Re: [IAEP] Abacus suggestions

2011-10-09 Thread Walter Bender
On Sun, Oct 9, 2011 at 12:29 AM, Yoshiki Ohshima yosh...@vpri.org wrote:
 For the first time I launched Abacus activity today.  My impression is
 biased as I am Japanese and learned a version of it at school, but
 here is some suggestions:

  - The graphics lacks essential dots.  You see some dots in this
    picture for example: http://kamedake.com/_src/sc946/DSC_1976.jpg.
    These are period and commas.  The big white two dots means the
    it is 1's digit.  The smaller dots on the bar are put every 3
    digits; even though the Japanese writing system would work better
    with comma's every 4 digits, we conceeded to westerners.  In any
    case, missing these dots was the first surprise for me.

I wasn't aware of this. (We should update the Wikipedia article on the Soroban.)


  - As you can see, the default 1's digit (the big white dots) is in
    the middle, not the far right.  That makes sense to tell that
    there are numbers smaller than 1 and for the idea of power of 10.
    (It is often a good technique to slide the decimal point, so I
    first thought the red triangle to mean this, but it is something
    else.)

The red triangle is a mark found on many Chinese abaci. It is useful
for to keeping track of place while doing multiplication and division.

  - It trys to show the addition on the bar, but it defeats the whole
    point of abacus.  Instead of showing:

       700 + 10 + 7 = 717

    We would put just one number at each column and then the result
    should be self explanatory.  (It would show 7 1 7 and it is the
    result.)

This is a very good idea.


  - For a non-5 and 4 abacus, this is not simple, but then why kids
    in the 21st century need to learn Mayan arithmetic...

My goal with the abacus was primarily to introduce the idea of
multiple representations.


  - So, there are some 90 combinations of two one digit number
    additions.  Some require 5's compliment arithmetic (adding 4 to 2
    is subtracting 1 but then adding 5, etc.) or 10's (if it is the
    right terminlogy.)  Abacus was about building the muscle memory
    for these 90 patterns of additions.  Some of these require you to
    move both index finger and thumb at the same time.  After
    acquiring this muscle memory, you can do any additions without
    thinking, and that is the point of abacus.  But now, doing
    additions without thining is easier with electronic calculators.
    At the same time, the Abacus activity is not set up for learning
    about this part of idea (and XO is not multi touch, so you can't
    build the muscle memory).

I haven't played with the abacus on the touch-screen XO yet... but it
is not multitouch. Muscle memory is not something we can do much with
on that hardware :P

  - However, it is still valuable to be aware fo the idea of
    understanding the idea of adding 4 is adding 5 but subtracting
    1, etc.

Yes.


 

  - There is a bug when I tried to make my own abacus.  If there is a
    number already on abacus, changing the board made some beads stuck
    outside.

I thought I fixed that bug in a recent release. What version are you using?

Thanks for the feedback. Regards.

-walter

 -- Yoshiki
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep




-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


Re: [IAEP] Abacus suggestions

2011-10-09 Thread Yoshiki Ohshima
  Hi, Walter,

At Sun, 9 Oct 2011 08:57:51 -0400,
Walter Bender wrote:
 
   - As you can see, the default 1's digit (the big white dots) is in
     the middle, not the far right.  That makes sense to tell that
     there are numbers smaller than 1 and for the idea of power of 10.
     (It is often a good technique to slide the decimal point, so I
     first thought the red triangle to mean this, but it is something
     else.)
 
 The red triangle is a mark found on many Chinese abaci. It is useful
 for to keeping track of place while doing multiplication and division.

  Ok.  The scheme on the wiki is different from what I know.  Which
clears the used digits of multiplier as you go and that serves as the
tracker.  But I see that if you have it there, it can be used for such
a purpose.

   - For a non-5 and 4 abacus, this is not simple, but then why kids
     in the 21st century need to learn Mayan arithmetic...
 
 My goal with the abacus was primarily to introduce the idea of
 multiple representations.

  Ok...  It seems to me that these different traditional ones are tied
to the way they say or write numbers.  In other words, the abacus in
that culture feels natural, but once we try to map the numberto base
10 arabic notation, it requires some extra mind work.  Which may be
about this multiple representations.

   - So, there are some 90 combinations of two one digit number
     additions.  Some require 5's compliment arithmetic (adding 4 to 2
     is subtracting 1 but then adding 5, etc.) or 10's (if it is the
     right terminlogy.)  Abacus was about building the muscle memory
     for these 90 patterns of additions.  Some of these require you to
     move both index finger and thumb at the same time.  After
     acquiring this muscle memory, you can do any additions without
     thinking, and that is the point of abacus.  But now, doing
     additions without thining is easier with electronic calculators.
     At the same time, the Abacus activity is not set up for learning
     about this part of idea (and XO is not multi touch, so you can't
     build the muscle memory).
 
 I haven't played with the abacus on the touch-screen XO yet... but it
 is not multitouch. Muscle memory is not something we can do much with
 on that hardware :P

  Hmm, too bad.  The real abacus as an artifact feels good.  We ride
on it like a skate board, too.

  
 
   - There is a bug when I tried to make my own abacus.  If there is a
     number already on abacus, changing the board made some beads stuck
     outside.
 
 I thought I fixed that bug in a recent release. What version are you using?

  It is from 508dx Dextrose 2 International.

-- Yoshiki
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


Re: [IAEP] Abacus suggestions

2011-10-09 Thread Walter Bender
On Sun, Oct 9, 2011 at 12:29 AM, Yoshiki Ohshima yosh...@vpri.org wrote:
 For the first time I launched Abacus activity today.  My impression is
 biased as I am Japanese and learned a version of it at school, but
 here is some suggestions:

  - The graphics lacks essential dots.  You see some dots in this
    picture for example: http://kamedake.com/_src/sc946/DSC_1976.jpg.
    These are period and commas.  The big white two dots means the
    it is 1's digit.  The smaller dots on the bar are put every 3
    digits; even though the Japanese writing system would work better
    with comma's every 4 digits, we conceeded to westerners.  In any
    case, missing these dots was the first surprise for me.

Would it make sense then to let the user move the dots left and right
depending upon where they want the 1s digit? Or is it always in the
same place?

thanks.

-walter

  - As you can see, the default 1's digit (the big white dots) is in
    the middle, not the far right.  That makes sense to tell that
    there are numbers smaller than 1 and for the idea of power of 10.
    (It is often a good technique to slide the decimal point, so I
    first thought the red triangle to mean this, but it is something
    else.)

  - It trys to show the addition on the bar, but it defeats the whole
    point of abacus.  Instead of showing:

       700 + 10 + 7 = 717

    We would put just one number at each column and then the result
    should be self explanatory.  (It would show 7 1 7 and it is the
    result.)

  - For a non-5 and 4 abacus, this is not simple, but then why kids
    in the 21st century need to learn Mayan arithmetic...

  - So, there are some 90 combinations of two one digit number
    additions.  Some require 5's compliment arithmetic (adding 4 to 2
    is subtracting 1 but then adding 5, etc.) or 10's (if it is the
    right terminlogy.)  Abacus was about building the muscle memory
    for these 90 patterns of additions.  Some of these require you to
    move both index finger and thumb at the same time.  After
    acquiring this muscle memory, you can do any additions without
    thinking, and that is the point of abacus.  But now, doing
    additions without thining is easier with electronic calculators.
    At the same time, the Abacus activity is not set up for learning
    about this part of idea (and XO is not multi touch, so you can't
    build the muscle memory).

  - However, it is still valuable to be aware fo the idea of
    understanding the idea of adding 4 is adding 5 but subtracting
    1, etc.

 

  - There is a bug when I tried to make my own abacus.  If there is a
    number already on abacus, changing the board made some beads stuck
    outside.

 -- Yoshiki
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep




-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


Re: [IAEP] Abacus suggestions

2011-10-09 Thread Alan Jhonn Aguiar Schwyn


Hi,
The touch scrren allows manipulate the abacus activity like an real abacus...
And when you have some practice with your fingers.. you can will be more quick 
than a calculator! I see the Japanesse children make it with incredible speed!
http://www.youtube.com/watch?v=yj7XbnYrIk0feature=related
http://www.youtube.com/watch?v=KwY9oazPqGgfeature=related

Regards
Alan

 Date: Sun, 9 Oct 2011 11:20:07 -0700
 From: yosh...@vpri.org
 To: walter.ben...@gmail.com
 CC: iaep@lists.sugarlabs.org
 Subject: Re: [IAEP] Abacus suggestions
 
   Hi, Walter,
 
 At Sun, 9 Oct 2011 08:57:51 -0400,
 Walter Bender wrote:
  
- As you can see, the default 1's digit (the big white dots) is in
  the middle, not the far right.  That makes sense to tell that
  there are numbers smaller than 1 and for the idea of power of 10.
  (It is often a good technique to slide the decimal point, so I
  first thought the red triangle to mean this, but it is something
  else.)
  
  The red triangle is a mark found on many Chinese abaci. It is useful
  for to keeping track of place while doing multiplication and division.
 
   Ok.  The scheme on the wiki is different from what I know.  Which
 clears the used digits of multiplier as you go and that serves as the
 tracker.  But I see that if you have it there, it can be used for such
 a purpose.
 
- For a non-5 and 4 abacus, this is not simple, but then why kids
  in the 21st century need to learn Mayan arithmetic...
  
  My goal with the abacus was primarily to introduce the idea of
  multiple representations.
 
   Ok...  It seems to me that these different traditional ones are tied
 to the way they say or write numbers.  In other words, the abacus in
 that culture feels natural, but once we try to map the numberto base
 10 arabic notation, it requires some extra mind work.  Which may be
 about this multiple representations.
 
- So, there are some 90 combinations of two one digit number
  additions.  Some require 5's compliment arithmetic (adding 4 to 2
  is subtracting 1 but then adding 5, etc.) or 10's (if it is the
  right terminlogy.)  Abacus was about building the muscle memory
  for these 90 patterns of additions.  Some of these require you to
  move both index finger and thumb at the same time.  After
  acquiring this muscle memory, you can do any additions without
  thinking, and that is the point of abacus.  But now, doing
  additions without thining is easier with electronic calculators.
  At the same time, the Abacus activity is not set up for learning
  about this part of idea (and XO is not multi touch, so you can't
  build the muscle memory).
  
  I haven't played with the abacus on the touch-screen XO yet... but it
  is not multitouch. Muscle memory is not something we can do much with
  on that hardware :P
 
   Hmm, too bad.  The real abacus as an artifact feels good.  We ride
 on it like a skate board, too.
 
   
  
- There is a bug when I tried to make my own abacus.  If there is a
  number already on abacus, changing the board made some beads stuck
  outside.
  
  I thought I fixed that bug in a recent release. What version are you using?
 
   It is from 508dx Dextrose 2 International.
 
 -- Yoshiki
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep
  ___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Abacus suggestions

2011-10-09 Thread Yoshiki Ohshima
At Sun, 9 Oct 2011 15:11:24 -0400,
Walter Bender wrote:
 
 On Sun, Oct 9, 2011 at 12:29 AM, Yoshiki Ohshima yosh...@vpri.org wrote:
  For the first time I launched Abacus activity today.  My impression is
  biased as I am Japanese and learned a version of it at school, but
  here is some suggestions:
 
   - The graphics lacks essential dots.  You see some dots in this
     picture for example: http://kamedake.com/_src/sc946/DSC_1976.jpg.
     These are period and commas.  The big white two dots means the
     it is 1's digit.  The smaller dots on the bar are put every 3
     digits; even though the Japanese writing system would work better
     with comma's every 4 digits, we conceeded to westerners.  In any
     case, missing these dots was the first surprise for me.
 
 Would it make sense then to let the user move the dots left and right
 depending upon where they want the 1s digit? Or is it always in the
 same place?

  Unless we are to invent a new scheme, I'd keep these dots at the
same place.  But this could be a conservable opinion...

-- Yoshiki
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


[IAEP] Sugar Labs Oversight Board - Candidacy

2011-10-09 Thread David Farning
I, David Farning, would like to announce my candidacy for a position
on the Sugar Labs Oversight Board.

As a member on the original Sugar Labs Oversight Board, I came to feel
that as much as I believed in the vision of OLPC and Sugar Labs there
were a number of needs in the ecosystem which could be met by a third
organization.
1. The voice and needs of deployments were being over shadowed by the
global voice of Sugar Labs and OLPC.
2. There was no organization provide service and support for
deployments. As a result, deployments required a significant amount of
technical sophistication before they could get started.
3. Because of the volunteer nature of Sugar Labs, developers tended to
work on the interesting and innovative problems rather than the daily
grind necessary to deliver a fully polished educational platform.

For the past two years I, and a number of other developers, have been
establishing Activity Central [1] to help fill the above needs. Our
model is to provide technical service and support to deployments. This
effort has resulted in the Dextrose [2] operation system which we
custom develop and support for several large and small deployment.
Because we depend on customer revenue for our sustainability we have a
strong incentive to meet the software needs of deployments.

Because Dextrose is based on Upstream Sugar and OLPC OS releases
Activity Central has a strong incentive to assist in the continued
success of Sugar Labs and OLPC. To this end we have made a number of
commitments:
1. All code written by Activity Central developers will be released
with an open source license.
2. Activity Central developers spend 60% of their time on revenue
generating work. They are free to spend the remaining 40% of their
time on projects which are of general value to the ecosystem.
3. Activity Central supports a Community Architect whose job is
identify and support local and global communities that are valuable
parts of the Sugar Labs and OLPC ecosystem.

From time to time I am asked why I chose to form a third organization
rather than work within Sugar Labs or OLPC. A third global
organization brings several advantages to the ecosystem:
1. It promotes cooperative decision making.  When the ecosystem
consisted of two primary participants, Sugar Labs and OLP, there was a
tendency for competitive decision making. When a third player was
added to the mix, the value of cooperative decision making become more
apparent.
2. Organizations with a business focus often provide value to a Free
Software ecosystem. Interestingly OLPC-A has seen this and has been
shifting toward a 'social entrepreneurship' model.
3. Activity Central approaches the ecosystem from a different
viewpoint than either sugar Labs or OLPC. As global innovators both
Sugar Labs' and OLPC's strengths are top down. Ideas and
Implementations flow down from the central organization to deployments
and users. As a service provider, most of Activity Central's ideas and
implementation flow up from deployments and user. Our work flow is to
solve issues faced by individual deployments which we generalize and
push upstream.

thank you,
David Farning

1. http://activitycentral.com/
2. http://wiki.sugarlabs.org/go/Dextrose
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


[IAEP] Worker Bees Wanted For XO Manual Refresh!

2011-10-09 Thread Caryl Bigenho

Hello!
Here is a great opportunity for you to get involved in an important OLPC/Sugar 
Labs project! A new revised version of the XO Users Manual and Help Activity is 
coming, and we need your help.  The XO Users Manual originated with a book 
sprint in Austin TX in summer 2008 and has had many additions and revisions 
since then. Now we will be making a new revision, complete with some new 
chapters, updated information about hardware and software, and new images to 
match current software releases. There are 2 easy ways to get involved.
1) Participate in person at the OLPC-SF Summit
There will be a mini book-sprint on Friday October 21 in conjunction with the 
OLPCSF Summit.  We will be working at the Kleider home in Bolinas from 10AM to 
4PM.  Currently there are 6 people signed up to work on that day. We have been 
told that book sprints work best with 6-10 people, so we have room for up to 4 
more. 


We especially need people who love to write, are familiar with the XOs and 
Sugar, and can concentrate on the task at hand even when all sorts of other fun 
things may be going on to distract you. If you would like to join our little 
working group that day, please add your name to the list at:


http://bit.ly/qCf7wB


2) Participate remotely wherever you are, before and after the SF SummitWe also 
will be doing a lot of work, both before and after the SF Summit, remotely, 
online.  If you are unable to attend or participate on the 21st, we will still 
need a lot of help completing this important revision of the XO Users Manual. 
We would love to have you join us! We will be using an online book writing tool 
and communicating online to collaborate.


Everyone who plans to participate, either in person or remotely can learn more 
about it and should sign up by following the instructions here:


http://bit.ly/qPoaDu


If you have any questions about participating in this project, just ask in a 
reply to this email!  


And.if, by chance, you find yourself with the weekend of October 21 to 23 
free and would like to join us in San Francisco, there is still time to sign up!
You can get more info here: 
http://wiki.laptop.org/go/OLPC_SanFranciscoBayArea/OLPCSF_Community_Summit_2011
And you can register here: http://olpcsf2011.eventbrite.com/?ref=ebtn
Hope to see you there or online...


Caryl
  ___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

[IAEP] La Magallanes MG2 tiene acelerómetros.. ¿como los podemos usar?

2011-10-09 Thread nanonano



Me Acabo de enterar de que las MAgallanes MG2 del Plan Ceibal en Uruguay tienen acelerómetros, lo probé instalado el 
Algadoo http://www.algodoo.com/wiki/Download, un software para simular mundos en 2D:

http://www.taringa.net/posts/animaciones/5886212/Algoodo-un-programa-muy-divertido.html


Leí en un mail de Bert Freudenberg que estaba modificando Etoys para trabajar 
con los acelerómetros de las XO 1.75.

Estaría muy bueno si al Etoys también le funcionan los acelerómetros en la Magallanes MG2 
http://rapceibal.ning.com/forum/topics/laptops-para-educacion-media (es una Classmate II FAbricada en Portugal)



LAs Magallanes las tiene los chicos de Liceo, de 12 a 15 años de edad, y vienen con Ubuntu. Trae instalada Etoys, 
Mathgraph, Geogebra, Tux PAint y Sugar con TurtleArt



Paolo Benini
Montevideo



___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep