Re: [hlds_linux] Stuttering issues on Linux

2011-07-07 Thread Björn Rohlén
Yes ,for example: top/topas/htop/iostat/atop. Especially the latter is extremely useful. I'll spoil it for you and let you know it's either your CPU or BW. -TheG On Thu, Jul 7, 2011 at 12:42 AM, Ryan Alyea r...@fangamer.com wrote: I have issues where when my server starts filling up (18-24),

Re: [hlds_linux] Stuttering issues on Linux

2011-07-07 Thread Eric Riemers
What is your host btw? This sound familiar to what I once had (but didn't find a fix for it) Would be good up to about 8 players, once it goes up it would stutter (core i7 with 8gb, linux, only thing running was 1 tf2 server) -Original Message- From:

Re: [hlds_linux] TF2 Matchmaking system broken??

2011-07-07 Thread Daniel Nilsson
Gah .. again. Server is empty lol ics skrev 2011-07-05 19:53: I have 2 servers running stock maps only and ive not seen that message either. The servers fill up from regular players through matchmaking system and i know this for a fact as the newest one has been full 3 days in a row full

Re: [hlds_linux] Stuttering issues on Linux

2011-07-07 Thread ics
Stutter - If it's not from cpu or bandwidth running out, can also be caused by lack of memory. So if you have 1 gb, tf2 will efficiently eat the free out within week and remember that your system needs some too. After memory runs out, disk io rises and it's game over. -ics - Alkuperäinen

Re: [hlds_linux] Server crashes are back?

2011-07-07 Thread Saint K .
This doesn't make much sense. Servers are crashing now again, but at random and they run in the background so it's hard to catch a backtrace or anything. I'll get one server to the front, hope it crashes at some point when I'm looking at it. A thing I notice is that the servers also drop off

[hlds_linux] matchmaking

2011-07-07 Thread Eric Riemers
All, Is there any way to find your current standing? When you start your server you see your server standings, I would like to see that in a command that you can check it (handy to see if it works, and if you are going up and down) Also, I know you have to register to be able to do

Re: [hlds_linux] Server crashes are back?

2011-07-07 Thread Saint K .
I've caught an error; mrblonde:~# terminate called after throwing an instance of 'std::bad_alloc' what(): std::bad_alloc PreMinidumpCallback: updating dump comment Uploading dump (in-process) [proxy ''] /tmp/dumps/crash_20110707135954_1.dmp success = yes response: !DOCTYPE HTML PUBLIC

Re: [hlds_linux] matchmaking

2011-07-07 Thread Ross Bemrose
In the TF2 client, cl_gameserver_list shows you the current standing of all your servers. On 7/7/2011 7:12 AM, Eric Riemers wrote: All, Is there any way to find your current standing? When you start your server you see your server standings, I would like to see that in a command that you can

Re: [hlds_linux] TF2 Matchmaking system broken??

2011-07-07 Thread Ross Bemrose
Mine is empty, and even after restart, it remains empty. I know it isn't because of this line on startup: Game server authentication: SUCCESS! Standing: Good. Trend: Slightly Upward On 7/7/2011 5:22 AM, Daniel Nilsson wrote: Gah .. again. Server is empty lol ics skrev 2011-07-05 19:53: I

Re: [hlds_linux] TF2 Matchmaking system broken??

2011-07-07 Thread AnAkIn .
I have 2 servers. Both were full. Now only one is, the other one can get players through matchmaking as well but it takes a much longer time. 2011/7/7 Ross Bemrose rbemr...@vgmusic.com Mine is empty, and even after restart, it remains empty. I know it isn't because of this line on startup:

Re: [hlds_linux] TF2 Matchmaking system broken??

2011-07-07 Thread Anthony Stoyanov
Same here. Got 3 servers full for quite some time. Now only one stays full, the second one get up to 10-15 players and the third one's emtpy. AnAkIn . wrote: I have 2 servers. Both were full. Now only one is, the other one can get players through matchmaking as well but it takes a much longer

[hlds_linux] How do you register your server.. Was: TF2 Matchmaking system broken??

2011-07-07 Thread Peter Reinhold
Just saw this, and got curious, a Google turned up nothing useful sv_tags = HLstatsX:CE,_registered,cp ( def. ) notify How do you register your server? /Peter ___ To unsubscribe, edit your list preferences, or view the list archives,

Re: [hlds_linux] How do you register your server.. Was: TF2 Matchmaking system broken??

2011-07-07 Thread Ross Bemrose
In the TF2 client, you type cl_gameserver_create_identity (I may have that wrong, the console should autocomplete, though) It'll give you two cvars and values to put into your server.cfg. You need to do this once for each server. You can see which servers you have registered with

Re: [hlds_linux] How do you register your server.. Was: TF2 Matchmaking system broken??

2011-07-07 Thread Jonas Stendahl
Check out this support article: https://support.steampowered.com/kb_article.php?ref=2825-AFGJ-3513 On Thu, Jul 7, 2011 at 4:02 PM, Peter Reinhold peter_va...@reinhold.dkwrote: Just saw this, and got curious, a Google turned up nothing useful sv_tags = HLstatsX:CE,_registered,cp ( def. )

Re: [hlds_linux] TF2 Matchmaking system broken??

2011-07-07 Thread ics
I'm not sure how the system even works that cl_gameserver_list reports. I tried it back when it was added to the game and i got 3x Downward Fast and 1x Slightly Upward. The slightly upward was the 4th server i opened couple of days after when TF2 went free. Today (infact past through week) i

Re: [hlds_linux] cs source server crashing

2011-07-07 Thread Kacper Nowak
Latest valve update fixed the problem, with hltv off its working, but for two weeks servers where down :| Amateur development policy from valve :) Try with installing/updating theese •gcc •gdb •ia32-libs •libstdc++6 I do hope it will solve your problems .. Peter Sweden Kacper Nowak skrev

[hlds_linux] Counter-Strike: Source Updates Released

2011-07-07 Thread Marc.B
Hey, Not sure you have seen it, but there is a Counter-Strike: Source Updates Cheers, ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

[hlds_linux] Sourcegame Update?

2011-07-07 Thread Ulrich Block
My servers just received a game update: Updating 'Counter-Strike Source Shared Content' from version 111 to version 112 17.10%downloading /home/blockserver/masterserver/css/orangebox/cstrike/bin/server.dll 46.10%downloading

Re: [hlds_linux] Counter-Strike: Source Updates Released

2011-07-07 Thread Sir Jake
Yes new update was released a little bit ago. Date: Thu, 7 Jul 2011 19:22:04 +0200 From: vg.ha...@gmail.com To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] Counter-Strike: Source Updates Released Hey, Not sure you have seen it, but there is a Counter-Strike: Source Updates

Re: [hlds_linux] Counter-Strike: Source Updates Released

2011-07-07 Thread Kyle Sanderson
Thanks Marc! DOD:S has an update as well. On Thu, Jul 7, 2011 at 10:22 AM, Marc.B vg.ha...@gmail.com wrote: Hey, Not sure you have seen it, but there is a Counter-Strike: Source Updates Cheers, ___ To unsubscribe, edit your list preferences, or

Re: [hlds_linux] Counter-Strike: Source Updates Released

2011-07-07 Thread Casper Larsen
E, valve, where is the announcement ? What changes are there? Casper SpeedGaming.pro 2011/7/7 Kyle Sanderson kyle.l...@gmail.com Thanks Marc! DOD:S has an update as well. On Thu, Jul 7, 2011 at 10:22 AM, Marc.B vg.ha...@gmail.com wrote: Hey, Not sure you have seen it, but there

Re: [hlds_linux] Counter-Strike: Source Updates Released

2011-07-07 Thread Ronny Schedel
This is the Hat update for Counter-Strike. -Ursprüngliche Nachricht- From: Casper Larsen Sent: Thursday, July 07, 2011 7:35 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Counter-Strike: Source Updates Released E, valve, where is the announcement ?

Re: [hlds_linux] Counter-Strike: Source Updates Released

2011-07-07 Thread fab han
Free hat for css? Envoyé de mon iPhone Le 7 juil. 2011 à 19:57, Ronny Schedel i...@ronny-schedel.de a écrit : This is the Hat update for Counter-Strike. -Ursprüngliche Nachricht- From: Casper Larsen Sent: Thursday, July 07, 2011 7:35 PM To: Half-Life dedicated Linux server mailing

Re: [hlds_linux] Sourcegame Update?

2011-07-07 Thread Jonah Hirsch
They added an achievement for the Summer event --- Jonah Hirsch On Thu, Jul 7, 2011 at 10:22 AM, Ulrich Block ulbl...@gmx.de wrote: My servers just received a game update: Updating 'Counter-Strike Source Shared Content' from version 111 to version 112 17.10%

[hlds_linux] CSS update

2011-07-07 Thread molnár lászló
This update only ads the new Achivement to CSS.Why does it have to be a required update? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] Server crashes are back?

2011-07-07 Thread Saint K .
Our servers keep on crashing atm. Noone else seeing the error below, or has any clue where it can originate from? Saint K. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Saint K.

Re: [hlds_linux] Server crashes are back?

2011-07-07 Thread David A. Parker
My server updated and seems to be working fine. Are you using any mods? On 07/07/2011 03:34 PM, Saint K. wrote: Our servers keep on crashing atm. Noone else seeing the error below, or has any clue where it can originate from? Saint K. From:

Re: [hlds_linux] Server crashes are back?

2011-07-07 Thread Saint K .
Yea running sourcemod, however it has ran just fine for a few day's without us changing anything. I only recently applied the optional update to see if that might be of issue. Sourcemod otherwise doesn't run any fancy plugins, just some stock stuff and a balancer. Saint K.

Re: [hlds_linux] Server crashes are back?

2011-07-07 Thread David A. Parker
Does it work if you disable SourceMod completely? I had to disable SourceMod following the last major TF2/CS:S update a few weeks ago. I updated to the latest MM:S and SM at the time, but TF2 and CS:S both continued to crash until I disabled the addons completely. I haven't tried to

Re: [hlds_linux] Server crashes are back?

2011-07-07 Thread hlds
You must provide a backtrace to get help. Add the -debug command line argument and set the maximum size of core files. For example I use a bash script which looks like this: ulimit -c 1048576 export RDTSC_FREQUENCY=2666.00 ./srcds_run -game tf ... When the server crashes a core file

Re: [hlds_linux] Server crashes are back?

2011-07-07 Thread Saint K .
I'll do that and await the next crash, thanks. Saint K. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] On Behalf Of h...@gmx.com [h...@gmx.com] Sent: 07 July 2011 22:26 To: Half-Life dedicated Linux server

[hlds_linux] Team Fortress 2 Update Released

2011-07-07 Thread Jason Ruymen
Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats - Fixed a bug with playback of SourceTV demos Team Fortress 2 - Fixed a bug

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-07 Thread Flubber
Nothing about the replay playercount bug 2011/7/8 Jason Ruymen jas...@valvesoftware.com Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM) - Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to

Re: [hlds_linux] Team Fortress 2 Update Released

2011-07-07 Thread ics
They are looking into it. -ics 8.7.2011 1:47, Flubber kirjoitti: Nothing about the replay playercount bug 2011/7/8 Jason Ruymenjas...@valvesoftware.com Required updates for Team Fortress 2 are now available. The specific changes include: Source Engine Changes (CS:S, DoD:S, TF2,

[hlds_linux] Half-Life 1 engine beta update released

2011-07-07 Thread Alfred Reynolds
We have released a beta update for Half-Life 1 engine based games (Half-Life, Counter-Strike 1.6, Day of Defeat, etc). To grab this update run the hldsupdatetool with -beta hlbeta on the command line. This update continues on some exploit fixes we have already shipped within this beta.

Re: [hlds_linux] [hlds] Half-Life 1 engine beta update released

2011-07-07 Thread Kyle Sanderson
Thanks for the update! On Thu, Jul 7, 2011 at 9:41 PM, Ook ooksser...@zootal.com wrote: Wow...burning the midnight oil? Go to bed, Alfred, get some sleep...sleep... :-) And tyvm...quick and painless update (so far)... On 07/07/2011 09:39 PM, Alfred Reynolds wrote: Yes, that is correct.