Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-12 Thread Russell Smith
Setting it to read only isn't helping with the spikes, unfortunately. I'm not sure what exactly the debug code is doing that they left on, but the logs aren't being flushed to file immediately after a snapshot overflow so this stuff is building up in memory for a while. Fletcher also talked

Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-12 Thread Fletcher Dunn
Have you verified that the CPU usage spikes correlate to messages in the log concerning clients dropping due to reliable snapshot overflow? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Russell Smith

Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-12 Thread Russell Smith
They don't correlate. Nor do the timings of the log dumps match to the timing of the actual snapshot overflow occurrences. And not all reliable snapshot overflows seem to be dumped to files. I reinstalled srcds earlier this week for both my servers, but my back up of one server shows that

Re: [hlds_linux] netspike.txt

2012-07-12 Thread DontWannaName!
Mine is too big to open in Windows unfortunately. On Wed, Jul 11, 2012 at 11:38 AM, ics i...@ics-base.net wrote: I think i'm seeing a pattern which causes the overflows and there's nothing *I* can do about these things. This is just 3 clients from 2 different servers but i suspect the

Re: [hlds_linux] netspike.txt

2012-07-12 Thread DontWannaName!
I have on 5 gig netspike file and one 3 gig. :/ On Thu, Jul 12, 2012 at 10:36 AM, DontWannaName! ad...@topnotchclan.comwrote: Mine is too big to open in Windows unfortunately. On Wed, Jul 11, 2012 at 11:38 AM, ics i...@ics-base.net wrote: I think i'm seeing a pattern which causes the

Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-12 Thread Invalid Protocol
Read my previous message. The file is 2GB because it can't be bigger (don't know if the limitation is in OS or in Source engine). If you verify (tail -n 100 netspike.txt) you'll see that the last message is truncated. And the server writes so much data because it may start to log ALL THE PACKETS

Re: [hlds_linux] Optional (for servers) Team Fortress 2 update released

2012-07-12 Thread Russell Smith
Ah, I didn't see your original message regarding the file size. I don't think the OS is the limitation. 16TB is the max file size for ext4 is it not? Windows admins are seeing larger file sizes than this, so it must be a limitation on the linux branch. I am at a loss as to what my recent

[hlds_linux] Mandatory Nuclear Dawn Update Released

2012-07-12 Thread Nicholas Hastings
We've released a mandatory update to Nuclear Dawn. The notes for the ND Update 6.5 are below. New Content - Added new map, Gate (beta), the first of the two community mapping contest winners. Enhancements - Added option to disable sniper auto-rezoom. - Added sound to notify when a vote

Re: [hlds_linux] Mandatory Nuclear Dawn Update Released

2012-07-12 Thread Eric Stokes
Thanks Nick and InterWave, really appreciate the bugfixes! Everyone sees fit to thank the TF2 team and others with updates, but the ND guys don't get enough love! Can't wait to try it out! Side note: Does the chain gun fix apply to grenades too? Few of us were getting stuck in Grenade hearing

Re: [hlds_linux] Mandatory Nuclear Dawn Update Released

2012-07-12 Thread doc
(If we don't thank them they will take away our hats) On Thu, Jul 12, 2012 at 3:50 PM, Eric Stokes fernfer...@gmail.com wrote: Thanks Nick and InterWave, really appreciate the bugfixes! Everyone sees fit to thank the TF2 team and others with updates, but the ND guys don't get enough love!

Re: [hlds_linux] Mandatory Nuclear Dawn Update Released

2012-07-12 Thread Nicholas Hastings
Thanks for your support. The fix for the chaingun would not have also affected grenades, but we'll look into it. On 7/12/2012 6:50 PM, Eric Stokes wrote: Thanks Nick and InterWave, really appreciate the bugfixes! Everyone sees fit to thank the TF2 team and others with updates, but the ND

[hlds_linux] Half-Life 1 dedicated server update released

2012-07-12 Thread Alfred Reynolds
We have released an update to Half-Life 1 dedicated servers. This update is moving the heartbeating protocol for servers to go over a more reliable channel and also contains some code fixes in the steam support portion of the server. After this update the setmaster command will return none,

Re: [hlds_linux] [hlds_announce] Half-Life 1 dedicated server update released

2012-07-12 Thread Invalid Protocol
This change is made to remove from server browser the fake servers? :)) And reliable channel means same solution implemented in TF2? If so, this can't be true :)) -Original Message- From: hlds_announce-boun...@list.valvesoftware.com [mailto:hlds_announce-boun...@list.valvesoftware.com]

Re: [hlds_linux] Half-Life 1 dedicated server update released

2012-07-12 Thread Collin Howard
After updating my install on Centos 5, i am getting error: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. FATAL ERROR (shutting down): Unable to initialize Steam. This is the output of the update when I ran it.  0:10

Re: [hlds_linux] [hlds_announce] Half-Life 1 dedicated server update released

2012-07-12 Thread Alfred Reynolds
Right, its moving to use the same system TF2 has been for a fair while now. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Invalid Protocol Sent: Thursday, July 12, 2012 5:16 PM To:

Re: [hlds_linux] Half-Life 1 dedicated server update released

2012-07-12 Thread Alfred Reynolds
Run: ldd -d steamclient.so but I suspect your OS install needs some upgrading to a newer GLIBC (one less than 5 years old). -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Collin Howard Sent: Thursday,

Re: [hlds_linux] Half-Life 1 dedicated server update released

2012-07-12 Thread bRAINKILLA
After Update i get: [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. L 07/13/2012 - 02:29:57: FATAL ERROR (shutting down): Unable to initialize Steam. FATAL ERROR (shutting down): Unable to initialize Steam. Am 13.07.2012 02:03,

Re: [hlds_linux] Half-Life 1 dedicated server update released

2012-07-12 Thread Alfred Reynolds
Fletcher tells me I missed a couple support files (libstdc++.so) with my update, I'll get them added and then you should be better. In the meantime you could copy that file from your TF2 install if you have one. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

[hlds_linux] After 2012-07-12 HLDS Update for GoldSrc = SteamAPI_Init() failed

2012-07-12 Thread Weasel
Yeah, after the update ... basically the same error the Collin reported. I am also running CentOS 5.x ... [S_API FAIL] SteamAPI_Init() failed; unable to locate a running instance of Steam, or a local steamclient.dll. L 07/12/2012 - 17:37:45: FATAL ERROR (shutting down): Unable to initialize

Re: [hlds_linux] Half-Life 1 dedicated server update released

2012-07-12 Thread Alfred Reynolds
Linux has had a small update to add a couple support files, if you had troubles running the previous update on Linux run the update tool again. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Alfred

Re: [hlds_linux] Half-Life 1 dedicated server update released

2012-07-12 Thread Collin Howard
Okay, copying over the file from TF2 install worked. From: Alfred Reynolds alf...@valvesoftware.com To: 'Half-Life dedicated Linux server mailing list' hlds_linux@list.valvesoftware.com; 'Collin Howard' my_azz...@yahoo.com Sent: Thursday, July 12, 2012

Re: [hlds_linux] Half-Life 1 dedicated server update released

2012-07-12 Thread bRAINKILLA
works - thx for the quick fix Am 13.07.2012 02:53, schrieb Alfred Reynolds: Linux has had a small update to add a couple support files, if you had troubles running the previous update on Linux run the update tool again. -Original Message- From:

[hlds_linux] Resolved: After 2012-07-12 HLDS Update for GoldSrc = SteamAPI_Init() failed

2012-07-12 Thread Weasel
That last update Alfred just mentioned seems to fixed my issues on CentOS 5.x Thanks! On Thu, 2012/07/12 05:53 PM, Alfred Reynolds lt;alf...@valvesoftware.comgt; wrote: Linux has had a small update to add a couple support files, if you had troubles running the previous update on Linux run