BTW, the HL1 master server seem to be less responsive than the HL2 ones, it
can take much longer before any server show up, not sure if it's related.
2012/7/13 bRAINKILLA brainki...@gmx.de
works - thx for the quick fix
Am 13.07.2012 02:53, schrieb Alfred Reynolds:
Linux has had a small
Maybe...It used to take 30 seconds for my servers to show up after a
restart. After this update, it's been five minutes and they are still
not there.
On 07/13/2012 02:10 AM, AnAkIn wrote:
BTW, the HL1 master server seem to be less responsive than the HL2 ones, it
can take much longer before
It could be that the search is still going to the old HL1 master.
Can you describe exactly what you are seeing when you say that the server is
not there?
What's an IP address of one of your servers that I can check to see if it's
listing properly?
-Original Message-
From:
enlighten us, whats this reliable channel that TF2 uses?
I seem to have missed that email.
--
//Rikard 'Zapy' Bremark
ComHem AB - http://www.comhem.se
Warzone.nu - http://www.warzone.nu
Warzone Short Valley
rikard.brem...@warzone.nu
z...@warzone.nu
On 2012-07-13 02:15, Invalid Protocol
I simply look at the steam server list. Usually, my servers are both
there within 30 seconds of a restart. When I get players complaining
that the servers are down, I check the steam server list and find they
are not there. I restart and 30 seconds later they are back on the
server list and my
Do as Fletcher said, send him your server's ip's and ports. Do it
offlist if you don't want us to know your server ip's but he can check
and have a look.
-ics
13.7.2012 20:26, Ook kirjoitti:
I simply look at the steam server list. Usually, my servers are both
there within 30 seconds of a
Same with DMC servers, they showed with version 70 but when I updated to
version 71 they no longer show in the steam server list but they show in
favorites list.I can join via IP address directly.
209.173.242.4:27015
209.173.242.4:27016
-Original Message-
From:
Sorry, too many things happening this morning, didn't get to it yet :-)
I run two OP4 servers, and you can find them here:
current ip: 72.160.94.10:27015 and 72.160.94.10:27017
My ip is dynamic, I tell my players to connect to ooksserver.no-ip.info,
and that usually works just fine:
In case this helps any...
status
hostname: Ooks Classic OP4
version : 48/1.1.2.1/Stdio 5447 secure (50)
tcp/ip : 10.0.0.10:27017
map : 3highlakes at: 0 x, 0 y, 0 z
players : 0 active (16 max)
status
hostname: Ooks PB - timeouts fixed - running linux
version : 48/1.1.2.1/Stdio 5447
I am seeing your servers on that IP. It looks like your client is still
searching using the old master, but your server is heartbeating to the new one.
We are working on speeding up the changover to get all servers heartbeating to
the new master, and all clients searching it, too.
I just got a very small update on a client of only 5.3 MB , what was this
for?
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Do take notice that it's impossible for us to guess what game are you
talking about if you do not mention it in your post. Also, Steam news
are good place to start. http://store.steampowered.com/news/
It seems to be TF2 that you are talking about and a fix for client
crash. No server update
Yeah I realized after I clicked submit I forgot to put in TF2 kinda late
at that point.
And thanks that page you linked wasn't coming up for me a few moments ago
but appears it is now.
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
I wish they will fix sv_pure bug on CSS.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
I don't think its just on CSS.
On 7/13/2012 2:31 PM, Nomaan Ahmad wrote:
I wish they will fix sv_pure bug on CSS.
___
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
Speaking of fixing sv_pure issues with clients, does anyone know if this
update fixed players switching from sv_pure 1 or 2 servers to any other
server not being able to see custom content on said servers?
On 7/13/2012 5:28 PM, ics wrote:
Do take notice that it's impossible for us to guess
Update didn't fix that bug. Already tested
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
Sent: Saturday, July 14, 2012 1:28 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re:
Confirmed last post.
On 7/13/2012 4:32 PM, Andreas Grimm wrote:
Update didn't fix that bug. Already tested
-Original Message-
From: hlds_linux-boun...@list.valvesoftware.com
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross Bemrose
Sent: Saturday, July 14, 2012 1:28
Hello,
I belong to a czero community and we have been running a server for a long
time (5+ years) but since today it stoped working.
We run it in a linux dedicated server machine and for some reason after
this friday 13/07/2012 at around 7am (UK time) we could no longer get the
hlds running
It seems as though the new heartbeat has turned
http://www.hidden-source.com/ completely unusable. Servers listed just
fine days ago, but since the new update the server list in game shows
blank. There hasn't been anybody updating this game in quite some time
yet it is still played by many. Not to
20 matches
Mail list logo