper mslee...@ismsleeperwrong.com wrote: SDK changes/removals are relevant to server administration? I thought not. On Thu, 2010-06-24 at 22:06 +0300, ics wrote: Got a hammer finally running so i checked the textures from some of the maps i could get open. They are as follows: EFFECTS/METALFENCE007A EFFECTS/METALDOOR017A EFFECTS/STAIRSAFRNT Best thing to do would be to readd them to the game so the maps wouldn't have checkerboard textures. Some of these are very well loved on servers and it would be a shame to leave them as they are. I doubt the mappers are around to fix all of them. -ics 24.6.2010 15:34, ics kirjoitti: So, anyone of you who runs custom maps on their CS Source servers, be aware that following maps (and propably a lot more) have broken textures due to the latest update. It seems that the textures have been removed from the game for some reason and there is a checkerboard texture now replacing them or just transparent wall. Textures that are mostly missing are stairs, doors, railings and metal related. I would put up some list here which ones but i can't open Source SDK after the update. I guess that's partly broken too. The following maps are now broken: de_phoenix (the most broken one) de_strata de_season de_cityfever de_hiekka de_varasto_v3 de_tehdas cs/de_pariah de_scorch de_frost cs_muutto de_kunta as_hiekka as_crisis + many more. Just thought that it's worth mentioning. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds
Re: [hlds] New update broke a lot of textures on custom maps
I agree, they should just re-add the textures and my bet is that it's simply an oversight. - voogru. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Thursday, June 24, 2010 4:42 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] New update broke a lot of textures on custom maps Missing textures from maps, and servers crashing due to certain maps IS relevant to server administration. Thanks, Kyle. On Thu, Jun 24, 2010 at 1:37 PM, msleeper mslee...@ismsleeperwrong.com wrote: SDK changes/removals are relevant to server administration? I thought not. On Thu, 2010-06-24 at 22:06 +0300, ics wrote: Got a hammer finally running so i checked the textures from some of the maps i could get open. They are as follows: EFFECTS/METALFENCE007A EFFECTS/METALDOOR017A EFFECTS/STAIRSAFRNT Best thing to do would be to readd them to the game so the maps wouldn't have checkerboard textures. Some of these are very well loved on servers and it would be a shame to leave them as they are. I doubt the mappers are around to fix all of them. -ics 24.6.2010 15:34, ics kirjoitti: So, anyone of you who runs custom maps on their CS Source servers, be aware that following maps (and propably a lot more) have broken textures due to the latest update. It seems that the textures have been removed from the game for some reason and there is a checkerboard texture now replacing them or just transparent wall. Textures that are mostly missing are stairs, doors, railings and metal related. I would put up some list here which ones but i can't open Source SDK after the update. I guess that's partly broken too. The following maps are now broken: de_phoenix (the most broken one) de_strata de_season de_cityfever de_hiekka de_varasto_v3 de_tehdas cs/de_pariah de_scorch de_frost cs_muutto de_kunta as_hiekka as_crisis + many more. Just thought that it's worth mentioning. -ics ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds