how stupid of me, thanks. i've got two servers running the very same
configuration and one of it keeps crashing. the second one has
symlinks to several directories like ../valve, ./maps, ./sounds, etc,
and the very engine itself. could it be the reason?
Zeta
On Sun, Jun 20, 2010 at 4:03 PM,
] hlds_run: line 329
how stupid of me, thanks. i've got two servers running the very same
configuration and one of it keeps crashing. the second one has symlinks to
several directories like ../valve, ./maps, ./sounds, etc, and the very engine
itself. could it be the reason?
Zeta
On Sun, Jun 20
] hlds_run: line 329
how stupid of me, thanks. i've got two servers running the very same
configuration and one of it keeps crashing. the second one has symlinks to
several directories like ../valve, ./maps, ./sounds, etc, and the very engine
itself. could it be the reason?
Zeta
On Sun, Jun 20
Hi, could somebody (from valve would be great) tell me what could be
happening? I'm running a couple of day of defeat server and every
single hour one of them crash with this:
./hlds_run: line 329: 11374 Segmentation fault
line is ALWAYS 329. i know you can't distribute source code but what
does
hlds_run is just a shell script starting the actual server binary. On line
329 it starts the actual server that then segfaults for some reason.
On Sun, 20 Jun 2010 21:32:33 +0300, Marcos Zapata zeta1...@gmail.com
wrote:
Hi, could somebody (from valve would be great) tell me what could be
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