Re: [hlds_linux] hlds_run: line 329

2010-06-21 Thread Marcos Zapata
how stupid of me, thanks. i've got two servers running the very same configuration and one of it keeps crashing. the second one has symlinks to several directories like ../valve, ./maps, ./sounds, etc, and the very engine itself. could it be the reason? Zeta On Sun, Jun 20, 2010 at 4:03 PM,

Re: [hlds_linux] hlds_run: line 329

2010-06-21 Thread Allan Button
] hlds_run: line 329 how stupid of me, thanks. i've got two servers running the very same configuration and one of it keeps crashing. the second one has symlinks to several directories like ../valve, ./maps, ./sounds, etc, and the very engine itself. could it be the reason? Zeta On Sun, Jun 20

Re: [hlds_linux] hlds_run: line 329

2010-06-21 Thread Ross Bemrose
] hlds_run: line 329 how stupid of me, thanks. i've got two servers running the very same configuration and one of it keeps crashing. the second one has symlinks to several directories like ../valve, ./maps, ./sounds, etc, and the very engine itself. could it be the reason? Zeta On Sun, Jun 20

[hlds_linux] hlds_run: line 329

2010-06-20 Thread Marcos Zapata
Hi, could somebody (from valve would be great) tell me what could be happening? I'm running a couple of day of defeat server and every single hour one of them crash with this: ./hlds_run: line 329: 11374 Segmentation fault line is ALWAYS 329. i know you can't distribute source code but what does

Re: [hlds_linux] hlds_run: line 329

2010-06-20 Thread Joonas Lehtolahti
hlds_run is just a shell script starting the actual server binary. On line 329 it starts the actual server that then segfaults for some reason. On Sun, 20 Jun 2010 21:32:33 +0300, Marcos Zapata zeta1...@gmail.com wrote: Hi, could somebody (from valve would be great) tell me what could be