Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread Marcel
On 21.07.2011 01:45, AnAkIn . wrote: Don't worry about the GSPs. You can keep selling 1+ FPS servers while it's already limited to 500. See here: http://www.verygames.net/product/8/DediGames/DediGames_PRO I don't see any useful information for an admin how to still achieve 10k FPS?! --

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread Andy Giesen
His point was that regardless of a FPS cap, GSPs will still try to sell servers as greater FPS than is possible. On Thu, Jul 21, 2011 at 12:10 AM, Marcel hlds_li...@vermasslt.de wrote: On 21.07.2011 01:45, AnAkIn . wrote: Don't worry about the GSPs. You can keep selling 1+ FPS servers

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread Thiesson Johann
Hello, For your information, with our lib preloading we are still able to get around 10K FPS at the moment. As GSP, we DO worry about the future updates that could break the high FPS offers. And in the case of we cannot provide high FPS anymore, we would adapt the offers/refund our customers.

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread AnAkIn .
You've been providing tickrate 100 offer for years in TF2 while it wasn't possible and you have never refunded any of your customers AFAIK. 2011/7/21 Thiesson Johann joh...@verygames.net Hello, For your information, with our lib preloading we are still able to get around 10K FPS at the

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread Thiesson Johann
Ok, here is the point. All our offers are multi-games/multi-mods. If you have a tick100 option, it is not activated on TF2, but if you switch your server to CSS it will work. If you play only TF2, yes, this is useless... A customer can make a mistake, so you can change the offer, for free, at

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread AnAkIn .
Maybe you should add a warning while renting a server that it's not available for TF2/L4D/L4D2 etc then. You know that most players are not aware of this. 2011/7/21 Thiesson Johann joh...@verygames.net Ok, here is the point. All our offers are multi-games/multi-mods. If you have a tick100

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread Andres Pozos
As far as i know, tickrate 100 only take more cpu usage, so if the client wants tickrate 100(no matter if theres no difference) they have to pay for extra cpu. You've been providing tickrate 100 offer for years in TF2 while it wasn't possible and you have never refunded any of your customers

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-21 Thread daniel jokiaho
he have a warning already in red it only work on css On 21 Jul 2011 11:58, AnAkIn . anakin...@gmail.com wrote: Maybe you should add a warning while renting a server that it's not available for TF2/L4D/L4D2 etc then. You know that most players are not aware of this. 2011/7/21 Thiesson Johann

[hlds_linux] upcoming orange box framerate changes

2011-07-20 Thread Henry Goffin
Hi all, a heads up to TF2 and CS:S server operators - A near-future update (not necessarily the next one) will change the way that framerate is handled in the dedicated server. All users, especially those with very low pings, should receive a smoother gameplay experience with less jitter and

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-20 Thread Andres Pozos
any changes related to cpu usage? Even fps_max 70 take all my resources. Hi all, a heads up to TF2 and CS:S server operators - A near-future update (not necessarily the next one) will change the way that framerate is handled in the dedicated server. All users, especially those with very low

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-20 Thread Sir Jake
This is good for everyone, feel bad for a few of the host's out there. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-20 Thread AnAkIn .
Don't worry about the GSPs. You can keep selling 1+ FPS servers while it's already limited to 500. See here: http://www.verygames.net/product/8/DediGames/DediGames_PRO 2011/7/21 Sir Jake can_kic...@hotmail.com This is good for everyone, feel bad for a few of the host's out there.

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-20 Thread Kyle Sanderson
Is there any added performance cost to this roll out? A good chunk of us are dying as it is. Native x86_64 binaries would be fantastic. Kyle. On Wed, Jul 20, 2011 at 4:40 PM, Sir Jake can_kic...@hotmail.com wrote: This is good for everyone, feel bad for a few of the host's out there.

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-20 Thread Andrew Caron
Does this include orange box mods or is that up to the developer? On Jul 20, 2011 7:52 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Is there any added performance cost to this roll out? A good chunk of us are dying as it is. Native x86_64 binaries would be fantastic. Kyle. On Wed, Jul 20,

Re: [hlds_linux] upcoming orange box framerate changes

2011-07-20 Thread Никита Булаев [Nikita Bulaev]
'        h...@list.valvesoftware.com Subject: [hlds_linux] upcoming orange box framerate changes Message-ID:        6df83ef2a11d2249a0a8513be31e30c3073...@exchange10.valvesoftware.com Content-Type: text/plain; charset=us-ascii Hi all, a heads up to TF2 and CS:S server operators - A near-future