Re: [hlds_linux] CSS Server flooding or attack?

2011-01-28 Thread Harry Strongburg
On Fri, Jan 28, 2011 at 04:27:21PM +1030, PryMaL wrote: They've got soemthing in the region of 300 megabit at their disposal... not too many single sources (outside data centers) have that kind of bandwidth. So my guess still lies at DDoS Todays update seems to have helped a bit. Are you

Re: [hlds_linux] CSS Server flooding or attack?

2011-01-28 Thread PryMaL
On 28/01/2011 10:48 PM, Harry Strongburg wrote: Are you implying that it's hard or expensive to get a 300Mbit+ box? Any skid could easily get that for less than 40 Euro. I doubt someone would use a botnet for attacking a server with the bug, instead of doing trivial UDP spoofing on a single

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread frostschutz
On Thu, Jan 27, 2011 at 06:53:08PM -0500, clad iron wrote: Would there be a way for the engine to identify exactly where it's coming from and drop the connection ? It's UDP, there are no connections and you can't stop others from sending packets to you. So the best you can do is drop without

Re: [hlds_linux] CSS Server flooding or attack?

2011-01-28 Thread frostschutz
On Fri, Jan 28, 2011 at 11:01:56PM +1030, PryMaL wrote: anything more than a 100mb connection is difficult to obtain let alone expensive in Australia. It's less than 100 euro per month in ... Europe. However that doesn't mean you can use it for attacks. You can try but it will be a rather

Re: [hlds_linux] CSS Server flooding or attack?

2011-01-28 Thread Simon Gunton
You will find that it will be ordered through some kiddy host offering gig ports and then paid for with a bent credit card will use if for a week till it gets yanked and by which time they are long gone. Also if they have spoofed the IP then unlieky anyone can submit an abuse report about it

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread Marco Padovan
TCP for example... Il 28/01/2011 13:45, frostschutz ha scritto: On Thu, Jan 27, 2011 at 06:53:08PM -0500, clad iron wrote: Would there be a way for the engine to identify exactly where it's coming from and drop the connection ? It's UDP, there are no connections and you can't stop others from

Re: [hlds_linux] CSS Server flooding or attack?

2011-01-28 Thread Marco Padovan
there are big attacks (gbit?) dos coming from gameservers hosters too... People exploiting Q3 based games and hoster letting them abuse their hosted services... ( http://www.lemuria.org/security/application-drdos.html ) Unfortunatly it's not just kids with gbit ports :( Il 28/01/2011 14:04,

Re: [hlds_linux] Linux How-to

2011-01-28 Thread stalker
Florian, thanks, that is exactly what I needed to know. I put sank_sounds into my addons/amxmodx/configs/plugins.ini restarted the server and now I have sank_sounds loading. My only problem now is the beginning of the sounds are chopped off when someone types in a keyword like doh, the sound

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread Saul Rennison
I thought that TCP would solve the issue for queries and stuff like that but in practice TCP is just as prone to DDoS as UDP -.- On Friday, 28 January 2011, Marco Padovan evolutioncr...@gmail.com wrote: TCP for example... Il 28/01/2011 13:45, frostschutz ha scritto: On Thu, Jan 27, 2011 at

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread Emil Larsson
Since it requires a handshake, TCP is impossible to spoof (unlike UDP). It would make it a bit easier to block IP's since a handshake will fail if a spoofed IP is used. Of course, most DOS bugs in SRCDS are from bugs and lack of packet caching/priority. However it also have higher overhead, which

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread Saint K .
http://www.networksorcery.com/enp/protocol/ip/option009.htm From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Emil Larsson [ail...@gmail.com] Sent: 28 January 2011 15:20 To: Half-Life dedicated Linux

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread Frederic Fortier
Yes, a gameserver on TCP is really a bad idea because the handshake creates a very high overhead. I'm pretty sure you can test it out by yourself by adding -tcp to your client's startup line, and see if you enjoy playing with a choke of about 60. Which is why UDP is used instead: while it's

Re: [hlds_linux] Source Dedicated Server Update Available

2011-01-28 Thread Silent
Hi, did you disable A2S_PING at all? I don't get any reply for that. A2S_INFO does work as specified in http://developer.valvesoftware.com/wiki/Server_queries Other commands do work as expected too. Thanks, Silent_Water Am 28.01.2011 00:34, schrieb Jason Ruymen: An optional update is now

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread Saul Rennison
Please, read what I initially said. TCP would solve the issue for queries What's the issue with moving the query system from UDP 27015 to TCP 27016? :/ However, TCP is also prone to DDoS via SYN floods: SYN flood http://en.wikipedia.org/wiki/SYN_flood sends a flood of TCP/SYN packets, often

Re: [hlds_linux] Source Dedicated Server Update Available

2011-01-28 Thread Saul Rennison
It wouldn't surprise me if they did, you can calculate ping from any packet to Source servers. Thanks, - Saul. On 28 January 2011 15:19, Silent sil...@ccmail.cc wrote: Hi, did you disable A2S_PING at all? I don't get any reply for that. A2S_INFO does work as specified in

Re: [hlds_linux] sv_autojointeam dont work on dods

2011-01-28 Thread Kigen
I cannot find the plugin you say causes people to be kicked with KAC. Do you have a direct link? On Sat, Jan 22, 2011 at 6:38 AM, Svensk Ljud Ljus Produktion i...@teaterljud.se wrote: Hi Ive been searching for a way to restrikt teamjoin to autojoin on dods servers. sv_autojointeam 1 dont

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread John
SYN floods are a very well-understood attack and SYN cookies provide a good defense against them. One nice thing about TCP connections is that the handshake is done at the level of the OS, not the application -- so it can take advantage of other resources while the game server continues to

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread Gary Stanley
At 09:20 AM 1/28/2011, Emil Larsson wrote: Since it requires a handshake, TCP is impossible to spoof (unlike UDP). It would make it a bit easier to block IP's since a handshake will fail if a spoofed IP is used. Of course, most DOS bugs in SRCDS are from bugs and lack of packet caching/priority.

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread Gary Stanley
At 09:20 AM 1/28/2011, Emil Larsson wrote: Since it requires a handshake, TCP is impossible to spoof (unlike UDP). It would make it a bit easier to block IP's since a handshake will fail if a spoofed IP is used. Of course, most DOS bugs in SRCDS are from bugs and lack of packet caching/priority.

Re: [hlds_linux] sv_autojointeam dont work on dods

2011-01-28 Thread Don P
Try here post 20 its the only thing I can find that he could be talking about. https://forums.alliedmods.net/showthread.php?t=78070page=2 On Fri, Jan 28, 2011 at 10:21 AM, Kigen theki...@gmail.com wrote: I cannot find the plugin you say causes people to be kicked with KAC. Do you have a

Re: [hlds_linux] Is today's TF2/DODS/CSS update a required server update?

2011-01-28 Thread John
On 1/28/2011 2:07 PM, Gary Stanley wrote: Bottom line is you cannot protect yourself against DDOS. Only thing you can do is hope you have more transit than the attackers. That's partially true. With DDoS attacks that exceed your transit capacity, the link size does come into play. However,

[hlds_linux] Query problem after update

2011-01-28 Thread David Parker
Hello, I updated my TF2 server with the optional update, and now it does not respond to A2A_PING queries at all. It's running, and it responds to A2S_INFO just fine. Is this the fix for the flood attacks? Thanks, Dave ___ To unsubscribe,

Re: [hlds_linux] Query problem after update

2011-01-28 Thread Kyle Sanderson
It's a very poor fix, I'm having connection issues to servers on my client. I'm also finding I'm unable to reject client connections properly now. On Fri, Jan 28, 2011 at 6:10 PM, David Parker dpar...@utica.edu wrote: Hello, I updated my TF2 server with the optional update, and now it does not