RE: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Bart King
Hello, Allowing custom maps when sv_pure 2 is set introduces complications. Lots of custom maps have their own models, textures, sounds and various other assets, all of which would need to be downloaded, and it _could_ be possible for some of these assets to collide with (read: overwrite)

[hlds] Blocking Client Commands

2007-05-16 Thread Ray
the new beta looks to be blocking all client commands now.. Why are commands like votemaps etc (NON VALVE) commands getting blocked now?? is this intended Alfred? Ray ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Steven Hartland
I wonder if valve would be willing to run a validate 3rd party map program where by sv_pure 3 for example would allow all steam content plus validated maps and their required textures etc. Im sure map makers would be willing to submit their work for this to enable them to become pure. Steve

RE: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Alfred Reynolds
We are investigating something like this, were a map using bspzip will work with pure mode 2. Bart King wrote: Hello, Allowing custom maps when sv_pure 2 is set introduces complications. Lots of custom maps have their own models, textures, sounds and various other assets, all of which would

RE: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Chris Barnett
Hi, It's not possible to download anything and overwrite any existing files on the client - be they Steam or custom files - least not with any known plugin or standard command, otherwise there would be anarchy. Right now, it is possible to have different BSPs on the server and client, and I

Re: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Whisper
-- [ Picked text/plain from multipart/alternative ] It would seem that season lost_temple_pro would satisfy the bsp only requirement Others though I am not so sure I know contra does not, which is no great loss since its a horrid excuse for a map anyhow. :) On 5/17/07, Chris Barnett [EMAIL

Re: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Benjamin Lange
-- [ Picked text/plain from multipart/alternative ] I don't know why costum maps shouldn't work with sv_pure 2 ? As far as I understood and tested the client just gets forced to use the content from the gcf. As long as there is no content in the gcf files, the files from the cstrike folder will