On Mon, Feb 27, 2017 at 11:36 AM, Jo wrote:
> If you use 'w' in JOSM there is hardly ever a need to delete user's
> contributions. It's really easy to drag the corners where they need to be,
> then finish of with 'q' to square the building.
>
> Polyglot
This is a good tip, I
If you use 'w' in JOSM there is hardly ever a need to delete user's
contributions. It's really easy to drag the corners where they need to be,
then finish of with 'q' to square the building.
Same goes for highways (Ctrl-left mouse button to add nodes where needed).
Truly nifty that improve way
On this topic, there has been concern over validators doing so much deletion of
recently mapped objects. This triggers a few monitoring sites that watch for
'suspicious changesets'; it doesn't mean much in the immediate, but thinking
longer term for the OSM project, those algorithms could be
> I think this is a different conversation, I would prefer mappers take a
> little more time and care, some buildings I've seen mapped have little
> relationship to the size or shape of the building.
>
> Cheerio John
I agree on this. Especially with respect to buildings. Roads are
fairly easy
> I would switch it: Map buildings (and maybe residential areas) first and
then roads. Buildings or residential areas help mapping roads (if a road is
a track or unclassified) while roads are no help when mapping buildings.
I would agree that mapping highways without settlements is more
>The one caution I would suggest is that "If something is worth mapping it
is worth mapping correctly". Here in Ethiopia I have spent a lot of time
adding nodes to roads that were digitized at a coarse scale. Mapping
quickly doesn't have to be done crudely.
There is no troupe of magic mapping
I would switch it: Map buildings (and maybe residential areas) first and
then roads. Buildings or residential areas help mapping roads (if a road
is a track or unclassified) while roads are no help when mapping buildings.
Am 26.02.2017 um 03:36 schrieb Vao Matua:
John,
I think there is merit
John,
I think there is merit to what you are saying.
The one caution I would suggest is that "If something is worth mapping it
is worth mapping correctly". Here in Ethiopia I have spent a lot of time
adding nodes to roads that were digitized at a coarse scale. Mapping
quickly doesn't have to
Just an ideal thought. It came about as I'm loading in bits of Nigeria by
the enamel bucket at the moment then looking for untagged ways and crossing
highways.
What stands out are blocks where every track and settlement is mapped and
blank bits of the map. I've been attempting to join bits of