Re: [hlds_linux] [Regression] Horribly inaccurate player counts from Steam.

2013-12-29 Thread dan
On 27/12/2013 01:25, Jesse Molina wrote: Every other day it seems that half the people playing TF2 on my friend's list are actually asleep and not playing TF2. Isn't looking like you must be asleep when playing TF2 just normal behaviour for pub players? -- Dan

[hlds_linux] [Regression] Horribly inaccurate player counts from Steam.

2013-12-26 Thread Kyle Sanderson
So a few weeks (probably months now, actually) ago all of the in-game client tabs were moved to rely on data from Steam, instead of querying the actual server. Which is fine, this most likely hurt fake players users quite significantly. However, from what started off as a few players incorrect

Re: [hlds_linux] [Regression] Horribly inaccurate player counts from Steam.

2013-12-26 Thread Fletcher Dunn
26, 2013 3:33 PM To: Half-Life dedicated Linux server mailing list; Half-Life dedicated Win32 server mailing list Cc: Eric Smith Subject: [hlds_linux] [Regression] Horribly inaccurate player counts from Steam. So a few weeks (probably months now, actually) ago all of the in-game client tabs were

Re: [hlds_linux] [Regression] Horribly inaccurate player counts from Steam.

2013-12-26 Thread Jesse Molina
Oh, that's interesting. Was this announced anyware? This explains a lot of wrongness that I've seen from the perspective of a player: lots of inaccuracy of what is being reported by my game client vs what server counts actually are. Every other day it seems that half the people playing