There seem to be a server crash related to the client command db_status.
Until it's fixed, you can disable it by setting db_silent to 1. You'll see
logged players in DBlocker.log, in the cstrike, dod, or tf directory.
2010/7/17 HL-SDK Synths syntron...@gmail.com
This is actually superior in
After going through one of my servers Sourcemod command logs I came
across that a number of players executes those commands.
The log messages would look like:
07/18/10 13:39:10: Name180STEAM_0:0:123456 executes: vmodenable 1
07/18/10 13:39:10: Name180STEAM_0:0:123456 executes: vban 0 0 0
Some
Sourcemod voice chat details, nothing to worry about
On Jul 18, 2010 4:05 PM, Thomas m...@fearswe.net wrote:
After going through one of my servers Sourcemod command logs I came across
that a number of players executes those commands.
The log messages would look like:
07/18/10 13:39:10:
That actually makes sense. Thank you.
HL-SDK Synths wrote:
Sourcemod voice chat details, nothing to worry about
On Jul 18, 2010 4:05 PM, Thomas m...@fearswe.net wrote:
After going through one of my servers Sourcemod command logs I came across
that a number of players executes those commands.
These are stock commands in the game, nothing to do with sourcemod.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Thomas
Sent: Sunday, July 18, 2010 5:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject:
Too lazy to correct myself, they have to do with voice communication
On Jul 18, 2010 8:23 PM, Spencer apos;voogruapos; MacDonald
voo...@voogru.com wrote:
These are stock commands in the game, nothing to do with sourcemod.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
vmodenable is the player client telling the server it supports microphone
communication.
I think vban is used for muting.
On Sun, Jul 18, 2010 at 7:25 PM, HL-SDK Synths syntron...@gmail.com wrote:
Too lazy to correct myself, they have to do with voice communication
On Jul 18, 2010 8:23 PM,
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