Re: [hlds_linux] Was the multi-ip bug ever fixed?

2014-06-24 Thread Kyle Sanderson
To my knowledge lorph, this has never been fixed. Didn't Didrole show all they had to do was that bit in? I seem to remember Fletcher uploading some crippled steamclient to a webserver, but that's it. Kyle. On 23 Jun 2014 22:44, Rodrigo Peña yo@korrupzion.com wrote: The best solution would

Re: [hlds_linux] Was the multi-ip bug ever fixed?

2014-06-24 Thread Fletcher Dunn
The steamclient.so that is shipping with the server should never use TCP to talk to Steam, even if UDP fails. The TCP channel was the one that did not respect the -steamport argument; UDP has always respected that argument. From: Kyle Sanderson [mailto:kyle.l...@gmail.com] Sent: Tuesday, June

Re: [hlds_linux] Was the multi-ip bug ever fixed?

2014-06-24 Thread Fletcher Dunn
Sorry, I didn't mean -steamport. I meant the argument to bind to a particular IP. (I think it's -ip.) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Fletcher Dunn Sent: Tuesday, June 24, 2014 10:25 AM