Most of the attacks directed at my server are exactly 30 seconds long and
designed to freeze the server long enough to drop all players. This attack
seems to be no longer effective on my server due to filtering and limiting
the amount of packets/sec.
Yesterday the season finals of ETF2L were
Ever notice that when you use the querycache that your server doesn't show
in the master server list and if you try to query it with steam it
retrieves no information.
HLSW works to query though.
Do you have this problem too?
On Tue, Jan 25, 2011 at 5:37 AM, Arie nos...@ariekanarie.nl
Hey guys,
For the last 2-3 days my server has been flooded quite a lot. I put up a
firewall (APF), but it didn't really help (actually it made things
worst). Some kind of map something error and server freezes. Never mind
about that.
So, ping gets up to 500-1000 and that's it. No logs,
Sounds like an old EP1 engine exploit which was supposedly fixed in
OrangeBox. A plain join to a server was enough to crash it and there was
no way to see who it was as ip or id didn't show up. This might have now
resurfaced again somehow and exploited again.
-ics
25.1.2011 18:50, Anthony
there are 2 kind of attacks going on...
how much bandwidth are you using during these floods?
On Tue, Jan 25, 2011 at 5:50 PM, Anthony Stoyanov a...@gaming.bg wrote:
Hey guys,
For the last 2-3 days my server has been flooded quite a lot. I put up a
firewall (APF), but it didn't really help
What about this one:
http://code.google.com/p/querycache/
?
(it report the server as public even if it's private)
PS: thanks Arie ;)
extended the filtering to all those other packets :)
Il 25/01/2011 15:14, Chris ha scritto:
Ever notice that when you use the querycache that your server
I thought I was the only one suffering from the 30second client drop
attacks. This has been happening for about a month now (The 30second
attacks, it's no longer constant like it was before), hopefully
something is done about it soon.
Kyle.
On Tue, Jan 25, 2011 at 2:37 AM, Arie
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