On Thu, Jun 07, 2012 at 07:14:27AM -0400, STEPHEN JACOBS wrote:
> The documentation doesn't really address the context, purpose, goals or
> implementation of gamification beyond the fact that there should be hooks in
> the sugar network to support it.
>
> The seemingly arbitrary metaphor (sun, s
2012/6/7 STEPHEN JACOBS
> The documentation doesn't really address the context, purpose, goals or
> implementation of gamification beyond the fact that there should be hooks
> in the sugar network to support it.
>
> The seemingly arbitrary metaphor (sun, star, moon etc ) and the reference
> to po
The documentation doesn't really address the context, purpose, goals or
implementation of gamification beyond the fact that there should be hooks in
the sugar network to support it.
The seemingly arbitrary metaphor (sun, star, moon etc ) and the reference to
points suggests that this is abstrac
On Wed, Jun 06, 2012 at 12:04:36PM -0500, Sebastian Silva wrote:
> /* en espaƱol abajo */
> Hi,
> One proposal to evidence the value of "interactions" within the Sugar Network
> user interface is to count, for each context, and to show them in the
> interface
> as such:
>
> 1 interaction = 1 "Su