Im a new servers owner, however, im glad to see this donations based giants
dying (Saigns, Skial, etc.) Not being a hater, but they play unfair and
make a wrong impression of the TF2 for new players. There a too many
servers online (~4500) for 4-6 players.(~9-13 players per server),
so the
Since the QuickPlay guide is updated, ive got a couple of questions:
1) I run some plugins which open MOTD window by player requests
(console/chat cmds). Will it be considered as malicious mod?
2) I run the modification allowing players to see the class limits
obviously, just like if mp_tournament
What about the method that Valve is going to detect malicious server
activity? Is it goind to be improved? I know servers avoiding their ban in
quickplay pool by using fastrespawn and not adding appropriate tags,
despite the fact that Valve promised to ban such servers.
I also have issues with authentication, but on server side. Almost all my
servers (16 of 18) cannot establish connection to Steam servers. VAC can`t
become active, no items loadout, no quickplay participating. There is a
couple of servers that can authenticate well, but even them sometimes loose
at 11:50 PM, Ilya Larin ilya.dem.la...@gmail.com
wrote:
I also have issues with authentication, but on server side. Almost
all my servers (16 of 18) cannot establish connection to Steam
servers. VAC can`t become active, no items loadout, no quickplay
participating. There is a couple
. nextra...@gmail.com
wrote:
Yep. Can confirm issues with connecting to the steam backend. Item
server not reachable for most of the post-patch time.
On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin
ilya.dem.la...@gmail.com
wrote:
I also have issues with authentication, but on server
authenticated it seems.
On Fri, Feb 7, 2014 at 11:59 PM, Valentin G. nextra...@gmail.com
wrote:
Yep. Can confirm issues with connecting to the steam backend. Item
server not reachable for most of the post-patch time.
On Fri, Feb 7, 2014 at 11:50 PM, Ilya Larin ilya.dem.la...@gmail.com
in few seconds.
The idea is that only the last server connects to Steam servers, while any
other server that share same IP is disconnected.
On Sat, Feb 8, 2014 at 3:55 AM, Ilya Larin ilya.dem.la...@gmail.com
wrote:
Sorry, but this still not working. Restarted several times - no changes.
Now
Confirmed, my client doesn`t recieve the update too
2014-02-12 5:07 GMT+04:00 Frank ad...@gamerscrib.net:
I'm finally able to get servers updated but clients are not able to get
updates as in my own or a few of my regulars have informed me. They keep
launching the game with no luck of
I bet the main goal of disabling community servers by default was
preventing players from getting wrong experience of the game. If i was
Valve id do the same. Since a tonn of servers violating quickplay rules and
even Valve policy of truth still participating in it, putting only Valve
servers by
Update your sourcemod to the latest snapshot, this issue is not
Valve-related
19.06.2014 14:50 пользователь 404: 404usernotfound...@gmail.com написал:
It would appear that this latest patch (Love and War update) has been
causing the four servers I run on my Ubuntu 12.04 dedicated server box to
Please tell us whether it solves the problem or not. I also have troubles
after previous update, but in my case it hangs the whole system instead of
only srcds process.
14.08.2014 8:05 пользователь Weasels Lair wea...@weaselslair.com
написал:
Assume that requirement is just TF2 (at the moment),
You just don't understand if there were not hats you wouldn't have a now 6
year old game as popular as it still is.
Bute i agree. TF2 has many aspects of playing. Now the gameservers owning
one does not make us enjoy it. Thats sad. Hope i will have enough patience
to not shut my servers down
dan, you don`t get the point of this discussion. While old bad servers are
full of players, new good servers can`t get players not because they are
bad, but because players don`t want to open server browser and look for a
good server. (Im not saying that all old servers are bad and all new
servers
...@list.valvesoftware.com] On Behalf Of Ilya
Larin
Sent: Wednesday, August 27, 2014 11:21 AM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] [hlds] New SteamID format for TF2
dan, you don`t get the point of this discussion. While old bad servers
are
full of players
Well, server owners are also a very important part of the community, i'd
subscribe that petition if it exists
14.10.2014 5:29 пользователь dan needa...@ntlworld.com написал:
On 02/10/2014 17:30, Ahmed Kandeel wrote:
How about creating an online petition which we all sign and then deliver
it
This isnt an issue, bots are not supposed to work on hightower
25.10.2014 20:27 пользователь louloubizou louloubi...@gmail.com написал:
bots are not working on plr_hightower_event they stuck at spawn, only
engeeners move ...
2014-10-23 22:02 GMT+02:00 Eric Smith er...@valvesoftware.com:
After the one of previous updates happened the same: i bet it now requires
some more libraries in Linux system
On 14 Jun 2015 14:23, Martin V velt...@gmail.com wrote:
Gaben for life 3
14 cze 2015 13:16 Erik-jan Riemers riem...@binkey.nl napisał(a):
Of about 30 servers, a hand full did
You can unsubscribe here
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
Sent from my microvawe oven
On 28 May 2015 18:02, Kevin Dautermann dautermann.ke...@gmx.at wrote:
Cause you probably subscribed to the HLDS Linux mailing list.
Von meinem iPhone gesendet
Am
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