Heap storage is owned by the enclave not any particular DLL. It exists until it
is deliberately freed. Global storage in C/C++ is data defined as extern or
(when compiled RENT) static and is allocated when the main module or DLL is
loaded in the Writable Static Area (WSA). The WSA for a DLL will
Hi
I have written DLL's on Windows Platform the persistent storage (storage
needed between calls to exported functions)
I save in something called Thread Local Storage
Looking at the examples in the XL C\C++ all the storage seems to be
allocated on the Stack, meaning once it leaves