Re: [hlds] No weapon spread(TF2)

2012-01-02 Thread lwf
More likely an oversight. Servers with the nodmgspread tag are excluded while fixed shotgun spread is just another but more visible and extreme extension of the same idea. It makes no sense to run tf_use_fixed_weaponspreads without tf_damage_disablespread, just like it makes no sense to exclude

[hlds] No weapon spread(TF2)

2012-01-01 Thread Damien Delay
Hello all, I would like to enquiry about where no weapon spread would stand on a quick play server. No weapon spread does not add a tag so would not disqualify the server but what would valves opinion on this be ? Thank Damien Delay Sent from my iPhone

Re: [hlds] No weapon spread(TF2)

2012-01-01 Thread zach isaac
Well, I think it would be okay. What would disqualify you is if you modified your server to not show tags when it would normally. Also, No weapon spread would be insane. Long range SMG anyone? You should probably try no RANDOM weapon spread instead. On Sun, Jan 1, 2012 at 12:10 PM, Damien Delay

Re: [hlds] No weapon spread(TF2)

2012-01-01 Thread Eli Witt
Valve has already made it clear by not including tf_use_fixed_weaponspreads in the list of disallowed cvars that it's perfectly acceptable to run. Why would you bother to ask about a policy that's already clearly stated on their website? You should learn your cvars before you advise, Zach.

Re: [hlds] No weapon spread(TF2)

2012-01-01 Thread Damien Delay
From what i saw on the valve website it is stated servers should be vanilla as possible, this is why i decided to ask as a fixed weapon spread would not be classed as vanilla. Thank you. Damien Delay ___ To unsubscribe, edit your list preferences,