Hi Terry,
On Aug 24, 10:08 pm, Tduell tdu...@iinet.net.au wrote:
I have a Fedora 11 x86_64 version working (svn 4263) and it has seemed
generally OK.
I have just done a simple little project in which I cropped the output
in the fast preview window and found that the resulting stitch took no
I merged the nona-gpu source into the XCode bundle. However, nona -g
still doesn't work on OSX. (Not from the command line and not from the
bundle).
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Hi group,
I tested nona-gpu a bit further.
After update of graphic driver, I got the follow error from nona:
nona: GL info log:
Fragment shader failed to compile with the following errors:
ERROR: 0:4: 'const in' : overloaded functions must have the same
parameter qualifiers
ERROR: 0:5: 'const
Tduell wrote:
Hope this helps.
thanks. bug report at
https://sourceforge.net/tracker/?func=detailaid=2844187group_id=77506atid=550441
Yuv
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Hi,
The error means that the GLSL compiler that is built in to your
video card driver is unhappy with the syntax nona-gpu is giving it.
This is a bug in the video card driver. I checked in a possible
workaround to hugin svn. Please give it another try.
Thanks,
Andrew
On Mon, Aug 24, 2009 at
Hi Andrew,
I just compiled hugin 4276 on Ubuntu jaunty 32bit inside Virtualbox on a
MacOSX (after the suggestion from yuv yesterday) and nona now gives a
segmentation fault on Ubuntu but that might be due to the virtual part
somehow blocking the video.
Then I svn synced to 4277 in OSX and built
I patched the nona part on OSX to make it compile, and that works. Running
it with the -g option is failing. See the complete log below. As I'm not a
programmer I do not really have a clue what I have to change in the code
itself.
Someone??
nona -g -o pipo.tif 20090804-003-20090804-006.pto
Harry van der Wolf wrote:
I patched the nona part on OSX to make it compile, and that works. Running
it with the -g option is failing. See the complete log below. As I'm not a
programmer I do not really have a clue what I have to change in the code
itself.
Someone??
thanks for the work
Hullo All,
Just to add to the story on experiences using the nona-gpu option.
I have a Fedora 11 x86_64 version working (svn 4263) and it has seemed
generally OK.
I have just done a simple little project in which I cropped the output
in the fast preview window and found that the resulting
On Aug 22, 8:06 pm, mdw mario.de.we...@gmail.com wrote:
Hi
I got this working using nona version 2009.1.0.4169 built by Yuv and
nona: using graphics card: NVIDIA Corporation GeForce 9500 GT/PCI/
SSE2/3DNOW!.
I needed to do some tweaking though:
1) Doing nona file.pto only partially
Hi
I got this working using nona version 2009.1.0.4169 built by Yuv and
nona: using graphics card: NVIDIA Corporation GeForce 9500 GT/PCI/
SSE2/3DNOW!.
I needed to do some tweaking though:
1) Doing nona file.pto only partially worked. The first image was
processed correctly, for the second
1) Doing nona file.pto only partially worked.
you mean nona -g file.pto?
Yes -I forgot toç mention the '-g'.
2) I first got a message from hugin telling me that my driver was not
compatible for using theGPUand that I needed to upgrade it
yes, it's a combination ofGPUand driver. Do you
Dear Guido,
Guido Kohlmeyer wrote:
You can find one here (built by me):
http://hugin.panotools.org/testing/hugin/nona.zip
Another one can be found here (I suppose Yuval has built it)
http://www.photopla.net/hugin/nona_4169.7z
I guess Zoran was asking for Ryan to put one up. Ryan is the
On Aug 7, 5:23 am, Yuval Levy goo...@levy.ch wrote:
Since there appears to be some degree of variance depending on the
project and the settings, is there any desire to create a sample setup (or
preferably few) that test different levels of complexity?
Yes, your suggestion makes
Hi Zoran,
Zoran Zorkic wrote:
I'm up for it.
thanks for volunteering to put together a collection of test cases.
But what do you propose as test cases?
see what this user community proposes. I would suggest that you set up a
framework and ask people to contribute to it. Then you can store
On Aug 7, 2:21 am, Yuval Levy goo...@levy.ch wrote:
Ryan is so far the only one who has reported success, with his
self-built version. I wonder if one of the pre-compiled (from Guido or
from me) yield the same result. This would exclude building errors.
His video card is a GeForce 8800
Dear Zoran,
Zoran Zorkic schrieb:
Ryan is so far the only one who has reported success, with his
self-built version. I wonder if one of the pre-compiled (from Guido or
from me) yield the same result. This would exclude building errors.
His video card is a GeForce 8800 GTS (256 mb) - anybody
Dear Ryan,
I commited an updated CMakeLists.txt file to find GLUT in the SDK. Here
I set only the root search path of GLUT.
In my current working environment I created a base directory glut in
the root of the SDK directory tree. The include file glut.h resides in
.\glut\include\GL\glut.h
Ryan Sleevi wrote:
Test System: Vista x64 (SP2)
Video Card: GeForce 8800 GTS (256 mb)
Video BIOS: 60.80.0D.00.01
Video Driver: 186.18
RAM: 8GB
Proc: C2D 6600 @ 2.40 GHz
SVN: 4169
Summary: No problems - Image was adjusted as expected
THANKS FOR THE GOOD NEWS, Ryan!
keep them coming.
Hi Zoran,
Zoran Zorkic wrote:
I'm not sure what to make of this. Any image at the end of the process?
and I guess this is still with the first nona-gpu binary by Guido?
Yup.
yup = image at the end of the process? is it as expected.
No problem. Glad I can help out.
4169 gives me this on
Guido Kohlmeyer wrote:
I commited an updated CMakeLists.txt file to find GLUT in the SDK.
Thank you, dear Guido and Ryan.
any update of http://wiki.panotools.org/Hugin_SDK_(MSVC_2008) needed?
Yuv
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Yuval Levy schrieb:
Guido Kohlmeyer wrote:
I commited an updated CMakeLists.txt file to find GLUT in the SDK.
Thank you, dear Guido and Ryan.
any update of http://wiki.panotools.org/Hugin_SDK_(MSVC_2008) needed?
Yes of course, I have to add the description how to generate the
On Aug 6, 2:08 pm, Yuval Levy goo...@levy.ch wrote:
Hi Zoran,
Zoran Zorkic wrote:
I'm not sure what to make of this. Any image at the end of the process?
and I guess this is still with the first nona-gpu binary by Guido?
Yup.
yup = image at the end of the process? is it as expected.
Ryan is so far the only one who has reported success, with his
self-built version. I wonder if one of the pre-compiled (from Guido or
from me) yield the same result. This would exclude building errors.
His video card is a GeForce 8800 GTS (256 mb) - anybody else with that
same video card
Hi Ryan, and everybody else
Ryan Sleevi wrote:
So I did some testing with your exe
(http://www.photopla.net/hugin/nona_4169.7z ). Several projects I was able
to run without error with mine generated the following error:
nona: GL error in
mhh... is yours 64bit? or 32bit?
64-bit through and through. Using a DLL version of Glut, rather than a
static library, simply because it was convenient at the time. However, the
error seemed to suggest to me it was a GPU allocation error and not a system
allocation error. The memory usage
On Aug 5, 5:51 am, Yuval Levy goo...@levy.ch wrote:
nona: normalization/photometric shader program could not be compiled.
nona: GL info log:
0(35) : error C7551: OpenGL first class arrays require #version 120
0(35) : error C7553: OpenGL array assignments require #version 120
any hints /
Zoran Zorkic wrote:
Funny, does the same thing as the windows version (http://
hugin.panotools.org/testing/hugin/nona.zip).
thanks for testing, Zoran.
nvidia 9800gt 512mb.
Gpu drivers: 178.24.
we'll need a lot for this. I was not sure if it was just a problem of my
specific video card or
Well, for now you just need someone with an ATI card to test as only
nVidia and ATI have gpus that can deliver speedups.
I ran nona (hugin bulit yesterday) in Ubuntu under VmWare and got this
far:
-
$ nona -g -o nebo.tif nebo-dark.pto
nona: using graphics card:
2009/8/5 Yuval Levy goo...@levy.ch:
Hi all
I just tested the latest SVN on my workstation with the following GPU
(se diagnostic commands and output below) and it fails. Is this my GPU
or do we have a bug in the code? This is on Ubuntu 64bit, and I've even
tried with 9.10 (alpha2) because it
Got a friend to test on an ATI card.
XP sp3 32bit. ATI Radeon 4850 512mb.
Driver details:
: Driver Packaging Version
8.541-080923a-069992C-ATI
Catalyst® Version
08.10
2D Driver Version
6.14.10.6869
Direct3D Version
6.14.10.0618
OpenGL Version
6.14.10.8086
---
0.047
Hi Zoran,
Zoran Zorkic wrote:
Got a friend to test on an ATI card.
thanks for this.
cut a long chunk of nona output
nona: GL info log:
Fragment shader was successfully compiled to run on hardware.
nona: GL info log:
Fragment shader(s) linked, no vertex shader(s) defined.
I'm not sure
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