We've release a required update for TF2. Sorry for the lack of notice ahead of
time on this one. The details are below.
-Eric
Engine
--
Fixed Day of Defeat: Source server crash when loading dod_jagd.
Team Fortress 2
---
Added a "Discard" button to the item pickup panel.
Adde
The update should be released now. Sorry for the confusion.
-Eric
-Original Message-
From: Eric Smith
Sent: Monday, June 08, 2009 4:59 PM
To: 'hlds@list.valvesoftware.com'; 'hlds_li...@list.valvesoftware.com';
'hlds_annou...@list.valvesoftware.com'
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We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update to TF2. The notes for the update are below.
-Eric
--
Team Fortress 2
- Added new promo items
- Added replay_name ConVar to set the name of the replay bot
- Added a notification to Steam Trading when a user's backpack is full
- Fixed t
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready soon.
-Eric
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We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Performance improvements
Team Fortress 2
- Added the Fall 2012 key to the Mann Co. store
- Fixed The Escape Plan no
We've released updates for TF2, DoD:S, and HL2:DM. These updates aren't
directed at dedicated servers, but they will receive updated binaries if the
update tool is run. Clients will get the updates automatically the next time
they restart the game.
The notes for the updates are below.
-Eric
-
The updated binaries are available now.
-Eric
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
Sent: Monday, September 10, 2012 3:29 PM
To: Eric Smith
Cc: Half-Life dedicated Win32 server
We're working on a mandatory update for CS:S. We should have it ready soon.
-Eric
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We've released a mandatory update to CS:S. The notes for the update are below.
-Eric
--
Counter-Strike: Source
- Added a new command "kickall" which kicks all connected clients except for
HLTV and the listenserver host if applicable
- Fixed a bug that allowed malicio
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update to TF2. The notes for the update are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fix client crash bug caused by overflow of the audio cache
- Fix bug allowing server browser network activity to continue after choosing
We have a fix that we're working on and will be releasing as soon as we can.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mohammed Khalik
Sent: Friday, September 21, 2012 5:29 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Steam u
It only affects DoD:S and HL2:DM. We're getting ready to release the fix.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of RSS List User
Sent: Friday, September 21, 2012 5:57 PM
To: Half-Life dedicated Win32 server mailing list
Subject:
We've released mandatory updates to DoD:S and HL2:DM. The notes for the updates
are below.
-Eric
--
- Updated with other Orange Box client/server fixes
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We're working on a mandatory update for CS:S. We should have it ready soon.
-Eric
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We've released a mandatory update to CS:S. The notes for the update are below.
-Eric
--
Counter-Strike: Source
- Fixed a client crash bug caused by overflow of the audio cache
- Fixed a bug that allowed server browser network activity to continue after
choosing a ser
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready soon.
-Eric
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We've released mandatory updates to TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Shared Changes (TF2, DoD:S, HL2:DM)
- Improved the performance of the libraries used for in-game HTML display
Team Fortress 2
- Added new promo items
- Fixed ha
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed HTTP downloads on Mac not sending an HTTP referer
Team Fortress 2
- Updated materials/models for the Champ Stamp, K
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed the "disconnect" command regression from the previous update
- Fixed tools like vbsp working with new model format
-
We're working on mandatory updates for TF2, DoD:S, HL2:DM. We should have them
ready soon.
-Eric
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We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world
at a reduced resolution. ("mat_viewp
We're working on an optional update for TF2 that addresses some issues
introduced during yesterday's update.
We should have it ready soon.
-Eric
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We've released an optional (for dedicated servers) update for Team Fortress 2.
The notes for the update are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a regression in the Mac's minimum system check
Team Fortress 2
- Added new audio lines for
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug that was causing intermittent lag spikes for Linux dedicated
servers
- Fixed a crash while command-tabing on
We have a fix for this that we're hoping to release later today.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of quigonjoe
Sent: Friday, November 09, 2012 12:30 PM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] tf_forc
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed an audio problem for Mac users
- Added a new ConVar sv_shutdown_timeout_minutes
- Forces a server to shutdown if
We've released an optional (for dedicated servers) update for Team Fortress 2.
The notes for the update are below.
-Eric
--
Team Fortress 2
- Added new item to the store "Upgrade to Premium Gift"
- Increased the maximum size of backpacks from 1000 to 2000
__
We're working on mandatory updates for TF2, DoD:S, HL2:DM. We should have them
ready soon.
-Eric
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We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a problem with some materials not being displayed correctly
- Fixed weapon pickup sounds not being played for
Yes, there will be a CS:S sync soon…probably next week.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Thursday, November 29, 2012 3:10 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_
The optional update has been released and should fix the problem with MvM
servers.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn
Sent: Thursday, November 29, 2012 3:32 PM
To: Half-Life dedicated Win32 server mailing list
Yes, it’s being looked into.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of gcbon...@optonline.net
Sent: Thursday, November 29, 2012 5:40 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Another optional *TF* upd
We've released optional (for dedicated servers) updates for Team Fortress 2,
Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates
are below. These updates do not affect dedicated servers.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
-
(as in it appears RED is capping a BLU point.
> I've also been told that cloak meters for spy watches are reversed, but have
> been unable to verify/duplicate that.
>
> Has anyone else seen similar issues?
>
>
>
>
>
>
We just released another update to address the regression in the circular
progress bars. This update also fixes some clients who were unable to launch
the game because of a problem with Mss32.dll.
This update does not affect dedicated servers.
-Eric
-Original Message-
From: Eric
Just an update: We’re still working on getting CS:S updated with all of the
recent changes. At this point, it’s going to be next week before the release is
ready.
-Eric
From: Eric Smith
Sent: Thursday, November 29, 2012 3:12 PM
To: Half-Life dedicated Win32 server mailing list
Subject: RE
We've released optional (for dedicated servers) updates for Team Fortress 2,
Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates
are below. These updates do not affect dedicated servers.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
-
We've released optional (for dedicated servers) updates for Team Fortress 2,
Day of Defeat: Source, and Half-Life 2: Deathmatch. The notes for the updates
are below. These updates do not affect dedicated servers.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
-
Of Kyle Sanderson
Sent: Saturday, December 15, 2012 1:03 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates
released
Any update on this?
Thanks,
Kyle.
On Thu, Dec 6, 2012 at 9:57 AM, Eric Smith
mailto:er
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready soon.
-Eric
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TF2, DoD:S, and HL2:DM updates coming
Eric, any news on fixing the uber exploit? I sent Mike details on it
On Thu, Dec 20, 2012 at 5:27 PM, Eric Smith
mailto:er...@valvesoftware.com>> wrote:
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready s
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Updated some Big Picture features
- Additional improvements for client stability
Team Fortress 2
- Australian Chr
Eric Smith
Sent: Thursday, December 20, 2012 2:59 PM
To: Half-Life dedicated Win32 server mailing list;
'hlds_li...@list.valvesoftware.com'; 'hlds_annou...@list.valvesoftware.com'
Subject: [hlds_announce] Mandatory TF2, DoD:S, and HL2:DM updates released
We've released
We're working on a mandatory update for TF2. We should have it ready very soon.
-Eric
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We've released a mandatory update for TF2. The notes for the update are below.
-Eric
--
Team Fortress 2
- Added Benign infiltration to the Mann Vs. Machine mission-cycle file for
servers
- Fixed a Dead Ringer Spy exploit in Mann Vs. Machine mode
- Fixed a regression
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for TF2. The notes for the update are below.
-Eric
--
Team Fortress 2
- Added new promo items
- Mann Vs. Machine
- Fixed clients being able to issue mp_tournament_restart,
tournament_readystate, and tournament_teamname commands
We're working on a mandatory update for TF2. We should have it ready soon.
-Eric
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We've released a mandatory update for TF2. The notes for the update are below.
-Eric
--
Team Fortress 2
- Added The Robo-Sandvich, The Festive Sandvich, The Festive Buff Banner, and
The Festive Huntsman to the list of items allowed in Medieval mode
- The Prize Plushy
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready soon.
-Eric
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We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a bug that was preventing some crashes from being reported
- Fixed the chat window not accepting characters f
We've released an optional update for Half-Life 2: Deathmatch. The notes for
the update are below.
-Eric
--
- Fixed a server crash caused by spawning npc_zombie entities in the map
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Clients only.
-Eric
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of wickedplayer494 .
Sent: Friday, January 25, 2013 5:17 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux
server mailing list
Subject: Re: [hlds]
We're working on a mandatory update for Counter-Strike: Source, and we should
have it ready early next week.
We're giving you a heads-up so can prepare to update your servers. It will
probably require you to update your server scripts. This update will include
moving the Linux dedicated server
It will be a mandatory update for all clients/servers.
-Eric
From: IBIS Customer Service [mailto:ibis.serv...@gmail.com]
Sent: Thursday, January 31, 2013 2:42 PM
To: Eric Smith
Cc: hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux server
mailing list; Half-Life dedicated Win32
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Added an option to the Advanced Options dialog to support viewing Steam
Community Market-listable items, including current sell prices, from inside
We're working on a mandatory update for Counter-Strike: Source. We should have
it ready soon.
-Eric
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We've released a mandatory update for Counter-Strike: Source. The notes for the
update are below.
-Eric
--
Counter-Strike: Source
- Added mat_viewportupscale and mat_viewportscale to enable rendering the world
at a reduced resolution
- "mat_viewportupscale 1" and
We've released client updates for DoD:S and HL2:DM. The updates contain shared
server files, but you should not need to update your servers at this time. The
notes for the updates are below.
-Eric
-
Shared Changes (DoD:S, HL2:DM)
- Fixed MOTD sometimes not displ
We're working on mandatory updates for Team Fortress 2, Day of Defeat: Source
and Half-Life 2: Deathmatch. We should have them ready soon.
-Eric
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We've released mandatory updates for Team Fortress 2, Day of Defeat: Source,
and Half-Life 2: Deathmatch. The notes for the updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to the audio system
- Updated controller
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below. There are no new server.dll or server_srv.so
files for this release, but you still need to update your server(s).
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Added new promo items
- The Brütal Bouffant
- The Shred Alert
- Fixed UGC Season 8 medals not using the correct colors
- Updated the material f
We're working on mandatory updates for Team Fortress 2, Day of Defeat: Source
and Half-Life 2: Deathmatch. We should have them ready soon.
-Eric
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We've released mandatory updates for Team Fortress 2, Day of Defeat: Source,
and Half-Life 2: Deathmatch. The notes for the updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a client crash related to rendering models
- Fixed a client cras
riginal Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith
Sent: Friday, February 22, 2013 7:42 PM
To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux
server mailing list; 'hlds_annou...@l
We've released client updates for TF2, DoD:S, and HL2:DM. There are no changes
for dedicated servers. You do not need to update. The notes for the updates are
below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Fixed a missing material when changing the value of ma
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Improved performance for the Linux version
Team Fortress 2
- Fixed a problem that was preventing some older demos from be
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Added new promo items
- Added recipes for the Sticky Jumper and the Rocket Jumper
- Fixed r_depthoverlay ConVar not using the correct material
- Impr
We've released a client update for TF2, DoD:S, and HL2:DM. The update is only
for the server browser. You do not need to update your dedicated servers. The
note for the update is below.
-Eric
=
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Added a new ConVar sb_filter_incomp
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Unlocked the "What's in the Portal 2 Soundtrack Box?"
- Added new promo Items
- Removed Salvage Crate #40, Crate #49 and Crate #54 from the drop list
We're working on mandatory updates for TF2, DoD:S, and HL2:DM. We should have
them ready soon.
-Eric
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] Mandatory TF2, DoD:S, and HL2:DM updates coming
Is this SteamPipe coming?
- Original Message -
From: "Eric Smith"
To: "Half-Life dedicated Win32 server mailing list"
, "Half-Life dedicated Linux server mailing list"
, "hlds_annou...@list.valvesoftware.com&
We've released mandatory updates for TF2, DoD:S, and HL2:DM. The notes for the
updates are below.
-Eric
--
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Disabled Java for the in-game web browser
Team Fortress 2
- Added support for running VR mode on the Oculus Rift
-
We're working on a mandatory update for Counter-Strike: Source. We should have
it ready soon.
-Eric
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We've released a mandatory update for Counter-Strike: Source. The notes for the
update are below.
-Eric
--
Counter-Strike: Source
- Disabled Java for the in-game web browser
- Added a new ConVar sb_filter_incompatible_versions. This will default to true
and hide se
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon. This is NOT the SteamPipe update.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Fixed a bug that caused invisible players in the world
- Fixed Engineer bots in Mann Vs. Machine building disposable sentries that
upgrade into tiny
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon. This is NOT the SteamPipe update.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Prevent game servers from opening the MOTD panel more than once if the player
connected through matchmaking or quickplay
- Added new promo items
- F
We've released client updates for CS:S, DoD:S, and HL2:DM. There are no updates
for dedicated servers.
-Eric
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] CS:S, DoD:S, and HL2:DM client updates released
Any word on what the updates included?
On Tue, Apr 16, 2013 at 1:43 PM, Eric Smith
mailto:er...@valvesoftware.com>> wrote:
We’ve released client updates for CS:S, DoD:S, and HL2:DM. There are no updates
for dedicated servers.
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon. This is NOT the SteamPipe update.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Added a new ConVar cl_first_person_uses_world_model to allow this mode to be
used outside of VR mode
- Disabled plug-ins that would allow users to c
We've released a mandatory update for Team Fortress 2. The notes for the update
are below.
-Eric
--
Team Fortress 2
- Added a new ConVar cl_first_person_uses_world_model to allow this mode to be
used outside of VR mode
- Disabled plug-ins that would allow users to c
We're working on a mandatory update for Team Fortress 2. We should have it
ready soon. This is NOT the SteamPipe update.
-Eric
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We've released a mandatory update for Team Fortress 2. The notes for the update
are below. The new version number for TF2 as of this release is 1734532. This
is a departure from our previous version system so it can be consistent with
what Fletcher is using for the SteamPipe releases.
-Eric
--
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