[Hugin-devs] [Bug 679814] Re: Panoglview could detect identical tiles for memory savings
** Project changed: hugin = panoglview -- You received this bug notification because you are a member of Hugin Developers, which is subscribed to Hugin. https://bugs.launchpad.net/bugs/679814 Title: Panoglview could detect identical tiles for memory savings Status in OpenGL Panorama Viewer: Triaged Bug description: The panos I shoot are rarely 360x180. The areas of the image with no data are generally black. PanoGLView program could save a lot of memory if it detected areas of a single color and used the same texture tile for the whole area. What I mean is that the part of the program that creates tiles for the 3D view could notice when a tile is all one color, and save it as a master tile to be re-used for other areas which are also that color. This would work no matter what color was chosen for the unused area of a partial panorama. It should save a lot of main memory in the computer and texture memory in the video card, which matters when you have a panorama which is both high-rez and incomplete. ___ Mailing list: https://launchpad.net/~hugin-devs Post to : hugin-devs@lists.launchpad.net Unsubscribe : https://launchpad.net/~hugin-devs More help : https://help.launchpad.net/ListHelp
[Hugin-devs] [Bug 679814] Re: Panoglview could detect identical tiles for memory savings
** Changed in: hugin Status: New = Triaged ** Changed in: hugin Importance: Undecided = Wishlist -- Panoglview could detect identical tiles for memory savings https://bugs.launchpad.net/bugs/679814 You received this bug notification because you are a member of Hugin Developers, which is subscribed to Hugin. Status in Hugin - Panorama Tools GUI: Triaged Bug description: The panos I shoot are rarely 360x180. The areas of the image with no data are generally black. PanoGLView program could save a lot of memory if it detected areas of a single color and used the same texture tile for the whole area. What I mean is that the part of the program that creates tiles for the 3D view could notice when a tile is all one color, and save it as a master tile to be re-used for other areas which are also that color. This would work no matter what color was chosen for the unused area of a partial panorama. It should save a lot of main memory in the computer and texture memory in the video card, which matters when you have a panorama which is both high-rez and incomplete. ___ Mailing list: https://launchpad.net/~hugin-devs Post to : hugin-devs@lists.launchpad.net Unsubscribe : https://launchpad.net/~hugin-devs More help : https://help.launchpad.net/ListHelp