Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-14 Thread Jesse Molina
Feedback here Linux AMD64 Debian unstable, game is TF2. CPU usage is relatively way down. I will have to watch my aggregate graphs tomorrow, but brief inspection of htop and current graphs show CPU usage is down for the given player load. Hard to tell if more cores are being used because

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-14 Thread Shin Ice
Hi, uhmwhy was all (CS:S) moved from orangebox to css? Is it now right to suppose that all my addons, maps has to be woved to the new path? On Fri, Oct 14, 2011 at 8:18 AM, Jesse Molina je...@opendreams.net wrote: Feedback here Linux AMD64 Debian unstable, game is TF2. CPU usage is

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-14 Thread Zaretti Steve
Since the update of the SDK, Hammer doesn't start for CSS 2011/10/14 Shin Ice shin@gmail.com Hi, uhmwhy was all (CS:S) moved from orangebox to css? Is it now right to suppose that all my addons, maps has to be woved to the new path? On Fri, Oct 14, 2011 at 8:18 AM, Jesse Molina

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-14 Thread Magnus
...@list.valvesoftware.com] On Behalf Of Zaretti Steve Sent: den 14 oktober 2011 18:45 To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Since the update

[hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread William Balkcom
Is this considered the official removal of the FPS cvar from the source engine? Is it being replaced with something else as mentioned before? -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [mailto:hlds_announce-boun...@list.valvesoftware.com] On Behalf Of Jason

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Henry Goffin
: Thursday, October 13, 2011 1:45 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Is this considered the official removal of the FPS cvar from the source engine

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Saul Rennison
-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Is this considered the official removal of the FPS cvar from the source engine? Is it being replaced with something else as mentioned before? -Original Message- From: hlds_announce-boun

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread William Balkcom
: Thursday, October 13, 2011 1:45 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Is this considered the official removal of the FPS cvar from the source

[hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Dusan Tomic
Subject: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Is this considered the official removal of the FPS cvar from the source engine? Is it being replaced with something else as mentioned before

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread 1nsane
@list.valvesoftware.com Subject: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Is this considered the official removal of the FPS cvar from the source engine? Is it being replaced with something else

[hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Dusan Tomic
list Tema: Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Looks like your server hasn't updated? 19:47:42 CPUIn (KB/s) Out (KB/s) Uptime Map changes FPS Players Connects 49.75

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Marco Padovan
Sent: Thursday, October 13, 2011 1:45 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Is this considered the official removal of the FPS cvar from

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Loïc PERY
Balkcom Sent: Thursday, October 13, 2011 1:45 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Is this considered the official removal

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread 1nsane
: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of William Balkcom Sent: Thursday, October 13, 2011 1:45 PM To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch

Re: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Kigen
@list.valvesoftware.com Subject: [hlds_linux] FW: [hlds_announce] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released Is this considered the official removal of the FPS cvar from the source engine? Is it being replaced