Re: [IAEP] Abacus suggestions

2011-10-16 Thread Bernie Innocenti
On Sun, 2011-10-09 at 15:25 -0400, Walter Bender wrote:
 On Sun, Oct 9, 2011 at 3:14 PM, Alan Jhonn Aguiar Schwyn
 alan...@hotmail.com wrote:
 
  Hi,
  The touch scrren allows manipulate the abacus activity like an real
  abacus...
 
 As Yoshiki points out, without multitouch, you cannot use it in the
 same what as a real abacus. Even with multitouch, you are missing much
 of the tactile feedback you have with the physical object. So it is
 doubtful that the Abacus activity could ever be manipulated at the
 same speed as the real thing. But again, this is not really the point.

Doesn't anybody see the irony of a computer emulating an abacus, but not
as efficiently as its 4000 years old counterpart? :-)

-- 
Bernie Innocenti
Sugar Labs Infrastructure Team
http://wiki.sugarlabs.org/go/Infrastructure_Team


___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


Re: [IAEP] Abacus suggestions

2011-10-09 Thread Walter Bender
On Sun, Oct 9, 2011 at 12:29 AM, Yoshiki Ohshima yosh...@vpri.org wrote:
 For the first time I launched Abacus activity today.  My impression is
 biased as I am Japanese and learned a version of it at school, but
 here is some suggestions:

  - The graphics lacks essential dots.  You see some dots in this
    picture for example: http://kamedake.com/_src/sc946/DSC_1976.jpg.
    These are period and commas.  The big white two dots means the
    it is 1's digit.  The smaller dots on the bar are put every 3
    digits; even though the Japanese writing system would work better
    with comma's every 4 digits, we conceeded to westerners.  In any
    case, missing these dots was the first surprise for me.

I wasn't aware of this. (We should update the Wikipedia article on the Soroban.)


  - As you can see, the default 1's digit (the big white dots) is in
    the middle, not the far right.  That makes sense to tell that
    there are numbers smaller than 1 and for the idea of power of 10.
    (It is often a good technique to slide the decimal point, so I
    first thought the red triangle to mean this, but it is something
    else.)

The red triangle is a mark found on many Chinese abaci. It is useful
for to keeping track of place while doing multiplication and division.

  - It trys to show the addition on the bar, but it defeats the whole
    point of abacus.  Instead of showing:

       700 + 10 + 7 = 717

    We would put just one number at each column and then the result
    should be self explanatory.  (It would show 7 1 7 and it is the
    result.)

This is a very good idea.


  - For a non-5 and 4 abacus, this is not simple, but then why kids
    in the 21st century need to learn Mayan arithmetic...

My goal with the abacus was primarily to introduce the idea of
multiple representations.


  - So, there are some 90 combinations of two one digit number
    additions.  Some require 5's compliment arithmetic (adding 4 to 2
    is subtracting 1 but then adding 5, etc.) or 10's (if it is the
    right terminlogy.)  Abacus was about building the muscle memory
    for these 90 patterns of additions.  Some of these require you to
    move both index finger and thumb at the same time.  After
    acquiring this muscle memory, you can do any additions without
    thinking, and that is the point of abacus.  But now, doing
    additions without thining is easier with electronic calculators.
    At the same time, the Abacus activity is not set up for learning
    about this part of idea (and XO is not multi touch, so you can't
    build the muscle memory).

I haven't played with the abacus on the touch-screen XO yet... but it
is not multitouch. Muscle memory is not something we can do much with
on that hardware :P

  - However, it is still valuable to be aware fo the idea of
    understanding the idea of adding 4 is adding 5 but subtracting
    1, etc.

Yes.


 

  - There is a bug when I tried to make my own abacus.  If there is a
    number already on abacus, changing the board made some beads stuck
    outside.

I thought I fixed that bug in a recent release. What version are you using?

Thanks for the feedback. Regards.

-walter

 -- Yoshiki
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep




-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


Re: [IAEP] Abacus suggestions

2011-10-09 Thread Yoshiki Ohshima
  Hi, Walter,

At Sun, 9 Oct 2011 08:57:51 -0400,
Walter Bender wrote:
 
   - As you can see, the default 1's digit (the big white dots) is in
     the middle, not the far right.  That makes sense to tell that
     there are numbers smaller than 1 and for the idea of power of 10.
     (It is often a good technique to slide the decimal point, so I
     first thought the red triangle to mean this, but it is something
     else.)
 
 The red triangle is a mark found on many Chinese abaci. It is useful
 for to keeping track of place while doing multiplication and division.

  Ok.  The scheme on the wiki is different from what I know.  Which
clears the used digits of multiplier as you go and that serves as the
tracker.  But I see that if you have it there, it can be used for such
a purpose.

   - For a non-5 and 4 abacus, this is not simple, but then why kids
     in the 21st century need to learn Mayan arithmetic...
 
 My goal with the abacus was primarily to introduce the idea of
 multiple representations.

  Ok...  It seems to me that these different traditional ones are tied
to the way they say or write numbers.  In other words, the abacus in
that culture feels natural, but once we try to map the numberto base
10 arabic notation, it requires some extra mind work.  Which may be
about this multiple representations.

   - So, there are some 90 combinations of two one digit number
     additions.  Some require 5's compliment arithmetic (adding 4 to 2
     is subtracting 1 but then adding 5, etc.) or 10's (if it is the
     right terminlogy.)  Abacus was about building the muscle memory
     for these 90 patterns of additions.  Some of these require you to
     move both index finger and thumb at the same time.  After
     acquiring this muscle memory, you can do any additions without
     thinking, and that is the point of abacus.  But now, doing
     additions without thining is easier with electronic calculators.
     At the same time, the Abacus activity is not set up for learning
     about this part of idea (and XO is not multi touch, so you can't
     build the muscle memory).
 
 I haven't played with the abacus on the touch-screen XO yet... but it
 is not multitouch. Muscle memory is not something we can do much with
 on that hardware :P

  Hmm, too bad.  The real abacus as an artifact feels good.  We ride
on it like a skate board, too.

  
 
   - There is a bug when I tried to make my own abacus.  If there is a
     number already on abacus, changing the board made some beads stuck
     outside.
 
 I thought I fixed that bug in a recent release. What version are you using?

  It is from 508dx Dextrose 2 International.

-- Yoshiki
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


Re: [IAEP] Abacus suggestions

2011-10-09 Thread Walter Bender
On Sun, Oct 9, 2011 at 12:29 AM, Yoshiki Ohshima yosh...@vpri.org wrote:
 For the first time I launched Abacus activity today.  My impression is
 biased as I am Japanese and learned a version of it at school, but
 here is some suggestions:

  - The graphics lacks essential dots.  You see some dots in this
    picture for example: http://kamedake.com/_src/sc946/DSC_1976.jpg.
    These are period and commas.  The big white two dots means the
    it is 1's digit.  The smaller dots on the bar are put every 3
    digits; even though the Japanese writing system would work better
    with comma's every 4 digits, we conceeded to westerners.  In any
    case, missing these dots was the first surprise for me.

Would it make sense then to let the user move the dots left and right
depending upon where they want the 1s digit? Or is it always in the
same place?

thanks.

-walter

  - As you can see, the default 1's digit (the big white dots) is in
    the middle, not the far right.  That makes sense to tell that
    there are numbers smaller than 1 and for the idea of power of 10.
    (It is often a good technique to slide the decimal point, so I
    first thought the red triangle to mean this, but it is something
    else.)

  - It trys to show the addition on the bar, but it defeats the whole
    point of abacus.  Instead of showing:

       700 + 10 + 7 = 717

    We would put just one number at each column and then the result
    should be self explanatory.  (It would show 7 1 7 and it is the
    result.)

  - For a non-5 and 4 abacus, this is not simple, but then why kids
    in the 21st century need to learn Mayan arithmetic...

  - So, there are some 90 combinations of two one digit number
    additions.  Some require 5's compliment arithmetic (adding 4 to 2
    is subtracting 1 but then adding 5, etc.) or 10's (if it is the
    right terminlogy.)  Abacus was about building the muscle memory
    for these 90 patterns of additions.  Some of these require you to
    move both index finger and thumb at the same time.  After
    acquiring this muscle memory, you can do any additions without
    thinking, and that is the point of abacus.  But now, doing
    additions without thining is easier with electronic calculators.
    At the same time, the Abacus activity is not set up for learning
    about this part of idea (and XO is not multi touch, so you can't
    build the muscle memory).

  - However, it is still valuable to be aware fo the idea of
    understanding the idea of adding 4 is adding 5 but subtracting
    1, etc.

 

  - There is a bug when I tried to make my own abacus.  If there is a
    number already on abacus, changing the board made some beads stuck
    outside.

 -- Yoshiki
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep




-- 
Walter Bender
Sugar Labs
http://www.sugarlabs.org
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


Re: [IAEP] Abacus suggestions

2011-10-09 Thread Alan Jhonn Aguiar Schwyn


Hi,
The touch scrren allows manipulate the abacus activity like an real abacus...
And when you have some practice with your fingers.. you can will be more quick 
than a calculator! I see the Japanesse children make it with incredible speed!
http://www.youtube.com/watch?v=yj7XbnYrIk0feature=related
http://www.youtube.com/watch?v=KwY9oazPqGgfeature=related

Regards
Alan

 Date: Sun, 9 Oct 2011 11:20:07 -0700
 From: yosh...@vpri.org
 To: walter.ben...@gmail.com
 CC: iaep@lists.sugarlabs.org
 Subject: Re: [IAEP] Abacus suggestions
 
   Hi, Walter,
 
 At Sun, 9 Oct 2011 08:57:51 -0400,
 Walter Bender wrote:
  
- As you can see, the default 1's digit (the big white dots) is in
  the middle, not the far right.  That makes sense to tell that
  there are numbers smaller than 1 and for the idea of power of 10.
  (It is often a good technique to slide the decimal point, so I
  first thought the red triangle to mean this, but it is something
  else.)
  
  The red triangle is a mark found on many Chinese abaci. It is useful
  for to keeping track of place while doing multiplication and division.
 
   Ok.  The scheme on the wiki is different from what I know.  Which
 clears the used digits of multiplier as you go and that serves as the
 tracker.  But I see that if you have it there, it can be used for such
 a purpose.
 
- For a non-5 and 4 abacus, this is not simple, but then why kids
  in the 21st century need to learn Mayan arithmetic...
  
  My goal with the abacus was primarily to introduce the idea of
  multiple representations.
 
   Ok...  It seems to me that these different traditional ones are tied
 to the way they say or write numbers.  In other words, the abacus in
 that culture feels natural, but once we try to map the numberto base
 10 arabic notation, it requires some extra mind work.  Which may be
 about this multiple representations.
 
- So, there are some 90 combinations of two one digit number
  additions.  Some require 5's compliment arithmetic (adding 4 to 2
  is subtracting 1 but then adding 5, etc.) or 10's (if it is the
  right terminlogy.)  Abacus was about building the muscle memory
  for these 90 patterns of additions.  Some of these require you to
  move both index finger and thumb at the same time.  After
  acquiring this muscle memory, you can do any additions without
  thinking, and that is the point of abacus.  But now, doing
  additions without thining is easier with electronic calculators.
  At the same time, the Abacus activity is not set up for learning
  about this part of idea (and XO is not multi touch, so you can't
  build the muscle memory).
  
  I haven't played with the abacus on the touch-screen XO yet... but it
  is not multitouch. Muscle memory is not something we can do much with
  on that hardware :P
 
   Hmm, too bad.  The real abacus as an artifact feels good.  We ride
 on it like a skate board, too.
 
   
  
- There is a bug when I tried to make my own abacus.  If there is a
  number already on abacus, changing the board made some beads stuck
  outside.
  
  I thought I fixed that bug in a recent release. What version are you using?
 
   It is from 508dx Dextrose 2 International.
 
 -- Yoshiki
 ___
 IAEP -- It's An Education Project (not a laptop project!)
 IAEP@lists.sugarlabs.org
 http://lists.sugarlabs.org/listinfo/iaep
  ___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep

Re: [IAEP] Abacus suggestions

2011-10-09 Thread Yoshiki Ohshima
At Sun, 9 Oct 2011 15:11:24 -0400,
Walter Bender wrote:
 
 On Sun, Oct 9, 2011 at 12:29 AM, Yoshiki Ohshima yosh...@vpri.org wrote:
  For the first time I launched Abacus activity today.  My impression is
  biased as I am Japanese and learned a version of it at school, but
  here is some suggestions:
 
   - The graphics lacks essential dots.  You see some dots in this
     picture for example: http://kamedake.com/_src/sc946/DSC_1976.jpg.
     These are period and commas.  The big white two dots means the
     it is 1's digit.  The smaller dots on the bar are put every 3
     digits; even though the Japanese writing system would work better
     with comma's every 4 digits, we conceeded to westerners.  In any
     case, missing these dots was the first surprise for me.
 
 Would it make sense then to let the user move the dots left and right
 depending upon where they want the 1s digit? Or is it always in the
 same place?

  Unless we are to invent a new scheme, I'd keep these dots at the
same place.  But this could be a conservable opinion...

-- Yoshiki
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep


[IAEP] Abacus suggestions

2011-10-08 Thread Yoshiki Ohshima
For the first time I launched Abacus activity today.  My impression is
biased as I am Japanese and learned a version of it at school, but
here is some suggestions:

  - The graphics lacks essential dots.  You see some dots in this
picture for example: http://kamedake.com/_src/sc946/DSC_1976.jpg.
These are period and commas.  The big white two dots means the
it is 1's digit.  The smaller dots on the bar are put every 3
digits; even though the Japanese writing system would work better
with comma's every 4 digits, we conceeded to westerners.  In any
case, missing these dots was the first surprise for me.

  - As you can see, the default 1's digit (the big white dots) is in
the middle, not the far right.  That makes sense to tell that
there are numbers smaller than 1 and for the idea of power of 10.
(It is often a good technique to slide the decimal point, so I
first thought the red triangle to mean this, but it is something
else.)

  - It trys to show the addition on the bar, but it defeats the whole
point of abacus.  Instead of showing:

   700 + 10 + 7 = 717

We would put just one number at each column and then the result
should be self explanatory.  (It would show 7 1 7 and it is the
result.)

  - For a non-5 and 4 abacus, this is not simple, but then why kids
in the 21st century need to learn Mayan arithmetic...

  - So, there are some 90 combinations of two one digit number
additions.  Some require 5's compliment arithmetic (adding 4 to 2
is subtracting 1 but then adding 5, etc.) or 10's (if it is the
right terminlogy.)  Abacus was about building the muscle memory
for these 90 patterns of additions.  Some of these require you to
move both index finger and thumb at the same time.  After
acquiring this muscle memory, you can do any additions without
thinking, and that is the point of abacus.  But now, doing
additions without thining is easier with electronic calculators.
At the same time, the Abacus activity is not set up for learning
about this part of idea (and XO is not multi touch, so you can't
build the muscle memory).

  - However, it is still valuable to be aware fo the idea of
understanding the idea of adding 4 is adding 5 but subtracting
1, etc.



  - There is a bug when I tried to make my own abacus.  If there is a
number already on abacus, changing the board made some beads stuck
outside.

-- Yoshiki
___
IAEP -- It's An Education Project (not a laptop project!)
IAEP@lists.sugarlabs.org
http://lists.sugarlabs.org/listinfo/iaep