Hi
I would appreciate public consideration of this motion by each member of
SLOB.
On 3 June 2016 at 02:46, Laura Vargas wrote:
> I propose to adopt the following statement as the vision statement:
>
> Sugar Labs is a global community where you can learn how to design,
>
;D I guess it was too close before the meeting, so no SLOBs had time to
read...
2016-06-04 5:00 GMT+08:00 Dave Crossland :
>
> On 3 June 2016 at 14:55, Dave Crossland wrote:
>
>> On 3 June 2016 at 00:46, Laura Vargas wrote:
>>
>>> I propose
On 3 June 2016 at 14:55, Dave Crossland wrote:
> On 3 June 2016 at 00:46, Laura Vargas wrote:
>
>> I propose to adopt the following statement as the vision statement:
>>
>
> Was this a motion to be voted on?
Oh I see, you posted this thread for discussion
On 3 June 2016 at 00:46, Laura Vargas wrote:
> I propose to adopt the following statement as the vision statement:
>
Was this a motion to be voted on?
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Dave,
Mission vrs Vision has nothing to do with the length of the statement.
Instead, the difference is about which question does it answer;
Mission shall answer “What do we do? What makes us different?” while
Vision answers
the question, “Where do we aim to be?”
Still, like many author state,
On 3 June 2016 at 10:40, Sean DALY wrote:
> I can rework a message (perhaps any message) until I am happy with it
Please edit https://wiki.sugarlabs.org/go/Vision_proposal_2016 until
you are happy with it :D
> What I can't do is invent the direction SL should take.
But we
On 3 June 2016 at 10:40, Sean DALY wrote:
> Perhaps I should try to put together a decision tree?
That sounds great! I'm curious to see it :D
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On Fri, Jun 3, 2016 at 6:35 PM, Dave Crossland wrote:
> If you don't draft something, you will not be happy with what is used :)
Um, no... I can rework a message (perhaps any message) until I am happy
with it. What I can't do is invent the direction SL should take. Things
would
On 3 June 2016 at 10:31, Sean DALY wrote:
> On Fri, Jun 3, 2016 at 5:56 PM, Dave Crossland wrote:
>>
>> Please draft a vision statement you would be happy with.
>
> [No]
If you don't draft something, you will not be happy with what is used :)
On Fri, Jun 3, 2016 at 5:56 PM, Dave Crossland wrote:
> Please draft a vision statement you would be happy with.
I have (no shortage of) ideas, and experience in crafting text. But our
vision is more than a marketer's spin (and heaven knows I've been guilty of
spinning in the
Hi Sean
Please draft a vision statement you would be happy with.
Cheers
Dave
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http://lists.sugarlabs.org/listinfo/iaep
On Fri, Jun 3, 2016 at 5:42 PM, Tony Anderson wrote:
> I believe Sugar is intended to enable a computer to provide enhanced
> educational opportunities; especially to those who have limited access to
> the Internet. One goal of Sugar is to bring to reality the educational
On Fri, Jun 3, 2016 at 4:57 PM, Dave Crossland wrote:
> To be a welcoming global community where anyone can learn how to
> develop high-quality libre software that facilitates learning through
> self-discovery and collaboration among young children of all
> continents, and to make
I believe Sugar is intended to enable a computer to provide enhanced
educational opportunities; especially to those who have limited access to
the Internet. One goal of Sugar is to bring to reality the educational
concepts of Seymour Papert and Alan Kay.
Tony
On 06/03/2016 11:28 AM,
Hi
I understood that the one-liner statement is a 'mission statement,'
and the 'vision statement' is the longer text that expresses the
details implied by the mission, the high level goals, and more
specific values.
The article you mention,
Hi Laura
My issue with this statement is that it is reductionist: "SL is a community
for learning about software". Which is certainly true, but fundamentally we
offer software, not a learning service.
Our vision should be a mission (to develop high-quality software for
children worldwide) and an
I propose to adopt the following statement as the vision statement:
Sugar Labs is a global community where you can learn how to design, develop
and deploy high-quality Free Software that facilitates self-discovery
learning experiences and collaboration among young children of all
continents.
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