These tags are often abused by players.
It is ridiculous that server owners don't have control over what their clients
see in game.___
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visit:
Yea I think that maybe an issue for most communities.
On 8 January 2013 19:53, cls mega9900-...@yahoo.com wrote:
These tags are often abused by players.
It is ridiculous that server owners don't have control over what their
clients see in game.
2:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Name Tags / Description Tags
These tags are often abused by players.
It is ridiculous that server owners don't have control over what their
clients see in game
They do, they just need to be leet h4x0rs.
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of cls
Sent: Tuesday, January 08, 2013 2:53 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Name Tags / Description Tags
Haven't you ever seen miniguns named to nigger killer or bats fuck
you asshole and the list goes on. I tend to ban these people as i have
no other tools to deal with them.
-ics
8.1.2013 22:16, Rudy Bleeker kirjoitti:
I'm curious, how are they abused?
On Tue, Jan 8, 2013 at 8:53 PM, cls
That is a slippery slope there.
For example, I have my demo afro painted white and I named it
Whittie. Would that fit into your viewpoint of racial?
On Tue, Jan 8, 2013 at 1:39 PM, ics i...@ics-base.net wrote:
Haven't you ever seen miniguns named to nigger killer or bats fuck you
asshole and
: [hlds] Name Tags / Description Tags
These tags are often abused by players.
It is ridiculous that server owners don't have control over what their clients
see in game.
___
To unsubscribe, edit your list preferences, or view the list archives, please
No. I look things case by case. Usually i think that people who promote these
names are just making a fool of themselves since they are a minority but if
some name disturbs me, it willmdisturb someone else too.
-ics
- Alkuperäinen viesti -
That is a slippery slope there.
For
ICS, I am in complete agreement with the banning. That's how I deal with
stuff like that, can't tolerate ignorance like that.
On Tue, Jan 8, 2013 at 5:08 PM, ics i...@ics-base.net wrote:
**
No. I look things case by case. Usually i think that people who promote
these names are just making a
While Valve sits and doesn't add this, someone more proficient with plugins
could write something that does this:
- Catch named/described items
- Create an item with the same characteristics as those items
- Remove the named/described items and replace with the new ones
- If any Strange
Nope, not gonna happen. Live with it.
Pizza
_
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Carlos Bello
Sent: Tuesday, January 08, 2013 8:08 PM
To: cls; Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Name
, January 08, 2013 8:18 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Name Tags / Description Tags
Nope, not gonna’ happen. Live with it.
Pizza
From: hlds-boun
As far as I know, this is not possible.
Dr. McKay
http://www.doctormckay.com
From: cls
Sent: Sunday, January 06, 2013 8:56 AM
To: hlds@list.valvesoftware.com
Subject: [hlds] Name Tags / Description Tags
I don't want players to use items that have had their name or description
changed on my
Tf2items?
On , Doctor McKay wrote:
As far as I know, this is not possible.
Dr. McKay
http://www.doctormckay.com [1]
FROM: cls
SENT: Sunday, January 06, 2013 8:56 AM
TO: hlds@list.valvesoftware.com
SUBJECT: [hlds] Name Tags / Description Tags
I don't want players to use items that have had
The current version of TF2Items doesn't give you the attributes an item
already has.
I've been tempted to see if I could add that feature to it, but Asher
mentioned at one point that he was going to rewrite TF2Items at some point.
On 1/6/2013 5:34 PM, cmun...@cameronmunroe.com wrote:
On Sun, Jan 6, 2013 at 10:44 PM, Ross Bemrose rbemr...@gmail.com wrote:
The current version of TF2Items doesn't give you the attributes an item
already has.
Name and description aren't attributes, they're loaded directly from
the SO cache by the client, you can't change anything related to them
, January 06, 2013 5:38 PM
To: cls; Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Name Tags / Description Tags
As far as I know, this is not possible.
Dr. McKay
http://www.doctormckay.com
From: cls mailto:mega9900-...@yahoo.com
Sent: Sunday, January 06, 2013 8:56
The only thing I think would be possible is to make a plugin check the
weapons you have on the event of a weapons load out, then use tf2items to
give you that same item. That way the player still has their weapon but it
will be a regular unique one. Might be a little too intense though :P
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