[hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread ics
So, anyone of you who runs custom maps on their CS Source servers, be 
aware that following maps (and propably a lot more) have broken textures 
due to the latest update. It seems that the textures have been removed 
from the game for some reason and there is a checkerboard texture now 
replacing them or just transparent wall. Textures that are mostly 
missing are stairs, doors, railings and metal related. I would put up 
some list here which ones but i can't open Source SDK after the update. 
I guess that's partly broken too.

The following maps are now broken:

de_phoenix (the most broken one)
de_strata
de_season
de_cityfever
de_hiekka
de_varasto_v3
de_tehdas
cs/de_pariah
de_scorch
de_frost
cs_muutto
de_kunta
as_hiekka
as_crisis
+ many more.

Just thought that it's worth mentioning.

-ics

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread ics
Got a hammer finally running so i checked the textures from some of the 
maps i could get open. They are as follows:

EFFECTS/METALFENCE007A
EFFECTS/METALDOOR017A
EFFECTS/STAIRSAFRNT

Best thing to do would be to readd them to the game so the maps wouldn't 
have checkerboard textures. Some of these are very well loved on servers 
and it would be a shame to leave them as they are. I doubt the mappers 
are around to fix all of them.

-ics


24.6.2010 15:34, ics kirjoitti:
 So, anyone of you who runs custom maps on their CS Source servers, be
 aware that following maps (and propably a lot more) have broken textures
 due to the latest update. It seems that the textures have been removed
 from the game for some reason and there is a checkerboard texture now
 replacing them or just transparent wall. Textures that are mostly
 missing are stairs, doors, railings and metal related. I would put up
 some list here which ones but i can't open Source SDK after the update.
 I guess that's partly broken too.

 The following maps are now broken:

 de_phoenix (the most broken one)
 de_strata
 de_season
 de_cityfever
 de_hiekka
 de_varasto_v3
 de_tehdas
 cs/de_pariah
 de_scorch
 de_frost
 cs_muutto
 de_kunta
 as_hiekka
 as_crisis
 + many more.

 Just thought that it's worth mentioning.

 -ics

 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds



___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread msleeper
SDK changes/removals are relevant to server administration? I thought
not.


On Thu, 2010-06-24 at 22:06 +0300, ics wrote:
 Got a hammer finally running so i checked the textures from some of the 
 maps i could get open. They are as follows:
 
 EFFECTS/METALFENCE007A
 EFFECTS/METALDOOR017A
 EFFECTS/STAIRSAFRNT
 
 Best thing to do would be to readd them to the game so the maps wouldn't 
 have checkerboard textures. Some of these are very well loved on servers 
 and it would be a shame to leave them as they are. I doubt the mappers 
 are around to fix all of them.
 
 -ics
 
 
 24.6.2010 15:34, ics kirjoitti:
  So, anyone of you who runs custom maps on their CS Source servers, be
  aware that following maps (and propably a lot more) have broken textures
  due to the latest update. It seems that the textures have been removed
  from the game for some reason and there is a checkerboard texture now
  replacing them or just transparent wall. Textures that are mostly
  missing are stairs, doors, railings and metal related. I would put up
  some list here which ones but i can't open Source SDK after the update.
  I guess that's partly broken too.
 
  The following maps are now broken:
 
  de_phoenix (the most broken one)
  de_strata
  de_season
  de_cityfever
  de_hiekka
  de_varasto_v3
  de_tehdas
  cs/de_pariah
  de_scorch
  de_frost
  cs_muutto
  de_kunta
  as_hiekka
  as_crisis
  + many more.
 
  Just thought that it's worth mentioning.
 
  -ics
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 
 
 
 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread D4rKr0W
Il 24/06/2010 22:37, msleeper ha scritto:
 SDK changes/removals are relevant to server administration? I thought
 not.


Whining is? I thought not.

They are relevant since they break map textures.

___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread Kyle Sanderson
Missing textures from maps, and servers crashing due to certain maps
IS relevant to server administration.

Thanks,
Kyle.

On Thu, Jun 24, 2010 at 1:37 PM, msleeper mslee...@ismsleeperwrong.com wrote:
 SDK changes/removals are relevant to server administration? I thought
 not.


 On Thu, 2010-06-24 at 22:06 +0300, ics wrote:
 Got a hammer finally running so i checked the textures from some of the
 maps i could get open. They are as follows:

 EFFECTS/METALFENCE007A
 EFFECTS/METALDOOR017A
 EFFECTS/STAIRSAFRNT

 Best thing to do would be to readd them to the game so the maps wouldn't
 have checkerboard textures. Some of these are very well loved on servers
 and it would be a shame to leave them as they are. I doubt the mappers
 are around to fix all of them.

 -ics


 24.6.2010 15:34, ics kirjoitti:
  So, anyone of you who runs custom maps on their CS Source servers, be
  aware that following maps (and propably a lot more) have broken textures
  due to the latest update. It seems that the textures have been removed
  from the game for some reason and there is a checkerboard texture now
  replacing them or just transparent wall. Textures that are mostly
  missing are stairs, doors, railings and metal related. I would put up
  some list here which ones but i can't open Source SDK after the update.
  I guess that's partly broken too.
 
  The following maps are now broken:
 
  de_phoenix (the most broken one)
  de_strata
  de_season
  de_cityfever
  de_hiekka
  de_varasto_v3
  de_tehdas
  cs/de_pariah
  de_scorch
  de_frost
  cs_muutto
  de_kunta
  as_hiekka
  as_crisis
  + many more.
 
  Just thought that it's worth mentioning.
 
  -ics
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives, 
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives, 
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives, please 
 visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


Re: [hlds] New update broke a lot of textures on custom maps

2010-06-24 Thread Spencer 'voogru' MacDonald
I agree, they should just re-add the textures and my bet is that it's simply
an oversight.

- voogru.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Thursday, June 24, 2010 4:42 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] New update broke a lot of textures on custom maps

Missing textures from maps, and servers crashing due to certain maps
IS relevant to server administration.

Thanks,
Kyle.

On Thu, Jun 24, 2010 at 1:37 PM, msleeper mslee...@ismsleeperwrong.com
wrote:
 SDK changes/removals are relevant to server administration? I thought
 not.


 On Thu, 2010-06-24 at 22:06 +0300, ics wrote:
 Got a hammer finally running so i checked the textures from some of the
 maps i could get open. They are as follows:

 EFFECTS/METALFENCE007A
 EFFECTS/METALDOOR017A
 EFFECTS/STAIRSAFRNT

 Best thing to do would be to readd them to the game so the maps wouldn't
 have checkerboard textures. Some of these are very well loved on servers
 and it would be a shame to leave them as they are. I doubt the mappers
 are around to fix all of them.

 -ics


 24.6.2010 15:34, ics kirjoitti:
  So, anyone of you who runs custom maps on their CS Source servers, be
  aware that following maps (and propably a lot more) have broken
textures
  due to the latest update. It seems that the textures have been removed
  from the game for some reason and there is a checkerboard texture now
  replacing them or just transparent wall. Textures that are mostly
  missing are stairs, doors, railings and metal related. I would put up
  some list here which ones but i can't open Source SDK after the update.
  I guess that's partly broken too.
 
  The following maps are now broken:
 
  de_phoenix (the most broken one)
  de_strata
  de_season
  de_cityfever
  de_hiekka
  de_varasto_v3
  de_tehdas
  cs/de_pariah
  de_scorch
  de_frost
  cs_muutto
  de_kunta
  as_hiekka
  as_crisis
  + many more.
 
  Just thought that it's worth mentioning.
 
  -ics
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlds
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlds


___
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds