Re: [IAEP] How to Make Activity Designers Happy , Parts I and II

2009-01-02 Thread Bryan Berry
On Fri, 2009-01-02 at 03:09 -0500, Chris Ball wrote: Hi Bryan, Developing learning activities requires the developer already know something about programming. In Nepal, China, India that means they have at least a pirated copy of Windows and possibly Adobe Flash. If they

Re: [IAEP] How to Make Activity Designers Happy , Parts I and II

2009-01-02 Thread Wade Brainerd
I think Bryan's idea is wonderfully practical. What's more, it sounds easy to achieve. You just need a 'swf-activity' launcher, and a script to sugarize .SWF files into .xo bundles which launch as fullscreen activities. Building it around Browse is probably a bad idea (re: the .xol

Re: [IAEP] How to Make Activity Designers Happy , Parts I and II

2009-01-02 Thread Carol Farlow Lerche
Bryan, as usual, brings up great suggestions that require stepping outside of our preconceptions. Regarding Wade's comment, I have just provisioned an XO with Teapot's Intrepid Ibex as popularized at olpcnews (beautiful package, btw). It comes with tubewatcher, a script using clive to download a

Re: [IAEP] How to Make Activity Designers Happy , Parts I and II

2009-01-02 Thread Bryan Berry
On Fri, 2009-01-02 at 12:30 -0500, Wade Brainerd wrote: I think Bryan's idea is wonderfully practical. What's more, it sounds easy to achieve. You just need a 'swf-activity' launcher, and a script to sugarize .SWF files into .xo bundles which launch as fullscreen activities. that's a

[IAEP] How to Make Activity Designers Happy , Parts I and II

2009-01-01 Thread Bryan Berry
This is a draft of a multi-part article I plan to post to OLPC News. It is very long but I would very much appreciate your opinions and feedback. Your input will make it a better article once published. This OLPC project seems to be going pretty well as of late December 2008. G1G1 v2 is well

Re: [IAEP] How to Make Activity Designers Happy , Parts I and II

2009-01-01 Thread Chris Ball
Hi Bryan, Sadly, Javascript can't use the Graphics Processing Unit like Flash can. Ouch, The XO doesn't have much of a GPU, so I wouldn't be so worried about this. Any Javascript renderer that backs onto cairo will get as any other graphics on the XO. Many people will likely hate

Re: [IAEP] How to Make Activity Designers Happy , Parts I and II

2009-01-01 Thread Costello, Rob R
Message- From: iaep-boun...@lists.sugarlabs.org [mailto:iaep- boun...@lists.sugarlabs.org] On Behalf Of Bryan Berry Sent: Friday, 2 January 2009 12:51 PM To: iaep; sugar Subject: [IAEP] How to Make Activity Designers Happy , Parts I and II This is a draft of a multi-part article I plan

Re: [IAEP] How to Make Activity Designers Happy , Parts I and II

2009-01-01 Thread Bryan Berry
On Thu, 2009-01-01 at 23:06 -0500, Chris Ball wrote: Hi Bryan, Sadly, Javascript can't use the Graphics Processing Unit like Flash can. Ouch, The XO doesn't have much of a GPU, so I wouldn't be so worried about this. Any Javascript renderer that backs onto cairo will get as any

Re: [IAEP] How to Make Activity Designers Happy , Parts I and II

2009-01-01 Thread Bryan Berry
...@lists.sugarlabs.org] On Behalf Of Bryan Berry Sent: Friday, 2 January 2009 12:51 PM To: iaep; sugar Subject: [IAEP] How to Make Activity Designers Happy , Parts I and II This is a draft of a multi-part article I plan to post to OLPC News. It is very long but I would very much