I had a similar problem and the solution was to add +tv_enable 1 in server's
command line. If Source TV is enabled later from server's configuration file
then some clients crash to desktop when viewing the motd or few seconds
after they join the server (when we did tests we used soldiers and
Seconding this as a valid solution(workaround?)
On Sat, Oct 20, 2012 at 7:09 AM, Invalid Protocol
invalidprotocolvers...@gmail.com wrote:
I had a similar problem and the solution was to add +tv_enable 1 in
server's
command line. If Source TV is enabled later from server's configuration
file
Thank you so much for the iptables rules.
Ever since implementing them I haven't had a single problem with the IP
address changing on any of my servers.
Chris
On Tue, Oct 16, 2012 at 4:41 PM, Kyle Sanderson kyle.l...@gmail.com wrote:
Yup.
iptables -A OUTPUT -p tcp -m multiport --dports
From my experience playing TF2, there appears to be a 5 minute buffer
zone where the map will change if the round ends. Is there a cvar to
change this behavior? This seems to be triggering in tournament mode and
we'd prefer it not to.
Thanks
___
To
Why are you using mp_timelimit on a Tournament server?
On 10/20/2012 10:17 PM, StevoTVR wrote:
From my experience playing TF2, there appears to be a 5 minute buffer
zone where the map will change if the round ends. Is there a cvar to
change this behavior? This seems to be triggering in
We have a 20 minute timer for CP matches.
On 10/20/2012 7:34 PM, Ross Bemrose wrote:
Why are you using mp_timelimit on a Tournament server?
On 10/20/2012 10:17 PM, StevoTVR wrote:
From my experience playing TF2, there appears to be a 5 minute buffer
zone where the map will change if the round
Well, as long as the updaterate and cmdrate are the same or close to each-other
and 30 or above, and 66 or below, with a sane rate, the experience will be
good.
you hinted already: ping 100 or higher is really bad for experience
(personally, I start to notice it on ping 60 and higher). But
7 matches
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