Re: [hlds_linux] fps_max 333 = high cpu usage

2011-08-07 Thread Marco Padovan
What kind of kernel are you using? Looks like the same problem of the other time affecting only realtime preempt kernels :/ ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/li

Re: [hlds_linux] fps_max 333 = high cpu usage

2011-08-07 Thread hlds
Tested this on an empty server and I didn't see any difference bettwen 300 and 333, same CPU usage being reported by htop (~8%, but I was expecting 0-1%).  - Original Message -  From: Marco Padovan  Sent: 08/07/11 08:00 PM  To: hlds_linux@list.valvesoftware.com  Subject: Re: [hlds_

Re: [hlds_linux] HLDS BETA Problem

2011-08-07 Thread Andres Pozos
Theres an amxmodx plugin called fixautouy that fix it. Solution is - Don't use beta releases :-) Pozdrawiam. Kamil Tlak Dnia 2011-08-07 o godz. 19:01 thi...@siegnet.com napisał(a): I need to use HLDS beta release due to the autobuy exploit But when map changes the voice dont work

Re: [hlds_linux] HLDS BETA Problem

2011-08-07 Thread Misiu Pajor
This has been reported multiple times in the mailing list. I'm certain that Valve is aware of this issue and are/will be working on a fix to solve this in the near future. Mvh, Misiu Pajor -Original Message- From: thi...@siegnet.com [mailto:thi...@siegnet.com] Sent: Sunday, August 07,

Re: [hlds_linux] fps_max 333 = high cpu usage

2011-08-07 Thread Marco Padovan
Thank you for the clarification :) I can confirm that 300fps is working fine... from what I was able to see only 333 was giving troubles, any other value appeared to be ok Il 07/08/2011 19:02, Ross Bemrose ha scritto: > The default is 300 on Orange Box. You can see this by typing > "fps_max" in

Re: [hlds_linux] HLDS BETA Problem

2011-08-07 Thread kam...@gmail.com
Solution is - Don't use beta releases :-) Pozdrawiam. Kamil Tlak Dnia 2011-08-07 o godz. 19:01 thi...@siegnet.com napisał(a): I need to use HLDS beta release due to the autobuy exploit But when map changes the voice dont work for any player in any map before restarting the serv

Re: [hlds_linux] fps_max 333 = high cpu usage

2011-08-07 Thread Ross Bemrose
The default is 300 on Orange Box. You can see this by typing "fps_max" in the server console. On 8/7/2011 1:00 PM, Marco Padovan wrote: What's currently the default fps_max value if not forced via command line? 66.67? btw I was just reporting a problem that happens only when using specific f

[hlds_linux] HLDS BETA Problem

2011-08-07 Thread thiago
I need to use HLDS beta release due to the autobuy exploit But when map changes the voice dont work for any player in any map before restarting the server. Anyone know a solution? ___ To unsubscribe, edit your list preferences, or view the list archives

Re: [hlds_linux] fps_max 333 = high cpu usage

2011-08-07 Thread Marco Padovan
What's currently the default fps_max value if not forced via command line? 66.67? btw I was just reporting a problem that happens only when using specific frame rates (333=bad, 300=ok, 500=ok) that COULD lead to similar problems if the bug is ported also to the other "base" rate (66.66)... I do

Re: [hlds_linux] fps_max 333 = high cpu usage

2011-08-07 Thread Saul Rennison
I hope you understand that the world is only simulated every tick, and ticks occur in suitable frames. A frame where a tick doesn't run is a waste of power (at least server side). In what way is he wrong? On Sunday, 7 August 2011, Björn Rohlén wrote: > This is server fps, which has to do with ti

Re: [hlds_linux] fps_max 333 = high cpu usage

2011-08-07 Thread Björn Rohlén
This is server fps, which has to do with ticks and rates in worldstates, and you are also wrong, but that is another story. -TheG On Sun, Aug 7, 2011 at 3:13 PM, Michael Johansen wrote: > > Just thought i'd share something. Running with high fps doesn't do anything > positive. fps_max 66.67 is

Re: [hlds_linux] fps_max 333 = high cpu usage

2011-08-07 Thread Michael Johansen
Just thought i'd share something. Running with high fps doesn't do anything positive. fps_max 66.67 is enough and it is the best (if it is stable) > Date: Sun, 7 Aug 2011 08:57:43 +0200 > From: e...@evcz.tk > To: hlds_linux@list.valvesoftware.com > Subject: Re: [hlds_linux] fps_max 333 = high cp

Re: [hlds_linux] Half-Life 1 engine beta update released

2011-08-07 Thread José Santos
Any news about the voice fix? 2011/7/27 Alfred Reynolds : > There is a bug with the latest beta release and voice not working at times, > its known and a fix is in the works. I am holding off on the hlbeta stuff to > let the TF2 changes settle. > >> -Original Message- >> From: hlds_linux