Re: [IAEP] Physics - Lesson plans ideas?

2009-08-16 Thread forster
Alan

You ask whether Bill's Physics Activity suggestions have anything to do with 
real science. You rightly point out that the Physics Activity is an imperfect 
simulation of the real world and just as mysterious. Certainly playing with the 
Physics Activity is not the best way to discover how the real world works. 

You draw the distinction between real maths and real science. Bill's 
suggestions work if you think more like a mathematician than a scientist. We 
study complex numbers and transfinite numbers even though they aren't real 
world. Root(-1) isn't real world but its a useful abstraction to study.

Maths is the study of rule-based systems. Some of the maths isn't that useful 
in itself but the ability to understand and think in that system is a valid 
educational goal. It strengthens the ability to think in other rule-based 
systems.

The Physics Activity has its set of rules and Bill's activities encourage 
students to discover these rules, to think more deeply about them and to 
compare them to the idealised maths which is used to describe the real world. 
It may not be a good way to understand the rules that govern the real world but 
it is a good way to do a scientific study of a microworld which is governed by 
its own set of rules.

Surely testing and discovering the rules which govern a microworld strengthens 
our ability to understand other rule based systems including real world physics?

Some advantages of this microworld:
Its engaging
Setup and cleanup are easy
Bills suggestions are suitable for self-directed learning
The cycle time to test a hypothesis is short, more time for cognitive conflict 
(deep thinking)
With simulations you can perform experiments that are unsafe in the real world

Thanks for your contributions.

Tony
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Re: [IAEP] GPA ain't the world

2009-08-16 Thread Sean DALY
Just to clarify, when I spoke of studying a small deployment closely,
I was thinking of both the GPA pilot and any other closely studied
small deployment, which could be anywhere, including Nepal.

Similar findings (e.g. first-time difficulty of quitting Activities?)
in disparate conditions will be beneficial to everyone.

Other findings will not; I expect developed-country schools to face
gadget competition issues, where kids compare Sugar to their
Nintendo DS interfaces, or netbook performance to fancy home
computers.

I am convinced most if not all large deployments have obtained
feedback and some work in locating contacts and translating documents
will be very beneficial for Sugar. If, of course, the conclusions of
such studies are not trumpeted as OLPC failure fodder, but as
information necessary to improve Sugar.

I have experience running IT in infrastructure-challenged environments
and I doff my cap to those who have to struggle just to get a Home
View on a screen in front of a Learner.

I think we can agree that obtaining, triaging, analysing and reporting
feedback from all sources is an important yet undoubtedly difficult
goal.

Sean.



On Fri, Aug 14, 2009 at 7:03 AM, Christoph
Derndorfere0425...@student.tuwien.ac.at wrote:
 David Farning schrieb:

 And yes, Christoph I _am_ holding your writing to a higher standard.
 Several times, you have described yourself as the voice of the
 project.

 David, just for the record: I definitely don't consider myself the voice
 of Sugar Labs, that's just ludicrous and I can't remember ever making such a
 claim or acting accordingly.

 At the best of times I might be a voice of many and in this instance I
 decided to raise it to draw attention to the larger global picture that
 we're operating in. Some clearly seem to have understood that intention of
 my message.

 To smooth the ruffled feathers let me reiterate that I think we can learn
 many things from the ongoing efforts at GPA. However we mustn't believe that
 the findings will always be a representative reflection of the issues faced
 by the 1,000,000 other Sugar users around the globe.

 Christoph

 --
 Christoph Derndorfer
 co-editor, olpcnews
 url: www.olpcnews.com
 e-mail: christ...@olpcnews.com

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[IAEP] Reality is a crutch (was Re: Physics - Lesson plans ideas?)

2009-08-16 Thread Edward Cherlin
On Sun, Aug 16, 2009 at 12:25 AM, fors...@ozonline.com.au wrote:
 Alan

 We study complex numbers and transfinite numbers even though they aren't real 
 world. Root(-1) isn't real world but its a useful abstraction to study.

This turns out not to be the case. Complex numbers are required in
classical electricity and in all parts of Quantum Mechanics, where the
imaginary part of a wave is necessary to represent its phase, where
probabilities of states are represented by the product of the wave
function with its complex conjugate, and where state-change operators
(such as _i_ times partial derivative with respect to spatial
coordinates) routinely involve complex values. Infinities and
infinitesimals appear as real-world values in the theory of games of
perfect information. See Conway, On Numbers and Games, and Berlekamp,
Conway, and Guy, Winning Ways for Your Mathematical Plays.
-- 
Silent Thunder (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) is my name
And Children are my nation.
The Cosmos is my dwelling place, The Truth my destination.
http://earthtreasury.org/worknet (Edward Mokurai Cherlin)
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Re: [IAEP] Reality is a crutch (was Re: Physics - Lesson plans ideas?)

2009-08-16 Thread Maria Droujkova
None of the numbers are real world - they are human-made representations
of either something in the real world, or something else in some culture.
Bridges between cultures and real world are built both ways. Imaginary
numbers used to be purely cultural for a while, until bridges Cherlin
mentions allowed people to see them as models of something in physical
reality. Same goes for quaternions and many exotic geometries.

Relationships with reality is one of the main distinctions between most
mathematical and most scientific frameworks and methodologies, which is a
huge topic.

Cheers,
Maria Droujkova
http://www.naturalmath.com

Make math your own, to make your own math.




On Sun, Aug 16, 2009 at 7:29 AM, Edward Cherlin echer...@gmail.com wrote:

 On Sun, Aug 16, 2009 at 12:25 AM, fors...@ozonline.com.au wrote:
  Alan
 
  We study complex numbers and transfinite numbers even though they aren't
 real world. Root(-1) isn't real world but its a useful abstraction to study.

 This turns out not to be the case. Complex numbers are required in
 classical electricity and in all parts of Quantum Mechanics, where the
 imaginary part of a wave is necessary to represent its phase, where
 probabilities of states are represented by the product of the wave
 function with its complex conjugate, and where state-change operators
 (such as _i_ times partial derivative with respect to spatial
 coordinates) routinely involve complex values. Infinities and
 infinitesimals appear as real-world values in the theory of games of
 perfect information. See Conway, On Numbers and Games, and Berlekamp,
 Conway, and Guy, Winning Ways for Your Mathematical Plays.

  http://lists.sugarlabs.org/listinfo/iaep
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Re: [IAEP] Physics - Lesson plans ideas?

2009-08-16 Thread Alan Kay
Bill and Tony,

I simply ask that you ponder much more deeply on this issue. It's very 
important, and it also is part of the helping people learn certain modern 
subjects problem. Many of the people who have embraced the OLPC and XO and 
Sugar are using  it for other means (contact with and use of computers, pride, 
motivation, and so forth). But both of you have shown interest in helping 
children learn mathematics and science.

And by the way, I don't know of any mathematicians who would define math as 
the study of rule-based systems. So this could be one place to start. And 
science is much more subtle than mathematics. Depending on when you think 
modern humans appeared on the planet, it took until just about 400 years ago 
for the real deal to be teased out of our built in desires for explanations 
coupled with our equally built in desires to accept them much too readily.

None of this issue has anything directly to do with computers. And there are a 
lot of very good things which can be done without them for both real math and 
real science. As Papert showed us, computers can be the raw material for 
several important new forms for good math that are particularly nicely suited 
for children, and several of these are nicer to deal with physical phenomena 
than some of the standard algebraic approaches (especially for the equivalents 
of differential equations and integration of differential relations).

But I always urge teachers to get started on this road themselves by looking at 
the many wonderful little books of Arvind Gupta and one of his main themes of 
toys from trash. http://www.arvindguptatoys.com/ Besides being good for 
children and adults alike, it is also a bit of a temperament tester. Most 
people who really understand science and its processes will delight in these 
projects and in helping children do these projects. You can think of them as 
the immersion engineering part of eliciting interesting phenomena from the 
world around us. They are all in the children's world, they are made by the 
children, they do cool and surprising things, and they have real connections to 
the world of adults. They are not science themselves, but are great motivators 
and start the kids and adults on the road to seeing mechanicanical cause effect 
relationships which are the underpinings of math and our abstraction about the 
real world.

Some of these are ripe for trying to do deeper investigations and to make 
working mathematical models of them. This is the science part.

In any case, one of the important parts of this discussion is to be able to 
deal with the magic of playing with a computer. 

Best wishes,

Alan





From: fors...@ozonline.com.au fors...@ozonline.com.au
To: Alan Kay alan.n...@yahoo.com
Cc: iaep@lists.sugarlabs.org
Sent: Sunday, August 16, 2009 12:25:11 AM
Subject: Re: Re: [IAEP] Physics - Lesson plans ideas?

Alan

You ask whether Bill's Physics Activity suggestions have anything to do with 
real science. You rightly point out that the Physics Activity is an imperfect 
simulation of the real world and just as mysterious. Certainly playing with the 
Physics Activity is not the best way to discover how the real world works. 

You draw the distinction between real maths and real science. Bill's 
suggestions work if you think more like a mathematician than a scientist. We 
study complex numbers and transfinite numbers even though they aren't real 
world. Root(-1) isn't real world but its a useful abstraction to study.

Maths is the study of rule-based systems. Some of the maths isn't that useful 
in itself but the ability to understand and think in that system is a valid 
educational goal. It strengthens the ability to think in other rule-based 
systems.

The Physics Activity has its set of rules and Bill's activities encourage 
students to discover these rules, to think more deeply about them and to 
compare them to the idealised maths which is used to describe the real world. 
It may not be a good way to understand the rules that govern the real world but 
it is a good way to do a scientific study of a microworld which is governed by 
its own set of rules.

Surely testing and discovering the rules which govern a microworld strengthens 
our ability to understand other rule based systems including real world physics?

Some advantages of this microworld:
Its engaging
Setup and cleanup are easy
Bills suggestions are suitable for self-directed learning
The cycle time to test a hypothesis is short, more time for cognitive conflict 
(deep thinking)
With simulations you can perform experiments that are unsafe in the real world

Thanks for your contributions.

Tony



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[IAEP] Physics Activity - Should we change the name

2009-08-16 Thread Caroline Meeks
Sugar is blessed with a number of powerful activities that are platforms for
open ended creativity.

   - Turtle Art
   - eToys
   - Tam Tam Suite
   - Scratch
   - FlipSticks

I notice they all have names that under promise and don't set up rigid
expectations.  I think Physics could follow this naming pattern encouraging
people to explore with it without the expectation that somehow this is about
teaching Physics as described in their governmental curriculum.



-- 
Caroline Meeks
Solution Grove
carol...@solutiongrove.com

617-500-3488 - Office
505-213-3268 - Fax
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Re: [IAEP] Physics Activity - Should we change the name

2009-08-16 Thread Alan Kay
Hi Caroline,

And adults and children just love being creative and expressing themselves. 
And, this is especially the case around the world when computers are introduced 
with applications that allow people to make things.

So far so good.

To continue one of the themes of this thread, let's look at this process over 
human presence on the planet. We find invention coupled with dogma. Many who 
have studied this have likened it to an erosion model of memory, both 
individually and culturally. (Once a little groove is randomly made by water it 
becomes very efficient in helping more water to erode it further.) 

So creative acts are resisted, but once accepted for one reason or another 
will cling, and most often far beyond their merits. Most creativity is more 
News than New, that is it is extremely incremental to the erosion gully.

Science attempts to be completely different than this. We are dancing with a 
universe of which we can only detect some of its shadows, and the universe 
leads. We are not free to be creative to make up stories we like or draw 
pictures we like unless they can be shown to fit to a high degree with the 
dance. For many important reasons these maps we try to make cannot be true, 
even if the maps themselves are internally perfect and beautiful.

So science goes *quite against* what anthropologists have determined are strong 
built in human characteristics about explaining the world. 

And even trained scientists often have real problems with this. Our brains want 
to *believe* but science is not about belief. 

This is one of the reasons that science almost requires a community of 
scientists, some of whom are less invested in particular theories and 
rationalizations of them than others. It is these more disinterested more 
skeptical scientists who help the invested behave -- and vice versa. So science 
is a kind of human system for deeply debugging human notions and 
rationalizations (about everything).

It is this epistemology that has to be learned (really one trains oneself in 
it) before one can deal with written down science. There is nothing in any 
science writing that can help anyone with the goodness of the mapping. Why? 
Because once one gets to language, with or without the aid of mathematics, one 
is using the same representation systems that are also used for religion. One 
can say anything in language (for example all languages contain not, which 
means any claim can be restated as a counter claim!). This extends quite simply 
to any representation on a computer.

So the basic process of learning science is about doing direct stuff and 
imbibing its epistemological stances. However, so much successful science has 
been done -- and science not only builds on itself but requires its findings to 
be constantly intercorrelated -- that no scientist can recapitulate all this by 
direct experiment. So the learning process is (a) get down the epistemology by 
direct contact with the real processes (b) then you can deal with claims that 
you won't be able to directly substantiate.

This amount of rigor is difficult for we humans generally. But it is just this 
rigor that made the enormous differences in how well we can do the dance over 
the last few hundred years. 

Trying to do less loses both the dance and the art. So we can think of science 
as the art form in which the greatest creativity ever must be used with the 
greatest constraints and possibility for failure. It goes far beyond 
mathematics and (say) composing something really beautiful in strict 
counterpoint, though both of these have strong tinges of this style.

I think it is possible to do the real deal with children, and we've managed to 
show this (for example, with the Galilean gravity investigation). The ability 
of the computer to do simple incremental addition very quickly gives us a 
differential mathematics that is completely understandable to the children that 
is also fast enough to carry out the integrations over time directly in 
real-time. For 10 year olds, this is really good science, and I would neither 
advocate them being less nor more rigorous.

For children, we mainly want to find really good ways to help them with (a) 
above.

Each age can match up to real science projects devised by us (it is *we* who 
have to be really creative!). 

And as important as is creativity, *we* simply must understand the real and 
deep natures of the subjects we are trying to help children learn. Most 
importantly, we have to understand what simplifications retain the underlying 
epistemology of the content, and which simplifications completely undermine and 
confuse the subject matter. (The latter is seen almost invariably in most K-8 
classrooms in the US with or without computers - the teachers simply don't 
understand the stuff, and the school district and state almost always water the 
stuff down to lose it in futile attempts to get better test scores, regardless 
of whether the testing is now just 

Re: [IAEP] Computer ClubHouse at the Boston Museum of Science

2009-08-16 Thread Sean DALY
This seems like a perfect fit!

Sean


On Fri, Aug 14, 2009 at 2:58 AM, Caroline
Meekscarol...@solutiongrove.com wrote:
 http://www.computerclubhouse.org/
 The Computer Clubhouse is
 an international network of computer centers for youth.  Their flagship clubhouse is housed in the Museum of Science in Boston
 and they were kind enough to host us for two days this week.
 Keith has also mentioned that he would be able to host evening Geek
 meetups/hack sessions at the clubhouse.  I am copying OLPC Boston to see if
 there would be interest in moving from our meetup location from the coffee
 shop to this computer heaven in the coolest museum in Boston. :) (Sorry, I
 literately grew up at the Boston Museum of Science and the Berkeley Lawrence
 Hall of Science and just love science museums)
 Today we worked with 8 kids from Cambridge that had been coming to the
 clubhouse one day a week over the summer.
 The computer clubhouse provides professional level software for the kids to
 create with. Tens of thousands of dollars are spent on proprietary software
 and the kids do great things. Their favorite when I asked at the beginning
 of class seemed to be Garage Band.
 I asked these students if any of them had a computer at home.  They all did.
 In fact, some had a mac and a PC in their house.  I asked them if any of
 them had taken anything they had done at the clubhouse and continued to work
 on it at home. NONE of them had.
 The club
 houses are doing great things but the impact on the students lives and learning is limited to the time they are spending there.  One
 potential of Sugar on a Stick is to
 allow students to keep working and exploring beyond their few hours in computer paradise and have them not lose access
 when their program ends.
 Walter has met with the Auckland Clubhouse people and they were also
 interested in Sugar.  They might be a great partner.

 --
 Caroline Meeks
 Solution Grove
 carol...@solutiongrove.com

 617-500-3488 - Office
 505-213-3268 - Fax

 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep

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Re: [IAEP] Computer ClubHouse at the Boston Museum of Science

2009-08-16 Thread Mike Lee
One of these Computer Clubhouses is in Arlington, VA, not far from  
Sugar Labs DC. Maybe the Boston flagship can do an intro for us?

Mike

Sent from my iPhone

On Aug 16, 2009, at 10:48 AM, Sean DALY sdaly...@gmail.com wrote:

 This seems like a perfect fit!

 Sean


 On Fri, Aug 14, 2009 at 2:58 AM, Caroline
 Meekscarol...@solutiongrove.com wrote:
 http://www.computerclubhouse.org/
 The Computer Clubhouse is
 an international network of computer centers for youth.  Their  
 flagship clubhouse is housed in the Museum of Science in Boston
 and they were kind enough to host us for two days this week.
 Keith has also mentioned that he would be able to host evening Geek
 meetups/hack sessions at the clubhouse.  I am copying OLPC Boston  
 to see if
 there would be interest in moving from our meetup location from the  
 coffee
 shop to this computer heaven in the coolest museum in Boston. :)  
 (Sorry, I
 literately grew up at the Boston Museum of Science and the Berkeley  
 Lawrence
 Hall of Science and just love science museums)
 Today we worked with 8 kids from Cambridge that had been coming to  
 the
 clubhouse one day a week over the summer.
 The computer clubhouse provides professional level software for the  
 kids to
 create with. Tens of thousands of dollars are spent on proprietary  
 software
 and the kids do great things. Their favorite when I asked at the  
 beginning
 of class seemed to be Garage Band.
 I asked these students if any of them had a computer at home.  They  
 all did.
 In fact, some had a mac and a PC in their house.  I asked them if  
 any of
 them had taken anything they had done at the clubhouse and  
 continued to work
 on it at home. NONE of them had.
 The club
 houses are doing great things but the impact on the students lives  
 and learning is limited to the time they are spending there.  One
 potential of Sugar on a Stick is to
 allow students to keep working and exploring beyond their few hours  
 in computer paradise and have them not lose access
 when their program ends.
 Walter has met with the Auckland Clubhouse people and they were also
 interested in Sugar.  They might be a great partner.

 --
 Caroline Meeks
 Solution Grove
 carol...@solutiongrove.com

 617-500-3488 - Office
 505-213-3268 - Fax

 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep

 ___
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 http://lists.sugarlabs.org/listinfo/iaep
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Re: [IAEP] Physics - Lesson plans ideas?

2009-08-16 Thread K. K. Subramaniam
On Sunday 16 Aug 2009 9:42:39 am Bill Kerr wrote:
 Is there are real danger of students getting the wrong idea about science
 from using the physics program? I'm not really sure - some will, some won't
 - but I think my students see it as a game type program rather than a
 reality show. Their spontaneous response was to make games with it.
The risk here is one of distraction. Models on computers are no different from 
pictorial models in books. Science is not like literature to be studied from 
books or like a Magic show to be entertained through mis-direction. Scientific 
study is rooted in experience that motivates one to think deeper (what? as in 
experimental science or why? as in theoretical sciences). An event that 
entertains but does not lead to contemplation is no different from a Magic 
show. It is easy for a young learner to get mis-directed and miss the 
essential events.

 The issue of teaching real science depends on awareness. I don't see a
 science simulator as a bad thing in itself. Easy fun rather than hard fun
 (Seymour) but should all fun be hard? I don't think so.  Much of this
 thread has been about adding science simulator like features to physics
There is nothing wrong in having fun - hard or soft. But it would be a mistake 
for teachers, parents or volunteers to confuse affective entertainment with 
learning processes.

BTW, those who think pendulum swing times doesn't depend on the weight should 
try experiments with same sized balls made of cotton and metal.

Subbu
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Re: [IAEP] GPA ain't the world

2009-08-16 Thread Rafael Enrique Ortiz Guerrero
Sean's point is important reminding us that when we talk of the
Sugar user experience similar findings can be found on small
deployments everywhere or in large deployments everywhere..
the differences are related to resources of hardware, electricity,
networking and in general scalability of this resources (school server
for example).




Rafael Ortiz



On Sun, Aug 16, 2009 at 5:02 AM, Sean DALYsdaly...@gmail.com wrote:
 Just to clarify, when I spoke of studying a small deployment closely,
 I was thinking of both the GPA pilot and any other closely studied
 small deployment, which could be anywhere, including Nepal.

 Similar findings (e.g. first-time difficulty of quitting Activities?)
 in disparate conditions will be beneficial to everyone.

 Other findings will not; I expect developed-country schools to face
 gadget competition issues, where kids compare Sugar to their
 Nintendo DS interfaces, or netbook performance to fancy home
 computers.

 I am convinced most if not all large deployments have obtained
 feedback and some work in locating contacts and translating documents
 will be very beneficial for Sugar. If, of course, the conclusions of
 such studies are not trumpeted as OLPC failure fodder, but as
 information necessary to improve Sugar.

 I have experience running IT in infrastructure-challenged environments
 and I doff my cap to those who have to struggle just to get a Home
 View on a screen in front of a Learner.

 I think we can agree that obtaining, triaging, analysing and reporting
 feedback from all sources is an important yet undoubtedly difficult
 goal.

 Sean.



 On Fri, Aug 14, 2009 at 7:03 AM, Christoph
 Derndorfere0425...@student.tuwien.ac.at wrote:
 David Farning schrieb:

 And yes, Christoph I _am_ holding your writing to a higher standard.
 Several times, you have described yourself as the voice of the
 project.

 David, just for the record: I definitely don't consider myself the voice
 of Sugar Labs, that's just ludicrous and I can't remember ever making such a
 claim or acting accordingly.

 At the best of times I might be a voice of many and in this instance I
 decided to raise it to draw attention to the larger global picture that
 we're operating in. Some clearly seem to have understood that intention of
 my message.

 To smooth the ruffled feathers let me reiterate that I think we can learn
 many things from the ongoing efforts at GPA. However we mustn't believe that
 the findings will always be a representative reflection of the issues faced
 by the 1,000,000 other Sugar users around the globe.

 Christoph

 --
 Christoph Derndorfer
 co-editor, olpcnews
 url: www.olpcnews.com
 e-mail: christ...@olpcnews.com

 ___
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 IAEP@lists.sugarlabs.org
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[IAEP] Weekly 4PM EDT Sun Support Mtg: Community Book Sprint - Mini Deployment Guide (Sept 6-11 in DC)

2009-08-16 Thread Holt
Tons of progress with over 30 very different people participating now-- 
nevermind the evening social events Mike Lee  all are organizing almost 
every night.

This week's Call Conclusions / Forward Challenges:

(A) People not familiar with Book Sprints should read why on earth we're 
each paying our own way to lock ourselves in a room at Gallaudet 
University in Washington DC for a week-- and why you might too ;-)
http://en.flossmanuals.net/booksprints

(B) Next Sunday we'll need all your best Teacher/Deployment/Activities 
stories listed (everyone prepare a tiny list, real quick contact 
everyone on your list for killer/fresh materials) to get us closer to 
nailing down an actual Table of Contents.  At that time we'll all start 
to nail down what inspiring chapter *you* want to 
write/photograph/mentor with which SME (subject matter expert), so Be 
Prepared :-)
http://wiki.laptop.org/go/Class_Acts#Table_of_Contents

(C) To this end we made lots of Wiki changes live on-call this afternoon 
-- thanks to all the people who joined, agreeing that all attendees 
(in-person and remote) should now write in the chapter OR skill you want 
to contribute, right next to your name here:
http://wiki.laptop.org/go/Class_Acts#Needs
Everyone can do this, by clicking EDIT

(D) Being an Immigrant is NOT Easy: Giving even the brightest teachers 
cultural bridges to (open source, alternative power engineering, 
constructivist, shipping/import, volunteer, finance etc) needed to 
inspire a successful deployment *won't* be at all easy in let's-say-30 
pages.  But we Supportives _won't_ give up easy!

(E) Please volunteer or suggest who might be our Photo 
Archivist/Librarian/Editor collecting our best images we'll each dig up 
from places like:  (in case our Gallaudet Univ interns don't come through)
http://flickr.com/olpc/sets
http://wiki.laptop.org/go/Community_media

PS reply to me if you can join our weekly Sunday prep calls!
 (Free call in the USA or Canada, or with a full Skype account)
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Re: [IAEP] Physics - Lesson plans ideas?

2009-08-16 Thread Paul Schulz
FYI.. (on topic?) See current related topic on slashdot.

http://science.slashdot.org/story/09/08/16/189257/Simple-Portable-Physics-Simulations
http://users.softlab.ntua.gr/~ttsiod/games.html

Available under GPLv2, which isn't obvious from the website.

On Sun, Aug 16, 2009 at 1:50 PM, Alan Kayalan.n...@yahoo.com wrote:
 Bill and Tony,

 I simply ask that you ponder much more deeply on this issue. It's very
 important, and it also is part of the helping people learn certain modern
 subjects problem. Many of the people who have embraced the OLPC and XO and
 Sugar are using  it for other means (contact with and use of computers,
 pride, motivation, and so forth). But both of you have shown interest in
 helping children learn mathematics and science.

 And by the way, I don't know of any mathematicians who would define math as
 the study of rule-based systems. So this could be one place to start. And
 science is much more subtle than mathematics. Depending on when you think
 modern humans appeared on the planet, it took until just about 400 years ago
 for the real deal to be teased out of our built in desires for explanations
 coupled with our equally built in desires to accept them much too readily.

 None of this issue has anything directly to do with computers. And there are
 a lot of very good things which can be done without them for both real math
 and real science. As Papert showed us, computers can be the raw material for
 several important new forms for good math that are particularly nicely
 suited for children, and several of these are nicer to deal with physical
 phenomena than some of the standard algebraic approaches (especially for the
 equivalents of differential equations and integration of differential
 relations).

 But I always urge teachers to get started on this road themselves by looking
 at the many wonderful little books of Arvind Gupta and one of his main
 themes of toys from trash. http://www.arvindguptatoys.com/ Besides being
 good for children and adults alike, it is also a bit of a temperament
 tester. Most people who really understand science and its processes will
 delight in these projects and in helping children do these projects. You can
 think of them as the immersion engineering part of eliciting interesting
 phenomena from the world around us. They are all in the children's world,
 they are made by the children, they do cool and surprising things, and they
 have real connections to the world of adults. They are not science
 themselves, but are great motivators and start the kids and adults on the
 road to seeing mechanicanical cause effect relationships which are the
 underpinings of math and our abstraction about the real world.

 Some of these are ripe for trying to do deeper investigations and to make
 working mathematical models of them. This is the science part.

 In any case, one of the important parts of this discussion is to be able to
 deal with the magic of playing with a computer.

 Best wishes,

 Alan

 
 From: fors...@ozonline.com.au fors...@ozonline.com.au
 To: Alan Kay alan.n...@yahoo.com
 Cc: iaep@lists.sugarlabs.org
 Sent: Sunday, August 16, 2009 12:25:11 AM
 Subject: Re: Re: [IAEP] Physics - Lesson plans ideas?

 Alan

 You ask whether Bill's Physics Activity suggestions have anything to do with
 real science. You rightly point out that the Physics Activity is an
 imperfect simulation of the real world and just as mysterious. Certainly
 playing with the Physics Activity is not the best way to discover how the
 real world works.

 You draw the distinction between real maths and real science. Bill's
 suggestions work if you think more like a mathematician than a scientist. We
 study complex numbers and transfinite numbers even though they aren't real
 world. Root(-1) isn't real world but its a useful abstraction to study.

 Maths is the study of rule-based systems. Some of the maths isn't that
 useful in itself but the ability to understand and think in that system is a
 valid educational goal. It strengthens the ability to think in other
 rule-based systems.

 The Physics Activity has its set of rules and Bill's activities encourage
 students to discover these rules, to think more deeply about them and to
 compare them to the idealised maths which is used to describe the real
 world. It may not be a good way to understand the rules that govern the real
 world but it is a good way to do a scientific study of a microworld which is
 governed by its own set of rules.

 Surely testing and discovering the rules which govern a microworld
 strengthens our ability to understand other rule based systems including
 real world physics?

 Some advantages of this microworld:
 Its engaging
 Setup and cleanup are easy
 Bills suggestions are suitable for self-directed learning
 The cycle time to test a hypothesis is short, more time for cognitive
 conflict (deep thinking)
 With simulations you can perform experiments that are unsafe in 

[IAEP] 2 new full Installs(.img and VMPlayer) available for Download

2009-08-16 Thread Thomas C Gilliard
Today I uploaded 2 compressed file and accompanying readme.txt's
Both still require a 4GB USB Stick.

They are both cleared of /.sugar ready to use on first boot.

They are made with F11net install CD with ONLY Sugar-Desktop selected.

This is all possible as sdziallas recently modified the Sugar-Desktop to 
be standalone.

Duplication of the .img file to multiple USB sticks (4GB Sandisk)
has been tested and it works:
===Aug16 2009
Make USB stick:

Make sure your USB stick is /dev/sd(?) FIRST
(I use Ubuntu 9.04 partition manager to check it first)

r...@:/home/robert/Desktop# dd if=USBsugar.img of=/dev/sdg bs=4k
982015+1 records in
982015+1 records out
4022337024 bytes (4.0 GB) copied, 520.015 s, 7.7 MB/s

r...@:/home/robert/Desktop# dd if=USBsugar.img of=/dev/sdg bs=4k
982015+1 records in
982015+1 records out
4022337024 bytes (4.0 GB) copied, 747.457 s, 5.4 MB/s
===
all you have to do in terminal is hit the up arrow to repeat the command 
when the new
stick has been inserted!

Download them from Here:  http://people.sugarlabs.org/Tgillard/

Next step is hopefully a installer in the next SoaS3 snapshot which can 
call on a KS file
to reduce the install further. (being discussed)

Have fun;

Tom Gilliard
Bend Or.
satellit



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Re: [IAEP] deployment feedback (was Re: [Sugar-devel] GPA ain't the world (was: [Sugar-news] Sugar Digest 2009-08-11))

2009-08-16 Thread Christoph Derndorfer
Tomeu Vizoso schrieb:
 On Sat, Aug 15, 2009 at 03:39, Raul Gutierrez Segalesr...@rieder.net.py 
 wrote:
 On Thu, 2009-08-13 at 15:06 -0400, Walter Bender wrote:
 On Thu, Aug 13, 2009 at 2:17 PM, David Van Asschedvanass...@gmail.com 
 wrote:
 [snip]
 Or are you saying the feedback is getting through and I'm just not seeing
 it?
 We all seem to agree that feedback is important.

 We mostly agree that there is value in feedback from all deployments,
 big and small.

 We are currently getting valuable feedback from the field: Sur, the
 Ceibal blogs, reports from Nepal, Greg's reports from GPA, et al.

 We need more feedback and therefore we are exploring additional means
 of getting it. You ideas are welcome!

 Perhaps a section in Sugar Digest with links to highlights of what went
 on in deployments during the week?
 
 Sounds like a great idea to me.

Yes, this is indeed a great idea!

 Wearing a deployer-hat I must confess that we could (Paraguayan
 Deployment Team) do a better job filing tickets, giving feedback, etc.

 Will try to keep discipline from now on :-)
 
 This will be great. Also, what if each deployment lists somewhere
 (wiki?) the 10 bugs that would need fixed first and the 10 new
 features that need most?

Definitely worth a shot.

 That way a volunteer developer would be able to relate his work to
 something actually useful somewhere else, as opposed to something that
 _he_ just thought was a good idea. I think this could be a powerful
 motivator to get more people involved.

My thoughts exactly... :-)

Christoph

-- 
Christoph Derndorfer
co-editor, olpcnews
url: www.olpcnews.com
e-mail: christ...@olpcnews.com
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