[Hugin-devs] [Bug 789902] Re: Allow user to flip X coordinate for panosphere view

2017-04-02 Thread zarl
I think this is still not solved, yet even more valuable if we want
Hugin to have a better "visual" approach, i.e. make the Fast Panorama
preview the center of a panorama workflow.

The "globe" shown in the panorama overview window looks as it is
(horizontally) mirrored since the user's actual point of view is from
outside the panosphere ("space ship view") looking at the surface and
not from the center (the actual camera position) looking at the inside
of the sphere's hull. Please consider adding an option: [x] mirror
panosphere

Also please add a mouse over text for the pin icon like this: 
"Click on the pin icon (or drag the Overview's title bar) to separate the 
docked Overview area from the Fast Panorama preview window and display a better 
resizeable floating window instead."

BTW compared with the usual (main) preview the "Mosaic plane" mode of
the Overview doesn't seem to have more features (like shifting or
turning the image) other than zooming in, at least for me on 2016.2.0
(on OS X 10.11).

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Title:
  Allow user to flip X coordinate for panosphere view

Status in Hugin:
  Triaged

Bug description:
  While the "outside" view on the panosphere in GL preview shows the
  left and right sides correctly from mathematical view-point
  (considering that the camera is inside the sphere), the mirror view
  seems rather unnatural to me as a user.

  It would be nice to add an option to flip the x coordinates so that
  the image is not mirrored. (I cannot say without really seeing, but I
  guess that keeping the "outside" view would be okay.)

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[Hugin-devs] [Bug 789902] Re: Allow user to flip X coordinate for panosphere view

2011-09-18 Thread tmodes
** Changed in: hugin
   Status: Fix Committed = Triaged

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https://bugs.launchpad.net/bugs/789902

Title:
  Allow user to flip X coordinate for panosphere view

Status in Hugin - Panorama Tools GUI:
  Triaged

Bug description:
  While the outside view on the panosphere in GL preview shows the
  left and right sides correctly from mathematical view-point
  (considering that the camera is inside the sphere), the mirror view
  seems rather unnatural to me as a user.

  It would be nice to add an option to flip the x coordinates so that
  the image is not mirrored. (I cannot say without really seeing, but I
  guess that keeping the outside view would be okay.)

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[Hugin-devs] [Bug 789902] Re: Allow user to flip X coordinate for panosphere view

2011-08-06 Thread Yuv
quick fixed in
http://hugin.hg.sourceforge.net/hgweb/hugin/hugin/rev/acafcb92e599

** Changed in: hugin
   Status: Confirmed = Fix Committed

-- 
You received this bug notification because you are a member of Hugin
Developers, which is subscribed to Hugin.
https://bugs.launchpad.net/bugs/789902

Title:
  Allow user to flip X coordinate for panosphere view

Status in Hugin - Panorama Tools GUI:
  Fix Committed

Bug description:
  While the outside view on the panosphere in GL preview shows the
  left and right sides correctly from mathematical view-point
  (considering that the camera is inside the sphere), the mirror view
  seems rather unnatural to me as a user.

  It would be nice to add an option to flip the x coordinates so that
  the image is not mirrored. (I cannot say without really seeing, but I
  guess that keeping the outside view would be okay.)

To manage notifications about this bug go to:
https://bugs.launchpad.net/hugin/+bug/789902/+subscriptions

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[Hugin-devs] [Bug 789902] Re: Allow user to flip X coordinate for panosphere view

2011-05-29 Thread Yuv
** Changed in: hugin
   Status: New = Confirmed

** Changed in: hugin
   Importance: Undecided = Wishlist

-- 
You received this bug notification because you are a member of Hugin
Developers, which is subscribed to Hugin.
https://bugs.launchpad.net/bugs/789902

Title:
  Allow user to flip X coordinate for panosphere view

Status in Hugin - Panorama Tools GUI:
  Confirmed

Bug description:
  While the outside view on the panosphere in GL preview shows the
  left and right sides correctly from mathematical view-point
  (considering that the camera is inside the sphere), the mirror view
  seems rather unnatural to me as a user.

  It would be nice to add an option to flip the x coordinates so that
  the image is not mirrored. (I cannot say without really seeing, but I
  guess that keeping the outside view would be okay.)

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