A required update for Team Fortress 2 and it's dedicated server have been updated. Please run hldsupdatetool to receive these updates. The specific changes include:
- Removed sv_alltalk from the list of convars that affect custom server tags - Fixed Demoman grenades not hurting the shooter if fired at point blank range against a target - Fixed critical modifier for explosive weapons (rockets, pipe bombs) increasing critical chance more than intended - Fixed Sudden Death "seconds have passed" string not including the amount of seconds that have passed - Fixed Internet and Custom tabs in the Server Browser not correctly displaying the server information for servers when going back and forth between the two tabs - Updated the URL used for the "Click for more info on custom servers" link on the Custom tab - Fixed a crash for a sound channel getting created without wavedata - Fixed Setup timer not showing the correct percentage in the circular progress bar - Fixed being able to enter a "spectate" command in the client console to join team Spectator when mp_allowspectators is set to 0 - Fixed SourceTV servers not being displayed in the Spectate tab for servers with custom server tags - Fixed servers with maxplayers <= 24 that are running SourceTV having the "increased_maxplayers" tag added for their server - Added mp_tournament_restart command to be used with Tournament Mode (mp_tournament). This can be used at any time to return to the "Waiting for Teams" state - When a tournament match ends it now returns to the "Waiting for Teams" state _______________________________________________ hlds_announce mailing list hlds_announce@list.valvesoftware.com http://list.valvesoftware.com/mailman/listinfo/hlds_announce