Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-04 Thread Saul Rennison
You reported that weeks ago. Who gives a shit if we're posting it in  
the wild? There's a fix already and Valve just need to hurry the fuck  
up and patch it.

Sent from my iPhone

On 4 May 2009, at 02:17, Unknown | zD. unknow...@gmail.com wrote:

 Can you guys just stop saying / posting the exploit / command / packet
 capture in the wild? coz I have reported the issue to valve already
 and they have replied to me by saying this 
 3 « MESSAGE BY DWIGHT ON TUE, 28TH APR 2009 3:24 PM »
 Hello,
 Thank you very much for bringing this to our attention. Your comments
 will be passed along accordingly. It is much appreciated.

 And make sure that you have done any one of the following thing before
 its get fixed ...
 - Disable the beep sound driver (beep.sys) by delete it or disable it
 via devmgmt.msc when showing the hidden devices and non-PnP drivers
 - Start the server in GUI mode only
 In addition, you are always able to trace the hacker / DoSer by
 starting the server with -dev parameter. And yes, this command means
 Any to Client printing according to proto_oob.h
 (http://72.14.235.132/search?rlz=1C1GGLS_zh-TWHK324HK324sourceid=chromeie=UTF-8q=cache:http://www.inxbus.net/hldoc/d4/df7/proto__oob_8h-source.html
  
 )
 and I guess valve is using this command for maintenance / backup usage
 when the normal encrypted protocol from the steam server does not
 work. So just clam down and stop asking about that  I guess valve
 will have to fix it soon otherwise I will just make the exploit in
 public . I have asked for them to fix the problem alraedy.
 In addition, you are able to fix the problem by yourself too if you
 are able to modify the engine.dll  search the following string in
 the engine.dll and patch it by replacing NULL character to the whole
 string or at least to the last %s.
 A2C_PRINT from %s : %s

 And ya, cs.rin.ru will not do any harmful thing on your machine if you
 don't piss off them . all they do is just printing some lulz
 strings atm  but if they really want to DoS your server . they
 can replace the string by using some harmful characters . so just
 stop and clam down about that . otherwise I guess just more server
 operators will get in trouble soon as you guys have given out the
 command / exploit directly.

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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-04 Thread dave foster
Security by obscurity is never a good idea. Thanks for posting, and thanks
to Tony for the quick fix :)

On Mon, May 4, 2009 at 04:54, Saul Rennison saul.renni...@gmail.com wrote:

 You reported that weeks ago. Who gives a shit if we're posting it in
 the wild? There's a fix already and Valve just need to hurry the fuck
 up and patch it.

 Sent from my iPhone

 On 4 May 2009, at 02:17, Unknown | zD. unknow...@gmail.com wrote:

  Can you guys just stop saying / posting the exploit / command / packet
  capture in the wild? coz I have reported the issue to valve already
  and they have replied to me by saying this 
  3 « MESSAGE BY DWIGHT ON TUE, 28TH APR 2009 3:24 PM »
  Hello,
  Thank you very much for bringing this to our attention. Your comments
  will be passed along accordingly. It is much appreciated.
 
  And make sure that you have done any one of the following thing before
  its get fixed ...
  - Disable the beep sound driver (beep.sys) by delete it or disable it
  via devmgmt.msc when showing the hidden devices and non-PnP drivers
  - Start the server in GUI mode only
  In addition, you are always able to trace the hacker / DoSer by
  starting the server with -dev parameter. And yes, this command means
  Any to Client printing according to proto_oob.h
  (
 http://72.14.235.132/search?rlz=1C1GGLS_zh-TWHK324HK324sourceid=chromeie=UTF-8q=cache:http://www.inxbus.net/hldoc/d4/df7/proto__oob_8h-source.html
  )
  and I guess valve is using this command for maintenance / backup usage
  when the normal encrypted protocol from the steam server does not
  work. So just clam down and stop asking about that  I guess valve
  will have to fix it soon otherwise I will just make the exploit in
  public . I have asked for them to fix the problem alraedy.
  In addition, you are able to fix the problem by yourself too if you
  are able to modify the engine.dll  search the following string in
  the engine.dll and patch it by replacing NULL character to the whole
  string or at least to the last %s.
  A2C_PRINT from %s : %s
 
  And ya, cs.rin.ru will not do any harmful thing on your machine if you
  don't piss off them . all they do is just printing some lulz
  strings atm  but if they really want to DoS your server . they
  can replace the string by using some harmful characters . so just
  stop and clam down about that . otherwise I guess just more server
  operators will get in trouble soon as you guys have given out the
  command / exploit directly.
 
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-- 
-dave foster
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[hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
It seems people discovered the old A2C_PRINT UDP message and are spamming
servers. http://screencast.com/t/JRYs3LglN
Is there any chance Valve can fix this instead of us having to fix every
exploit they ignore?
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
Oh fun.

On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:

 It seems people discovered the old A2C_PRINT UDP message and are spamming
 servers. http://screencast.com/t/JRYs3LglN
 Is there any chance Valve can fix this instead of us having to fix every
 exploit they ignore?
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Yaakov Smith
What's A2C_Print? There's nothing about that on the Developer Wiki.

-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Monday, 4 May 2009 6:46 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Script kiddies abusing A2C_PRINT

Oh fun.

On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:

 It seems people discovered the old A2C_PRINT UDP message and are spamming
 servers. http://screencast.com/t/JRYs3LglN
 Is there any chance Valve can fix this instead of us having to fix every
 exploit they ignore?
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__ Information from ESET Smart Security, version of virus signature
database 4049 (20090501) __

The message was checked by ESET Smart Security.

http://www.eset.com
 
 

__ Information from ESET Smart Security, version of virus signature
database 4049 (20090501) __

The message was checked by ESET Smart Security.

http://www.eset.com
 


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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
I believe it was initially used to send messages from the master server to
the game server.

Also Azui... You forgot. Exploits must be reported Monday through Friday
only! Now some fatty might google his way into the ability to freeze
servers.

On Sun, May 3, 2009 at 5:34 PM, Yaakov Smith m4ngr...@gmail.com wrote:

 What's A2C_Print? There's nothing about that on the Developer Wiki.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Monday, 4 May 2009 6:46 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Script kiddies abusing A2C_PRINT

 Oh fun.

 On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:

  It seems people discovered the old A2C_PRINT UDP message and are spamming
  servers. http://screencast.com/t/JRYs3LglN
  Is there any chance Valve can fix this instead of us having to fix every
  exploit they ignore?
  ___
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  please visit:
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 The message was checked by ESET Smart Security.

 http://www.eset.com



 __ Information from ESET Smart Security, version of virus signature
 database 4049 (20090501) __

 The message was checked by ESET Smart Security.

 http://www.eset.com



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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Sebastian Staudt
There are several other packets not listed on the developer wiki.
Like the name suggests A2C_PRINT can be send from *A*ll (master, server,
clients) to *C*lients, so servers should not be affected by this. Weird.

On Mon, May 4, 2009 at 12:18 AM, 1nsane 1nsane...@gmail.com wrote:

 I believe it was initially used to send messages from the master server to
 the game server.

 Also Azui... You forgot. Exploits must be reported Monday through Friday
 only! Now some fatty might google his way into the ability to freeze
 servers.

 On Sun, May 3, 2009 at 5:34 PM, Yaakov Smith m4ngr...@gmail.com wrote:

  What's A2C_Print? There's nothing about that on the Developer Wiki.
 
  -Original Message-
  From: hlds-boun...@list.valvesoftware.com
  [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
  Sent: Monday, 4 May 2009 6:46 AM
  To: Half-Life dedicated Win32 server mailing list
  Subject: Re: [hlds] Script kiddies abusing A2C_PRINT
 
  Oh fun.
 
  On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:
 
   It seems people discovered the old A2C_PRINT UDP message and are
 spamming
   servers. http://screencast.com/t/JRYs3LglN
   Is there any chance Valve can fix this instead of us having to fix
 every
   exploit they ignore?
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   please visit:
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  please visit:
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  __ Information from ESET Smart Security, version of virus
 signature
  database 4049 (20090501) __
 
  The message was checked by ESET Smart Security.
 
  http://www.eset.com
 
 
 
  __ Information from ESET Smart Security, version of virus
 signature
  database 4049 (20090501) __
 
  The message was checked by ESET Smart Security.
 
  http://www.eset.com
 
 
 
  ___
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
It works on clients and servers. A2C_PRINT is 'l' it uses the generic
connectionless message.

On Sun, May 3, 2009 at 4:39 PM, Sebastian Staudt korak...@gmail.com wrote:

 There are several other packets not listed on the developer wiki.
 Like the name suggests A2C_PRINT can be send from *A*ll (master, server,
 clients) to *C*lients, so servers should not be affected by this. Weird.

 On Mon, May 4, 2009 at 12:18 AM, 1nsane 1nsane...@gmail.com wrote:

  I believe it was initially used to send messages from the master server
 to
  the game server.
 
  Also Azui... You forgot. Exploits must be reported Monday through Friday
  only! Now some fatty might google his way into the ability to freeze
  servers.
 
  On Sun, May 3, 2009 at 5:34 PM, Yaakov Smith m4ngr...@gmail.com wrote:
 
   What's A2C_Print? There's nothing about that on the Developer Wiki.
  
   -Original Message-
   From: hlds-boun...@list.valvesoftware.com
   [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
   Sent: Monday, 4 May 2009 6:46 AM
   To: Half-Life dedicated Win32 server mailing list
   Subject: Re: [hlds] Script kiddies abusing A2C_PRINT
  
   Oh fun.
  
   On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com wrote:
  
It seems people discovered the old A2C_PRINT UDP message and are
  spamming
servers. http://screencast.com/t/JRYs3LglN
Is there any chance Valve can fix this instead of us having to fix
  every
exploit they ignore?
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   __ Information from ESET Smart Security, version of virus
  signature
   database 4049 (20090501) __
  
   The message was checked by ESET Smart Security.
  
   http://www.eset.com
  
  
  
   __ Information from ESET Smart Security, version of virus
  signature
   database 4049 (20090501) __
  
   The message was checked by ESET Smart Security.
  
   http://www.eset.com
  
  
  
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Yaakov Smith
But what does it actually do? (apart from freezing servers)
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
According to proto_oob.h, A2C means Any to Client. Techically the  
server is a client to the master server. Don't expect this bug to be  
fixed any time soon, folks.

Sent from my iPhone

On 4 May 2009, at 00:05, AzuiSleet azuisl...@gmail.com wrote:

 It works on clients and servers. A2C_PRINT is 'l' it uses the generic
 connectionless message.

 On Sun, May 3, 2009 at 4:39 PM, Sebastian Staudt  
 korak...@gmail.com wrote:

 There are several other packets not listed on the developer wiki.
 Like the name suggests A2C_PRINT can be send from *A*ll (master,  
 server,
 clients) to *C*lients, so servers should not be affected by this.  
 Weird.

 On Mon, May 4, 2009 at 12:18 AM, 1nsane 1nsane...@gmail.com wrote:

 I believe it was initially used to send messages from the master  
 server
 to
 the game server.

 Also Azui... You forgot. Exploits must be reported Monday through  
 Friday
 only! Now some fatty might google his way into the ability to freeze
 servers.

 On Sun, May 3, 2009 at 5:34 PM, Yaakov Smith m4ngr...@gmail.com  
 wrote:

 What's A2C_Print? There's nothing about that on the Developer Wiki.

 -Original Message-
 From: hlds-boun...@list.valvesoftware.com
 [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
 Sent: Monday, 4 May 2009 6:46 AM
 To: Half-Life dedicated Win32 server mailing list
 Subject: Re: [hlds] Script kiddies abusing A2C_PRINT

 Oh fun.

 On Sun, May 3, 2009 at 2:55 PM, AzuiSleet azuisl...@gmail.com  
 wrote:

 It seems people discovered the old A2C_PRINT UDP message and are
 spamming
 servers. http://screencast.com/t/JRYs3LglN
 Is there any chance Valve can fix this instead of us having to fix
 every
 exploit they ignore?
 ___
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 archives,
 please visit:
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 __ Information from ESET Smart Security, version of virus
 signature
 database 4049 (20090501) __

 The message was checked by ESET Smart Security.

 http://www.eset.com



 __ Information from ESET Smart Security, version of virus
 signature
 database 4049 (20090501) __

 The message was checked by ESET Smart Security.

 http://www.eset.com



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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
It doesn't freeze servers it merely prints a message in the server  
console. Although it can make them lag and beep using \x07.

Sent from my iPhone

On 4 May 2009, at 00:17, Yaakov Smith m4ngr...@gmail.com wrote:

 But what does it actually do? (apart from freezing servers)
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
Sends messages. A quick search got this:

A2C_PRINT from 68.142.72.250:27011 :
No challenge for your address.
A2C_PRINT from 72.165.61.189:27011 :
No challenge for your address.
Adding master at 72.165.61.189:27011
A2C_PRINT from 72.165.61.189:27011 :
Bad challenge.

Just a few examples of legit uses.

On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com wrote:

 But what does it actually do? (apart from freezing servers)
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
It doesn't freeze, the bell character \7 freezes when it's printed.

On Sun, May 3, 2009 at 5:17 PM, Yaakov Smith m4ngr...@gmail.com wrote:

 But what does it actually do? (apart from freezing servers)
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
All you do is send:
FF FF FF FF 6C your message here

Note the above is in hex ~_~.

@AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA  
lags.

Sent from my iPhone

On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com  
 wrote:

 But what does it actually do? (apart from freezing servers)
 ___
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
Or if you want to be really clever and cover up the message you can do
\xFF\xFF\xFF\xFFl\rhello \n

On Sun, May 3, 2009 at 5:29 PM, Saul Rennison saul.renni...@gmail.comwrote:

 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

  Sends messages. A quick search got this:
 
  A2C_PRINT from 68.142.72.250:27011 :
  No challenge for your address.
  A2C_PRINT from 72.165.61.189:27011 :
  No challenge for your address.
  Adding master at 72.165.61.189:27011
  A2C_PRINT from 72.165.61.189:27011 :
  Bad challenge.
 
  Just a few examples of legit uses.
 
  On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
  wrote:
 
  But what does it actually do? (apart from freezing servers)
  ___
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y :  
 prefix?

Using \r would just make a new line.

Sent from my iPhone

On 4 May 2009, at 00:32, AzuiSleet azuisl...@gmail.com wrote:

 Or if you want to be really clever and cover up the message you can do
 \xFF\xFF\xFF\xFFl\rhello \n

 On Sun, May 3, 2009 at 5:29 PM, Saul Rennison  
 saul.renni...@gmail.comwrote:

 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
 wrote:

 But what does it actually do? (apart from freezing servers)
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Yaakov Smith
So what would happen on the server if I sent Hello Everyone!? Would it
appear in the console? ingame chat?
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Cc2iscooL
You guys do a good job of exposing your servers :) with this info the
kiddies will get worse most likely since half the script kiddies watch
this list for new commands to run.

On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
 Or if you want to be really clever and cover up the message you can do
 \xFF\xFF\xFF\xFFl\rhello \n

 On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
 saul.renni...@gmail.comwrote:

 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

  Sends messages. A quick search got this:
 
  A2C_PRINT from 68.142.72.250:27011 :
  No challenge for your address.
  A2C_PRINT from 72.165.61.189:27011 :
  No challenge for your address.
  Adding master at 72.165.61.189:27011
  A2C_PRINT from 72.165.61.189:27011 :
  Bad challenge.
 
  Just a few examples of legit uses.
 
  On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
  wrote:
 
  But what does it actually do? (apart from freezing servers)
  ___
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
I don't know what \b is, but \r is return, it puts the cursor at the start
of the line. \n puts the cursor on a new line.

On Sun, May 3, 2009 at 5:36 PM, Saul Rennison saul.renni...@gmail.comwrote:

 Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y :
  prefix?

 Using \r would just make a new line.

 Sent from my iPhone

 On 4 May 2009, at 00:32, AzuiSleet azuisl...@gmail.com wrote:

  Or if you want to be really clever and cover up the message you can do
  \xFF\xFF\xFF\xFFl\rhello \n
 
  On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
  saul.renni...@gmail.comwrote:
 
  All you do is send:
  FF FF FF FF 6C your message here
 
  Note the above is in hex ~_~.
 
  @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
  lags.
 
  Sent from my iPhone
 
  On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:
 
  Sends messages. A quick search got this:
 
  A2C_PRINT from 68.142.72.250:27011 :
  No challenge for your address.
  A2C_PRINT from 72.165.61.189:27011 :
  No challenge for your address.
  Adding master at 72.165.61.189:27011
  A2C_PRINT from 72.165.61.189:27011 :
  Bad challenge.
 
  Just a few examples of legit uses.
 
  On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
  wrote:
 
  But what does it actually do? (apart from freezing servers)
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives,
  please visit:
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
It is a very good idea to post exploits on HLDS. Only Azui does not run any
servers. So that's kinda mute now... is it not?

On Sun, May 3, 2009 at 7:37 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 You guys do a good job of exposing your servers :) with this info the
 kiddies will get worse most likely since half the script kiddies watch
 this list for new commands to run.

 On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
  Or if you want to be really clever and cover up the message you can do
  \xFF\xFF\xFF\xFFl\rhello \n
 
  On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
  saul.renni...@gmail.comwrote:
 
  All you do is send:
  FF FF FF FF 6C your message here
 
  Note the above is in hex ~_~.
 
  @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
  lags.
 
  Sent from my iPhone
 
  On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:
 
   Sends messages. A quick search got this:
  
   A2C_PRINT from 68.142.72.250:27011 :
   No challenge for your address.
   A2C_PRINT from 72.165.61.189:27011 :
   No challenge for your address.
   Adding master at 72.165.61.189:27011
   A2C_PRINT from 72.165.61.189:27011 :
   Bad challenge.
  
   Just a few examples of legit uses.
  
   On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
   wrote:
  
   But what does it actually do? (apart from freezing servers)
   ___
   To unsubscribe, edit your list preferences, or view the list
   archives,
   please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlds
  
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   archives, please visit:
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 Sent from my mobile device

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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
Good. Will make it a higher priority for Valve to gtfo their asses and  
fix some exploits for once.

Sent from my iPhone

On 4 May 2009, at 00:37, Cc2iscooL cc2isc...@gmail.com wrote:

 You guys do a good job of exposing your servers :) with this info the
 kiddies will get worse most likely since half the script kiddies watch
 this list for new commands to run.

 On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
 Or if you want to be really clever and cover up the message you can  
 do
 \xFF\xFF\xFF\xFFl\rhello \n

 On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
 saul.renni...@gmail.comwrote:

 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes.  
 AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
 wrote:

 But what does it actually do? (apart from freezing servers)
 ___
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 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
It will appear in the server console only.

Sent from my iPhone

On 4 May 2009, at 00:36, Yaakov Smith m4ngr...@gmail.com wrote:

 So what would happen on the server if I sent Hello Everyone!?  
 Would it
 appear in the console? ingame chat?
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Saul Rennison
\b is backspace. Sorry never knew about \r! Thanks :D

Sent from my iPhone

On 4 May 2009, at 00:40, AzuiSleet azuisl...@gmail.com wrote:

 I don't know what \b is, but \r is return, it puts the cursor at the  
 start
 of the line. \n puts the cursor on a new line.

 On Sun, May 3, 2009 at 5:36 PM, Saul Rennison  
 saul.renni...@gmail.comwrote:

 Huh? You mean by using \b to cover up the A2C_PRINT from x.x.x.x:y :
  prefix?

 Using \r would just make a new line.

 Sent from my iPhone

 On 4 May 2009, at 00:32, AzuiSleet azuisl...@gmail.com wrote:

 Or if you want to be really clever and cover up the message you  
 can do
 \xFF\xFF\xFF\xFFl\rhello \n

 On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
 saul.renni...@gmail.comwrote:

 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes.  
 AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
 wrote:

 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread 1nsane
Never heard of it.

deja vu.

On Sun, May 3, 2009 at 7:51 PM, AzuiSleet azuisl...@gmail.com wrote:

 I run a very popular Garry's Mod server, you may have heard of it,
 NoxiousNet. Go ahead, try and DDoS me, I'm invincible.

 On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote:

  It is a very good idea to post exploits on HLDS. Only Azui does not run
 any
  servers. So that's kinda mute now... is it not?
 
  On Sun, May 3, 2009 at 7:37 PM, Cc2iscooL cc2isc...@gmail.com wrote:
 
   You guys do a good job of exposing your servers :) with this info the
   kiddies will get worse most likely since half the script kiddies watch
   this list for new commands to run.
  
   On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
Or if you want to be really clever and cover up the message you can
 do
\xFF\xFF\xFF\xFFl\rhello \n
   
On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
saul.renni...@gmail.comwrote:
   
All you do is send:
FF FF FF FF 6C your message here
   
Note the above is in hex ~_~.
   
@AzuiSleet what do you mean? It freezes when it prints \x07, yes.
 AKA
lags.
   
Sent from my iPhone
   
On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:
   
 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
 wrote:

 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

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   --
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread AzuiSleet
I run a very popular Garry's Mod server, you may have heard of it,
NoxiousNet. Go ahead, try and DDoS me, I'm invincible.

On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote:

 It is a very good idea to post exploits on HLDS. Only Azui does not run any
 servers. So that's kinda mute now... is it not?

 On Sun, May 3, 2009 at 7:37 PM, Cc2iscooL cc2isc...@gmail.com wrote:

  You guys do a good job of exposing your servers :) with this info the
  kiddies will get worse most likely since half the script kiddies watch
  this list for new commands to run.
 
  On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
   Or if you want to be really clever and cover up the message you can do
   \xFF\xFF\xFF\xFFl\rhello \n
  
   On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
   saul.renni...@gmail.comwrote:
  
   All you do is send:
   FF FF FF FF 6C your message here
  
   Note the above is in hex ~_~.
  
   @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
   lags.
  
   Sent from my iPhone
  
   On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:
  
Sends messages. A quick search got this:
   
A2C_PRINT from 68.142.72.250:27011 :
No challenge for your address.
A2C_PRINT from 72.165.61.189:27011 :
No challenge for your address.
Adding master at 72.165.61.189:27011
A2C_PRINT from 72.165.61.189:27011 :
Bad challenge.
   
Just a few examples of legit uses.
   
On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
wrote:
   
But what does it actually do? (apart from freezing servers)
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archives, please visit:
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  --
  Sent from my mobile device
 
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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Chad Austin
famous last words

AzuiSleet wrote:
 I run a very popular Garry's Mod server, you may have heard of it,
 NoxiousNet. Go ahead, try and DDoS me, I'm invincible.

 On Sun, May 3, 2009 at 5:41 PM, 1nsane 1nsane...@gmail.com wrote:

   
 It is a very good idea to post exploits on HLDS. Only Azui does not run any
 servers. So that's kinda mute now... is it not?

 On Sun, May 3, 2009 at 7:37 PM, Cc2iscooL cc2isc...@gmail.com wrote:

 
 You guys do a good job of exposing your servers :) with this info the
 kiddies will get worse most likely since half the script kiddies watch
 this list for new commands to run.

 On 5/3/09, AzuiSleet azuisl...@gmail.com wrote:
   
 Or if you want to be really clever and cover up the message you can do
 \xFF\xFF\xFF\xFFl\rhello \n

 On Sun, May 3, 2009 at 5:29 PM, Saul Rennison
 saul.renni...@gmail.comwrote:

 
 All you do is send:
 FF FF FF FF 6C your message here

 Note the above is in hex ~_~.

 @AzuiSleet what do you mean? It freezes when it prints \x07, yes. AKA
 lags.

 Sent from my iPhone

 On 4 May 2009, at 00:23, 1nsane 1nsane...@gmail.com wrote:

   
 Sends messages. A quick search got this:

 A2C_PRINT from 68.142.72.250:27011 :
 No challenge for your address.
 A2C_PRINT from 72.165.61.189:27011 :
 No challenge for your address.
 Adding master at 72.165.61.189:27011
 A2C_PRINT from 72.165.61.189:27011 :
 Bad challenge.

 Just a few examples of legit uses.

 On Sun, May 3, 2009 at 7:17 PM, Yaakov Smith m4ngr...@gmail.com
 wrote:

 
 But what does it actually do? (apart from freezing servers)
 ___
 To unsubscribe, edit your list preferences, or view the list
 archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlds

   
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 Sent from my mobile device

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Re: [hlds] Script kiddies abusing A2C_PRINT

2009-05-03 Thread Dr Stinglock
The valve automated reply robot is 'they'.

I'm assuming the 'disable' beep.sys apply only to people who run a backyard
dedicated servers and get annoyed with the beep, beep beep that happens when
the server is in the same room as them and doesn't do much else?



-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Unknown | zD.
Sent: Monday, 4 May 2009 9:18 AM
To: hlds@list.valvesoftware.com
Subject: Re: [hlds] Script kiddies abusing A2C_PRINT

Can you guys just stop saying / posting the exploit / command / packet
capture in the wild? coz I have reported the issue to valve already
and they have replied to me by saying this 
3 « MESSAGE BY DWIGHT ON TUE, 28TH APR 2009 3:24 PM »
Hello,
Thank you very much for bringing this to our attention. Your comments
will be passed along accordingly. It is much appreciated.

And make sure that you have done any one of the following thing before
its get fixed ...
- Disable the beep sound driver (beep.sys) by delete it or disable it
via devmgmt.msc when showing the hidden devices and non-PnP drivers
- Start the server in GUI mode only
In addition, you are always able to trace the hacker / DoSer by
starting the server with -dev parameter. And yes, this command means
Any to Client printing according to proto_oob.h
(http://72.14.235.132/search?rlz=1C1GGLS_zh-TWHK324HK324sourceid=chromeie=
UTF-8q=cache:http://www.inxbus.net/hldoc/d4/df7/proto__oob_8h-source.html)
and I guess valve is using this command for maintenance / backup usage
when the normal encrypted protocol from the steam server does not
work. So just clam down and stop asking about that  I guess valve
will have to fix it soon otherwise I will just make the exploit in
public . I have asked for them to fix the problem alraedy.
In addition, you are able to fix the problem by yourself too if you
are able to modify the engine.dll  search the following string in
the engine.dll and patch it by replacing NULL character to the whole
string or at least to the last %s.
A2C_PRINT from %s : %s

And ya, cs.rin.ru will not do any harmful thing on your machine if you
don't piss off them . all they do is just printing some lulz
strings atm  but if they really want to DoS your server . they
can replace the string by using some harmful characters . so just
stop and clam down about that . otherwise I guess just more server
operators will get in trouble soon as you guys have given out the
command / exploit directly.

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