[IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Lionel Laské
Hi all,



I'm proud to announce the third version of Sugarizer, a taste of Sugar for
any device.



http://sugarizer.org



To remind you, Sugarizer reproduce main features of Sugar in
HTML5/JavaScript. Sugarizer also expose these features to allow running in
a browser Sugar Web activities wrote for Sugar 0.100.



New in this version:

   - Full support of filtering in home view, list view and journal,
   - Localization: English, French and Spanish - thank to Alan,
   - Full buddy menu,
   - Settings dialog for name, buddy color and language,
   - 4 new activities:
  - Maze from Manuel Quiñones: a port of the famous Sugar Maze game,
  - Gridpaint from Brian Silverman: a nice painting too with triangle,
  - FoodChain: a game to learn name of animals (French, English),
  - Abecedarium; a full Abecedarium (image, text, sound) with more than
  2000 words in French, English and Spanish.
   - Better touch support and better compatibility with Firefox, Safari and
   IE,
   - Now available as Thin Client (Web), Client (Android or PC) and Server
   (for School server).



Hope that you'll enjoy it and it motivate you to adapt or create new Sugar
Web Activities that will work both on Sugar and on Sugarizer.

The power of JavaScript is the very rich ecosystem of frameworks that you
could now use to port/rewrite Sugar activities. Here some sample:

   - Physics: http://buildnewgames.com/physics-engines-comparison/
   - Write: http://www.webodf.org/
   - Calculate: http://www.graphr.org/
   - Labyrinth: http://philogb.github.io/jit/
   - Arcade Games: http://craftyjs.com/ or http://html5quintus.com
   - Scratch: http://waterbearlang.com/javascript.html
   - TurtleArt: ask Walter :-)
   - Implode: ask Joe !



Go ahead to Sugarize the world with HTML5/JavaScript technologies !


Best regards from France.


Lionel.
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Gonzalo Odiard
Great work.
I am trying to use the thin client, but I only see the activities from the
version 0.2
(and the content of the journal from the last time)
Should I reset/clean something to see the new activities?

Gonzalo


On Wed, Jan 29, 2014 at 8:22 AM, Lionel Laské lio...@olpc-france.orgwrote:

 Hi all,



 I'm proud to announce the third version of Sugarizer, a taste of Sugar for
 any device.



 http://sugarizer.org



 To remind you, Sugarizer reproduce main features of Sugar in
 HTML5/JavaScript. Sugarizer also expose these features to allow running in
 a browser Sugar Web activities wrote for Sugar 0.100.



 New in this version:

- Full support of filtering in home view, list view and journal,
- Localization: English, French and Spanish - thank to Alan,
- Full buddy menu,
- Settings dialog for name, buddy color and language,
- 4 new activities:
   - Maze from Manuel Quiñones: a port of the famous Sugar Maze game,
   - Gridpaint from Brian Silverman: a nice painting too with triangle,
   - FoodChain: a game to learn name of animals (French, English),
   - Abecedarium; a full Abecedarium (image, text, sound) with more
   than 2000 words in French, English and Spanish.
- Better touch support and better compatibility with Firefox, Safari
and IE,
- Now available as Thin Client (Web), Client (Android or PC) and
Server (for School server).



 Hope that you'll enjoy it and it motivate you to adapt or create new Sugar
 Web Activities that will work both on Sugar and on Sugarizer.

 The power of JavaScript is the very rich ecosystem of frameworks that you
 could now use to port/rewrite Sugar activities. Here some sample:

- Physics: http://buildnewgames.com/physics-engines-comparison/
- Write: http://www.webodf.org/
- Calculate: http://www.graphr.org/
- Labyrinth: http://philogb.github.io/jit/
- Arcade Games: http://craftyjs.com/ or http://html5quintus.com
- Scratch: http://waterbearlang.com/javascript.html
- TurtleArt: ask Walter :-)
- Implode: ask Joe !



 Go ahead to Sugarize the world with HTML5/JavaScript technologies !


 Best regards from France.


 Lionel.



 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep




-- 
Gonzalo Odiard

SugarLabs - Learning Software for children
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] [ANNOUNCEMENT] Sugarizer, a taste of Sugar for any device - v0.3

2014-01-29 Thread Lionel Laské
Yes, you could need to delete the cache history to see the new version.

   Lionel.



2014-01-29 Gonzalo Odiard godi...@sugarlabs.org

 Great work.
 I am trying to use the thin client, but I only see the activities from the
 version 0.2
 (and the content of the journal from the last time)
 Should I reset/clean something to see the new activities?

 Gonzalo


 On Wed, Jan 29, 2014 at 8:22 AM, Lionel Laské lio...@olpc-france.orgwrote:

 Hi all,



 I'm proud to announce the third version of Sugarizer, a taste of Sugar
 for any device.



 http://sugarizer.org



 To remind you, Sugarizer reproduce main features of Sugar in
 HTML5/JavaScript. Sugarizer also expose these features to allow running in
 a browser Sugar Web activities wrote for Sugar 0.100.



 New in this version:

- Full support of filtering in home view, list view and journal,
- Localization: English, French and Spanish - thank to Alan,
- Full buddy menu,
- Settings dialog for name, buddy color and language,
- 4 new activities:
   - Maze from Manuel Quiñones: a port of the famous Sugar Maze game,
   - Gridpaint from Brian Silverman: a nice painting too with
   triangle,
   - FoodChain: a game to learn name of animals (French, English),
   - Abecedarium; a full Abecedarium (image, text, sound) with more
   than 2000 words in French, English and Spanish.
- Better touch support and better compatibility with Firefox, Safari
and IE,
- Now available as Thin Client (Web), Client (Android or PC) and
Server (for School server).



 Hope that you'll enjoy it and it motivate you to adapt or create new
 Sugar Web Activities that will work both on Sugar and on Sugarizer.

 The power of JavaScript is the very rich ecosystem of frameworks that you
 could now use to port/rewrite Sugar activities. Here some sample:

- Physics: http://buildnewgames.com/physics-engines-comparison/
- Write: http://www.webodf.org/
- Calculate: http://www.graphr.org/
- Labyrinth: http://philogb.github.io/jit/
- Arcade Games: http://craftyjs.com/ or http://html5quintus.com
- Scratch: http://waterbearlang.com/javascript.html
- TurtleArt: ask Walter :-)
- Implode: ask Joe !



 Go ahead to Sugarize the world with HTML5/JavaScript technologies !


 Best regards from France.


 Lionel.



 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep




 --
 Gonzalo Odiard

 SugarLabs - Learning Software for children

___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep